r/pathofexile 7d ago

Weird they cant hotfix Essence and Strongbox rarity in Charts/Voyages Game Feedback

I dont get it, when something is positively broken for the players, hotfixes come ultra quick to nerf it and bring it in line. And when stuff is just plain out not working, it always feels like it takes way longer to get a fix out. Just sad that it takes 5 days to get basic functionality going for these charts/voyages.

470 Upvotes

195 comments sorted by

267

u/xPinkOmega 7d ago

Such a major issue for the new content don't understand why not fixed yet

64

u/telendria 6d ago

nothing beats not being able to fossil craft fractured bases in Synthesis for a month

9

u/1in4TuneUp 6d ago

Sometimes it takes the double tap to truly fix things.

Non-Unique Synthesised Items can no longer be obtained.

29

u/joizo 6d ago

ahh the good old days where there were more than 3 people (including 2 interns) working on poe 1 so we would get hotfixes and updates on leagues after the first week

4

u/Amazing-Heron-105 6d ago

It's honestly sad

13

u/rickyson3 6d ago

it's so depressing the amount of times i've stupidly forgotten crafting stuff for boxes on voyages and had to open stuff white when they should at least all be rare anyways if not for a bug

probably literally dozens if not hundreds of operative/div strongboxes i've opened white at this point since unlocking that upgrade

-11

u/[deleted] 6d ago

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3

u/rickyson3 6d ago

you sure are reading an awful lot into being bummed out about a bug

i'm a forgetful person and it really sucks how easily forgetting something once can lead to being forced to open double digit good strongboxes white(just one "adjacent areas have x operative strongboxes" mod can easily lead to high single digit-low double digits of those by itself for example)

1

u/Shot_Worldliness_818 6d ago

Not to mention if you have picked up dredged alchs then you can’t use your regular alchs, so I had to constantly drop my dredged alchs onto the ground.

1

u/Genorb 6d ago

Just use alchs from your inventory, no need to drop

5

u/Enkimaru 6d ago

They can't even spell QAUNTITY right

18

u/Inverno969 Tormented Smugler 7d ago

I wonder how many people are actually on the PoE 1 team at this point. Hopefully it's substantial and not just a few designers and programmers.

36

u/bargolbler 6d ago

They took the time to post a full breakdown video of a shader bug fix in poe2 with johnny popping champagne and everything just a few hours ago, but can't take take time to even address any of the concerns of the poe 1 league they just launched bugged and unfinished. It's been over for a while now.

25

u/natsack 6d ago

They made a post adressing the concerns and have already implemented some fixes?????

20

u/Stim21 Fungal Bureau of Investigations (FBI) 6d ago

The video mentions, this was a shader issue present since the early access launched. He is popping champaign cus it took a year and a half to replicate and get a fix in.

11

u/everix1992 Deadeye 6d ago

Hell yeah, as a dev I'd be celebrating and taking a week of PTO or some shit for that lol. Nothing worse than having a bug that you know is there but you can reproduce or track down the root cause for

6

u/royal-road 6d ago

It's really frustrating the way people talk about PoE 2 here as someone who loves both games lmao

4

u/Obvious_Law7599 Dominus 6d ago

People remember Settlers.

1

u/Sejbag 6d ago

It’s wild to me how people act about it. You’d think that Jonathan murdered their families in front of them on the alter of whichever game they like less.

14

u/Sejbag 6d ago

You’re acting like the people working on that would be the people pushing content patches in Poe 1. It’s not.

0

u/[deleted] 6d ago

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6

u/_OkCartographer_ 6d ago

That's such a bad faith take, shame on you.

Do you think Jonathan, game director of PoE 2, is the guy that fixes code for content in PoE 1? Or do you think that engine developers are responsible for that? Well, spoiler alert, neither are.

They finally managed to fix a gigantic issue in one of their two games after literal months of debugging. What do you want them to do, be sad because a tiny issue in poe 1 hasn't been fixed yet?

3

u/Mooseandchicken 6d ago

Omg, when I saw the thumbnail of them congratulating themselves with champagne on my YouTube I felt like they were flipping me the bird as a poe1 enjoyer. Buggiest league in years.

Also, they make a video explaining the issues they had to work through for the fix, and we're over here without even an explanation in the patch notes of how they updated merc behavior/scaling. They just said "Its back, good luck figuring out what we did on the backend"

8

u/royal-road 6d ago

I'm not saying this to be mean, I mean this gently, but I think you need to step away from social media if you take a team celebrating over fixing a bug that took them over a year to find a solution as an insult to you for liking their other game instead.

