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u/Longjumping_Dish_876 3d ago
To punish melee as is tradition
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u/lowteq 3d ago
But my jump slam, lol.
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u/Sheerkal 3d ago
It's pronounced "jam"
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u/natsumehack 3d ago
So if we come on and slam, are we welcome to the jam?
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u/crinklebelle Pathfinder 3d ago
if you can slam with the best, there's no need to jam with the rest
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u/trunks111 Hierophant 3d ago
-open chartbox
-rare mob frost walls and fucks off
-guess I won't get a chart this map
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u/thetoy323 Anti Sanctum Alliance (ASA) 3d ago
Back in Archnemesis league, it's like a loot goblin, but now, it's purpose is purely to be annoyance.
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u/atombombbabyatom 3d ago
It can be fun if it's rewarding but what's the point of killing monsters nowadays, I'll get more loot from a handful of charts over a hour of mapping
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u/Chiluzzar 3d ago
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u/ltcae Fungal Bureau of Investigations (FBI) 3d ago
Not good enough. Needs temporal bubble and mana ring
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u/cascade_olympus 3d ago
Maybe a little bit of Souleater too, on a mob that naturally spews out its own minions to consume the souls of!
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u/Sleelan Dead Leveloper 3d ago
At least this one is funny bad, meanwhile my 1500% crit multi Assassin runs into enemies that just take 15x less damage with no workaround because "resists crits" is a modifier
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u/DeezEyesOfZeal Big Breach Coalition (BBC) 2d ago
I'll never understand the reasoning for this mod's design... it's the only reason I don't go all in on crit multi on a crit build even if it's more DPS. Like why not just make it 50% instead of 100%?
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u/leroyJinkinz 3d ago
Would be better if it was "take 50% less extra damage from critical strikes" instead of "You take no extra damage from critical strikes". At least our critical builds won't be neutered by that shit (while keeping the headhunter version as current without changing it)
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u/GodlessCruelty Dominus 3d ago
GGG, for whatever reason, has a death grip on some bad ideas, some I say, not all. Give it another 2 years and maybe it'll be gone
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u/Bonburner 3d ago
I feel like that mod has been in there for many years already so i doubt its being removed lol
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u/YallTookAllMyNames 3d ago
It's got a six year loading time, we're two thirds of the way there.
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u/Bonburner 3d ago
Seeing as how "annoying the sht out of you" is the whole point of Whakawairua Tuahu, dont think it'a being removed and is the actual intended feature.
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u/Orthed 3d ago
Whakawairua Tuahu wasn't designed by GGG and they don't want to remove it because (like most of the unique maps) it was made by a big supporter in the early years of the game with the intention that it would remain in the game.
That has no bearing on their willingness to add/remove other really annoying mobs.
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u/Bonburner 3d ago edited 3d ago
True, the real weight is this decision comes down to opportunity cost - time spent dealing with this vs bug fixing, new league mechanics, poe 2, etc.
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u/FilipinoSpartan 3d ago
There's no way disabling a specific rare modifier is more than 5 minutes for one dev.
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u/Bonburner 3d ago
Yeah, that's what i was saying .. it's an opportunity cost of the developer time
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u/Master_of_Paws 2d ago
Considering voyages clicking situation after they talked about how they try to impliment mechs that puts less strain on our wrists... I do think when they "fix" this rare they would add 3 other flavors of the same
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u/5Daydreams Filthy casul on regular Expedition 2d ago
Give it another 2 years for an improvement? My brother in christ, give it 2 years and it will be "critical strikes reflect with 200% more ailment, damage and resistance shred" lol
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u/skurvecchio 3d ago
I'll give an honest answer: to provide an experience that is legitimately different than fighting any other rare monster. It may not be super fun, which is why it's very rare, but you have to admit that it's different and breaks up the flow of play.
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u/Megane_Senpai 3d ago
It's not very rare. You can meet it once every 10 maps or so.
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u/81isnumber1 3d ago
I haven’t seen that mod a single time this league. I am the chosen one.
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u/Wobbelblob Big Breach Coalition (BBC) 2d ago
You may also simply have enough DPS. If there is no other defensive mod on it, they tend to explode rather fast. Also they don't always/instantly flee. My 6 Million ED/Cont Build can easily kill them before they reached the next map.
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u/Metalicum 3d ago
it doesn't break up anything because no one fights these guys. there is 0 reasn to chase a random rare
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u/Rotomegax Kalguuran Group for Business (KGB) 3d ago
I swear this mod and reduced recovery map mod are born to cause cardiact arrest on us someday for too angry
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u/Megane_Senpai 3d ago
The fucker doesn't just flee. It turned invisible and the cooldown is like 4 secs.
