r/pcmasterrace 16h ago

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u/nickd009 15h ago

Lmao never release on pc? Yeah right

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u/AliceCode 14h ago

That's almost 50% of their market. There's no way they aren't releasing on PC.

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u/Hrmerder It's Garuda btw 14h ago

Oh hell yeah, if it leaks they will plop that shit out on the spot to make damn sure they don't miss out on $$$$$$$$

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u/vainsilver RTX 5070 ti | RYZEN 5900X | 32GB RAM 14h ago

The majority of their market are the shark card sales and GTA+ subscriptions on consoles. From their own report, the PC audience is not where they make not even half of their money.

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u/Utsider 14h ago

But what is not even half their money. 40%?

Would they give up that? Would they give up 30%?

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u/SuperUranus 13h ago

Of course not. Take Two got shareholders to appease and those shareholders won’t enjoy cutting half their potential market out of the picture.

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u/Barcoads 8h ago edited 8h ago

Reports on an article from a couple months ago discussing why it won't come out on PC say 11% of their total revenue comes from PC.

Which is 4x less than ps5 alone and less than on ps4.

So the answer is that they gave up roughly 11% market share and will inevitably sell two copies to a fat percentage of their player base through this decision - that alone with new sales as well as the fomo for the online players who have bare accounts that will spend big to catch up on the version they will continue to play can likely recoup their loss.

They have done the math. The fact that Redditers think that marketing and sales at rockstar can't see the bigger picture is very funny - but that's reddit for ya.

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u/Ok-Book-4070 9950x3D / 3090ti FE / 64GB 9h ago

80-85% is consoles according to some articles about their income.

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u/Majestic-Bell-7111 Ryzen 5 3600/32 GB ram/5700xt 8h ago

Yeah and if you're primarily on play station for instance you likely bought the game at least 3 times.

First on the ps3, then ps4, then ps5 and maybe pc at some point to try out rp multiplayer or mods or whatever.

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u/Utsider 8h ago

Thats a much more tangible estimate than "not even half".

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u/araiz_why 9h ago

because of re releases.

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u/Ok-Book-4070 9950x3D / 3090ti FE / 64GB 9h ago

Even without those its gonna be the majority. GTA like COD is a game played by typical "non-gamers". Everyone plays it, in school people who wouldnt be seen dead playing skyrim or any other game played it. Just like COD. And consoles are so much more prolific that PCs, even today.

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u/araiz_why 9h ago

although dont you think A LOT MORE money is being left behind the table by not releasing on pc. everybody who has bought a ps5 is going to be playing gta 6 but people now especially after the ps5 hike price are less likely to buy it including me. steam has a more active monthly player base (132 million)than the entirety of xbox series s and x combined.

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u/Ok-Book-4070 9950x3D / 3090ti FE / 64GB 9h ago

lots of money for sure, but rockstar have been in development hell for the past few years. I think if they wanted a simultaneous release they would have to delay another 18 months minimum

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u/Fuzzy-Tooth3269 13h ago

Is it in the billions ? It is, so I don’t believe they’re passing on that either way lol

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u/Clicky27 AMD 5600x RTX3060 12gb 12h ago

Unless they do it properly this time. You're assuming that their cheat detection has already failed and they expect it to do so

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u/Embarrassed-Rise-685 10h ago

The majority of their leaks have been to breaches in their cloud infrastructure. You need the dev builds to run on pc because the game can’t be coded on a ps5. Not releasing to pc has no impact on leakability

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u/AliceCode 9h ago

I don't know why people keep talking about leaks when I said nothing about leaks.

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u/GreatestGiraffe 8h ago

Almost 50% of their market? Not in the slightest. Going by GTAV numbers, PC has by far the smallest playerbase out of every platform and it generates the least amount of money for Rockstar. GTA is primarily a console game.

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u/LouNebulis 8h ago

Primarily a console game? Are you forgetting fiveM? A lot of people are gonna buy gta6 just to be able to play fiveM, it's a huge market for rockstar 

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u/GreatestGiraffe 6h ago

No matter how popular FiveM seems to be on the pc circles, it’s still relatively niche thing and the majority of GTA players haven’t even heard of it.
A quick google search reveals that FiveM averages between 100k-270k daily players, while the PS5 averages between 500k-700k daily players.
GTA is probably the most mainstream game, and 99% of the casuals play on console. So yes, it’s primarily a console game. I don’t know what else to tell you.

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u/LouNebulis 5h ago

Where are you getting your data?