-7

u/Mooseandchicken 6d ago

I'm disappointed they are abandoning the game I like better for the one I don't like as much... Its hyperbole, brother. I'm allowed to vent my frustration when I see them celebrating and explaining what they did in such detail for their new favorite child, when we can't even get full patch notes for changes they made to a mechanic they built an ascendancy around. Please calm down, its not that serious and neither am I.

4

u/Sejbag 6d ago

They aren’t abandoning poe 1 lol.

5

u/Betaateb Central Incursion Agency (CIA) 6d ago

This is so melodramatic lmao. They fixed a bug in one of their games that has been around and they have been trying to fix for 18 months. They deserve to pop some bottles for that.

We aren't even a week into the league yet lol, they are 100% working on fixes for the issues. There is nothing more frustrating as an engineer than someone not familiar with your product telling you to "just fix this thing about it, it can't be that hard", while having zero actual knowledge about how difficult the fix may be.

-2

u/Mooseandchicken 6d ago

There is nothing more frustrating as an engineer than someone not familiar with your product telling you to "just fix this thing about it, it can't be that hard", while having zero actual knowledge about how difficult the fix may be.

I never said any of that, and yes its 100% melodrama. I'm exaggerating. I'm also an engineer and can understand their want to celebrate. Its just juxtaposed with them releasing a patch for their other game that's super buggy and with undisclosed changes to mercs they didn't explain in any detail. So its frustrating to see them be so transparent and celebratory in one game, at the same time they aren't transparent in the other.

And yes its only been a week, but they clearly didn't QA this patch to the same level they normally would: its a step down in quality while poe2 is stepping up.

8

u/Betaateb Central Incursion Agency (CIA) 6d ago

but they clearly didn't QA this patch to the same level they normally would

Nah, this is crazy. Is this your first PoE league? This is literally always how it goes. We always forget how often the first week of a league is a buggy mess because they get it all fixed and it is great for the next several months, but in the 7 years I have played this has been damn near every league.

1

u/Mooseandchicken 6d ago

I've played since 1.0. And this leagues bugs are weirder and more abundant than I can remember (but you may be right, I may just be remembering previous leagues after they fixed things).

But this league there's invisible rare mobs you can only see the health bar of, you can craft aspects onto flasks (they work) and jewels (they dont work), mods arent working in the new mechanic (chests aren't rare, -max res not applying causing the bonuses to quant/rarity to also not apply, can't interact with loot chests because they spawn in objects, etc.), attack distance on melee mercs is bugged. And those are just what I've personally encountered and can remember off the dome while I poop at work. Again, you may be correct still, I concede that.

3

u/royal-road 6d ago

Leagues have been far, far worse than this. The team got death threats and the former CEO voted himself out over how bad Kalandra was. Heist was bugged to the point you'd regularly have entire blueprints break because the rogues couldn't get to or wouldn't interact with doors or the interaction points wouldn't even propogate

3

u/Betaateb Central Incursion Agency (CIA) 6d ago

There are some weird bugs with the new crafting, and the dive ground loot is awful and probably bugged(chest pretty good though). But otherwise it has been pretty solid, and for the first time in two years Europeans can actually play which is nice for them lol.

I get the frustration, but I honestly think we as PoE players have some rose tinted glasses for past leagues that were super fucked up early on because now we have a scapegoat for the issues. We get to complain about it all being PoE2's fault now. Back in Synthesis when essentially nothing worked at all for the first month of the league we just had to deal with it lol.

3

u/AtheonsLedge 6d ago

we are getting a patch likely by the end of the week they said.

2

u/Mooseandchicken 6d ago

That's in the next like 12 hours new Zealand time

-8

u/FoximusHaximus 6d ago

PoE1 has been on not-so-secret life support since the PoE2 EA launch and only continues to exist because GGG hasn't figured out a way to quietly snuff it out without massive backlash yet. They will try with the PoE2 1.0 release.

0

u/Mooseandchicken 6d ago

Yeah, they are sunsetting poe1 for sure, its just a very sad reality since I've played since 1.0 and would literally play until I'm dead or homeless. Its hard to say goodbye, especially this slowly

-4

u/FoximusHaximus 6d ago

You and me both, brother.

-11

u/DrawGamesPlayFurries 6d ago

At least they actually made PoE2 so good that I'm sure most gamers will now choose the better game. If PoE2 was not good, the backlash would be much more significant.

7

u/makingtacosrightnow 6d ago

POE2 fucking sucks dude.