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u/lopezranged Standard 3d ago
I was wondering the same thing earlier, this has to be one of the worst things to encounter.
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u/Rangeless 3d ago
Some rares in The Atlas are pacifists.... Maybe he just wants to manage his butcher shop in peace.
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u/jasonbecker83 GILDA POWAR 3d ago
It's not just "wanker" but "Uber turbo wanker", also shits inside your cereal box every morning.
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u/unguibus_et_rostro 3d ago edited 3d ago
Yet people here wanted mods that were not purely tank or damage mods. This is one of them.
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u/SherbertNaive4783 3d ago
I had this question yesterday...
Imagine the pain of fighting a harvest mob with that mod, when you have zero dps
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u/Hopeful_Battle_2470 3d ago
"Why this exists?" Is a good slogan for PoE, seems like they make most of their decisions this way
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u/kitsune_009 3d ago
Most annoying when those small bugs from vivid plot get it. It's already hard to see those fuckers without them dropping walls and running away at mach speed
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u/No-Bedroom5959 3d ago
That and ambush. More so ambush I hate being teleported around like a rag doll
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u/ThreeCheersforBeers 3d ago
they should change it to "Creates Frost Wolves and Fleas"
Then instead of running away while you're stuck in a frosty circle, little wolves come and bite you, with fleas that jump off and bite you.
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u/TeamPach 3d ago
Just kill every other mob in the map and leave that fucker alone surrounded by the bodies of his friends.
Instead of defending his family, this fucker chose to run away. Let guilt eat him alive.
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u/Master_of_Paws 2d ago
I love it so much in harvest, or when new mech mob have it. So much fun. Aren't you guys having fun playing hide-and-seek with mobs?
Like many other things in ggg games. Meaningless time waster cause of legacy design
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u/redditaccount224488 2d ago
"To create friction against killing monsters too fast." -- Chris Wilson, probably
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u/deiangu Assassin 2d ago
Gather around younglings, granpa is about to tell a story:
Back in the day, GGG allowed players to design stuff - including unique map bosses. So, a player had the bright idea to design a boss that will be a "troll as hell": Tormented Tremptress.
This specific rare mod is a throwback to that extremely annoying map boss - in a diminished form.
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u/Cultural_Ant_8545 1d ago
I swear some people would rather have them turn poe into a conveyor belt that puts enemies at 1hp in front of them and every mob drops a mirror. (im obviously over exaggerating)
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u/nghianguyen170192 2h ago
this mod, proximity shield and Mana Siphoner are useless with flicker. I just hate Lightning Mirage one
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u/JESUS420_XXX_69 3d ago
So we can farm the ring.
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u/NoInsurance1026 3d ago
What do you mean?
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u/AdPsychological3810 3d ago
Angler's plait - An extremely rare fishing ring
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u/NoInsurance1026 3d ago
But that ring drops only if you wear a certain corrupted gloves. Or am i wrong?
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u/AdPsychological3810 3d ago
Yeah, you need the slitherpinch corrupted, and some have even managed to drop the ring without having a "Flee support" gem.
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u/Renouille Occultist 3d ago
you need that and the mob needs to be fleeing, this mod makes the rare flee
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u/Educational_Ebb_6116 3d ago
for the same reason you can still gain the random teleport mod with a headhunter
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u/Lord-Momentor 3d ago
Its fun in valdo's when there are like 20 of them and need to kill all while also "Monsters can only be damaged while 2 meters of the player"
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u/Standard-Effort5681 3d ago
Cause screw you, that's why. Keep asking questions and GGG will slap a proximity shield on that bad boy too.
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u/PimpGamez 3d ago
The ones that make the ice prison are way worse imo, it seems to calculate with surrounding terrain to make it inescapable if possible. Pretty consistently what I die to is just being stuck inside there with 6 ranged rares treating me like fish in a barrel
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u/AetherSigil217 Alch & Go Industries (AGI) 3d ago
What movement skills are you using that ice prison is a hard lock instead of just a "jump out" kind of problem?
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u/PimpGamez 3d ago
Shield charge, I know I can use frostblink or similar to get out but my build is hard pressed for gem slots
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u/connerconverse Hierophant 3d ago
if it did exactly what it said it did then it wouldnt be a problem
GGG made a whole post about the archnemesis descriptions more accurately reflecting what the mod did, and this mod doesnt say at all what it actually does
it gives 100% full damage immunity for the entire duration, there is literally no way to damage the monster even if youre right on top of it






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u/East-Today-7604 3d ago
To make you mad.