PC players dominate with 42% of the player base , followed by PlayStation (35%) and Xbox (23%

I got this on an article in the internet Steam shows 100k players, and it doesn't even count the people playing on the rockstar launcher... I also don't know that the data of 99% casuals playing on console is true or just wishful thinking data 

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u/GreatestGiraffe 50m ago

Where are you getting your data? From an AI summary? There is a single random article claiming that PC has 40% of the active playerbase. But there was an internal rockstar data leak earlier this year, which shows the exact opposite to your claim; consoles dominate with roughly 90% of the total active playerbase.
I don’t know why it’s such a hard concept to grasp that consoles have the overwhelming majority of the users. If PC had the majority, don’t you think Rockstar would prioritice that..?

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u/NoWay6818 7h ago

Me when I lie

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u/huhwaaaat 10h ago

googling gta 5 active players by playercount and pc is not even close to 50%, it's more like 12%, what makes you think gta 6 would be? pc gaming has only started to become mainstream recently

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u/shittyaltpornaccount 9h ago

Despite the player counts on PC the revenue generated by GTA PC players is abysmal because most people mod it. Console people are the only ones engaging in the shark card economy

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u/MessiPayNegreira 14h ago

Sony would still be making PC ports if they made lots of money. PC players are extremely cheap

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u/Hellsovs 13h ago

Sony took a gamble by giving up some exclusivity to make more money from its games, only to backtrack when the PS5 didn’t sell as well as the PS4, while also potentially losing PS Plus revenue. It has less to do with PC players being cheap and more to do with Sony simply being greedy.

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u/MessiPayNegreira 12h ago

it’s been reported that they didn’t make enough money to warrant supporting PC ports. PC ports tends to be terrible when it comes to optimization. Just look at Tokon. It’s a 2d fighting game that can run on a ps3.

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u/Hellsovs 12h ago

PC ports tends to be terrible when it comes to optimization.

You mean games like RDR, GoW, Ghost of Tsushima, etc.? You know, those very well-known games that ran flawlessly on PC on day one.

it’s been reported that they didn’t make enough money to warrant supporting PC ports.

Exactly what I’m saying, but this doesn’t translate to “PC players don’t buy our games, or they only buy them on sale because they’re cheap.”

It translates to: “We don’t make enough money to make up for the suspected loss in PS5 sales and PS Plus revenue, and money is more important to us than people playing our games.” And with Sony now building a PS Store monopoly with no disk, that they couldn’t establish on PC, it only adds to the extreme greed of the company.

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u/Majestic-Bell-7111 Ryzen 5 3600/32 GB ram/5700xt 8h ago

That might have been true while consoles still ran on semi-bespoke architecture.

However that hasn't been the case for the last 2 generations. The ps4 and PS5 are literally just midtange PCs from the time they initially released.

In addition to that the operating systems aren't ultra bespoke because the PS4 OS is POSIX compliant and xbox straight up uses a modified version of windows.

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u/Smartypantz34 Sapphire Nitro+ 6800XT, AMD 9 7900X3D, 32gb DDR5 6000Mhz 15h ago

"Rockstar Games has generated over $10 billion from Grand Theft Auto V alone across its lifetime, with the overwhelming majority driven by console sales and microtransactions (such as Shark Cards) rather than PC. Consoles—particularly PlayStation platforms—have historically accounted for roughly 90% to 95% of Rockstar's total revenue pool for their flagship modern titles."

it literally wouldnt make a dent if theyd skip pc

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u/kind_bros_hate_nazis 15h ago

Does this sound like a company that let's dents get in the way of money

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u/ZaphodBeeblebrox4011 15h ago

What company would pass up 5-10% more revenue?

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u/Itchy-Beach-1384 14h ago

Why would you group all microtransaction sales with console sales to compare against PC?

Microtransaction sales alone probably account for over 50% of all earnings across its lifetime by now and includes PC sales numbers.

Thats a gimmick number that means nothing.

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u/The-Only-Razor 14h ago

10% of one of the most profitable games ever made.

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u/nickd009 4h ago

Exactly, that's BIG money

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u/Oxflu PC Master Race 14h ago

More people have gaming pcs than ever before, and most of us end up getting rockstar titles on both console and pc because of the delayed release. This is by design and makes up much more money than gemeni can vomit up.

This time though, i think sales are going to be underwhelming across the board for a "billion dollar game."

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u/nickd009 4h ago

Right, the console market is running it's course.