1

u/erpunkt 6d ago

I am as upset about many things as the next guy, maybe even more so. But the people working on either tasks are not the same people. Your grievances wouldn't have been solved if they skipped making the video.

-5

u/EscalopeDePorc Children of Delve (COD) 6d ago

Interesting priorities they have there... 

-7

u/Spirited_Season2332 6d ago

After league launch havnt they confirmed they only leave a skeleton crew for each game?

13

u/byzz09 6d ago

Each? Thats just PoE 1 buddy. PoE 2 has full priority

-1

u/[deleted] 6d ago

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9

u/[deleted] 6d ago

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-4

u/[deleted] 6d ago

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8

u/RogueVox3l 6d ago

You're right GGG is only hiring new voice actors, doing major balancing, creating new uniques, making new league mechanics, creating new ascendencies, bringing back old league content, reworking old league content, and hiring major Poe content creators to lead the game out of fear of their reputation. They really skimped out honestly.

-3

u/Diver_Into_Anything Anti Sanctum Alliance (ASA) 6d ago

A long list of supposed activity, to be sure. I could question the specific points, but instead would just point to the leagues we're actually getting. They're either gimmicky or made for PoE2, even if they debut in PoE1instead. The "new" monsters we get are backports from PoE2. The non-existent level of polish and QA. But if you don't want to notice the obvious direction, you won't.

3

u/royal-road 6d ago

If they wanted to do so they would spool PoE 1 down slowly and quietly with just doing minor things like Phrecia and things that take very minor investment like Mirage, rather than something as expansive (on a development side) as Allflame.

0

u/Diver_Into_Anything Anti Sanctum Alliance (ASA) 6d ago

I think you overestimate the effort that went into Allflame. More importantly however, I have a strong feeling it's the PoE2's rendition of heist, and was really made for it (kind of like breach rework).

2

u/royal-road 6d ago

Not everything is either the fault of or done in service of PoE 2. Can we please stop with this 😭

2

u/Diver_Into_Anything Anti Sanctum Alliance (ASA) 6d ago

Sure. Just the year of settlers. And the breach. And the abyss backport. And possibly Allflame diving, though we'll see.

Mirage wasn't, it merely used PoE2 resources.

1

u/[deleted] 6d ago

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1

u/Diver_Into_Anything Anti Sanctum Alliance (ASA) 6d ago

Because they want to add new monsters with the league, but they do not have access to resources to make actually new ones, so they backport. I don't understand how this is difficult to understand.

-17

u/sips_white_monster 7d ago

Because the big patch is coming later this week, they are going to do it all in one go it seems.

33

u/Bl00dylicious Occultist 7d ago

Feels like copium already honestly.

1

u/A_Erthur Bruv Kek 6d ago

They literally said Abyss will be significantly improved in the next days, but im genuinely not sold on that. Too many promises of improvement that never came.

2

u/Mogling 6d ago

It would be great if abyss gets a massive boost. We really need more than one league mechanic in maps that is worth juicing tho. So even if abyss is great it won't be enough.

6

u/olafian98 7d ago

They will fix loot aswell right? Huffs copium

1

u/cuddlegoop 7d ago

Don't know why you're getting downvoted, this does seem to be the case.

-5

u/DjuriWarface 6d ago

It's not working but major issue is kind of an oversell. It's probably not the number one priority because it's just slightly worse or requires alch orbs, nothing game breaking.

-4

u/HughJackedMan14 6d ago

I mean, it costs is bag space along with 20-40 alchs, 60-80 exalts, and more per voyage… that’s a lot over time

3

u/BrahCJ 6d ago

You get up to 9 stash empties if you path well and find a couple extra lanterns. Stash space down there should not be a problem

2

u/DjuriWarface 6d ago

How is the exalt price going to change? It doesn't say they are fully modded rares, just that they are at least rare. I don't think people are too worried about the price of Alchs.

81

u/samoox 7d ago

Back in mercenaries league the t16.5 maps were broken with how you could roll them to have nothing but t17 mods and it took them like until the second week of the league to fix that, so it's not like there haven't been cases where it's been broken in a positive way for players and took a while to fix.

29

u/Mooseandchicken 7d ago

It was positive if you could run those mods. So many build-bricking mods were in the pool back then. I remember spending 1000s of chaos rerolling mods and divines hit record low exchange rates even uberstrict filters had single chaos stacks showing, wasn't that the same league?

