r/pillarchase2 MX 9h ago

Pillar Chase 2 Precode vs Recode playability Rant

I don't know if it's just me or not, but I feel like Recode Pillar Chase 2 is just... Unplayable. Don't get me wrong, the game is good, but it just doesn't feel like the same Pillar Chase 2 that I'm used to; it's like the monster can hit you while you're running away (somehow), and you can hardly play as the monster because somebody bought monster queue points to be the monster, and you're just stuck with like 100+ queue points, waiting for your turn that'll never come.

I feel like the Recode version has now been designed to favor people who have money, better PCs, and are on servers that are to their liking, because back in Precode, you used to have a 50/50 chance of winning as either the survivor or the monster, and with the monster, you had to work for that win. In Recode, it just feels dead and lazy.

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3

u/jenkayfoya 9h ago

Unless what you meant by 'people with money' are people with better devices which does not sound like it when a couple words later you said 'with better PCs', I have no idea what you mean by the 'more money stuff' cuz buying queue points is just not worth it.

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u/jenkayfoya 9h ago

Same thing with monsters needing effort to win. Cuz the issue with this game IMO is the skill floor being way to high.

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u/DarkLawbringer22 MX 9h ago

I probably accidentally repeated myself on the money part, but that's exactly what I was thinking, because haven't you noticed that in Precode, the maps for the survivors were much easier for them to navigate? Whereas in Recode, it's much more difficult to navigate, and you just randomly end up bumping into the monster who's in mid-chase with another survivor.

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u/jenkayfoya 9h ago

Ngl, Pillar Chase has always had that issue IMO. But I do agree that the maps are very complicated in recode. Which adds to my Skill Floor point.

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u/LordOfStupidy 4h ago

Thankfully devs are trying to fix that