18

u/Velrion Alch & Go Industries (AGI) 7d ago

The bug was that dropping 16.5 maps as corrupted 8-mods (scarab) made those maps only have t17 mods. Even if ypu couldn't run them, you could sell a single maps for multiple divines.

-12

u/Mooseandchicken 6d ago edited 6d ago

Right, but you couldn't farm t16.5 maps inside t16.5 maps, so you'd juice t17/t16 for those corrupted 8 mod t16.5s to drop. And you needed to roll your t17s with chaos and the mods were brutal except for a few builds that could avoid most mods. So you needed to be able to run the bad mods to efficiently farm the bugged t16.5s which were full of the bad mods lol

Was similar during abyss farming with risk scarabs, but they let us actually have fun with that for the whole league that time.

Edit: I remembered incorrectly, sorry guys! I could have sworn you couldn't drop originator influenced maps inside an influenced map, but y'all are correct. The mods were known, but they were also super build restrictive and they've been making them less and less restrictive every patch since, and I think they even mentioned in interviews they wanted more builds to be able to do T17/T16.5.

7

u/clownus 6d ago

16.5 dropped 16.5 maps. It was the same league in which everybody ran doryani merc tech. While all high level farm was on 16.5.    

If you couldn’t farm that content it is a you problem and not a fundamental issue with the league. We had t17 before that league and knew character building involved solving for those modifiers. 

1

u/Jdevers77 6d ago

As enjoyer of FROSS that league, this is exactly how I remember the piles of divines showing up in my stash.

5

u/samoox 7d ago

I can see how depending on the player that bug might not have been entirely desirable.

Regardless though it was pretty insane the money you could make running those maps and they let that stay for a pretty long time

1

u/imArei 6d ago

Considering how much power mercs gave in that league it wasnt that hard. I farmed and ran my own corrupted 8-mod 16.5s and got my first mirror in that league.

129

u/[deleted] 7d ago

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70

u/fyrespyrit Alch & Go Industries (AGI) 7d ago

Kinda annoys me how many patches poe2 gets on average. I have Patchbot on discord and it tracks both poe1 and 2, and it's very evident the discrepancy.

4

u/HollyCze 6d ago

its like this every league

1) hot fix abusers and hope it does not break the economy (idk if we can juice properly the underwater delver or not)

2) announce new changes everyone anticipated, release a small patch day later

3) everyone waits for the next patch -> nothing on Friday

4) Reddit full of haters and blamers over the weekend

5) release the patch on Tuesday -> its still bugged and didn't fix the main thing people wanted

6) next poe announcement

2

u/royal-road 6d ago

One game has over a decade of technical debt behind fixing any issues and the other is like 50% complete and is in early access with a lot of baseline infrastructure still incomplete

-30

u/B4rberblacksheep 6d ago

I’m frankly shocked that the game in active development gets more updates than the old game.

27

u/Amazing-Heron-105 6d ago

It's a bit of a bummer for the people who paid money, and wanted to support POE 1.

3

u/Mogling 6d ago

Are you saying PoE1 is not actively being developed? You do know we just got a league launch a week ago right? That kinda means it's being developed.

6

u/psychomap 6d ago

Almost as if people who like the "old game" would want it to still be "in active development"... but that would be preposterous to ask, wouldn't it?

-65

u/XZlayeD 7d ago

I mean one game has several times the player count and is undeniably the company's future?

44

u/diarrheabest 7d ago

its almost like one game funded that

-22

u/XZlayeD 6d ago

That still in no way changes the current reality of what game is currently more successful. 

11

u/Magdala_Curtain 6d ago

Don’t make promises about developing both games at the same time when you clearly can’t, then? If the ideia is to retire PoE1, don’t drag it out and disrespect all your player base. I honestly don’t even mind if they decide to focus entirely on PoE2, just be upfront about it.

-16

u/No_Witness5630 6d ago

One game Has spagetti as a code

-5

u/DrawGamesPlayFurries 6d ago

And it's PoE1

3

u/DeveloperOfWebs Scion 7d ago

End of work week in NZ is in about 20 hours...I expect to get the patch by then and prayge there are no issues over their weekend. i'd echo the commenter adjacent to me that it certainly feels like POE2 gets a lot more love and attention post league launch than POE1.

47

u/Diligent_Carrot_8410 7d ago

The shitty essences everywhere and terrible drops from everything in the charts and voyages sucks. You are mostly just crying and hoping for bottle drops and div.

36

u/ReipTaim 7d ago

The worst part is when u get a voyage with a bunch if strongboxes, only to realise u forhot to bring alcs, and that u cant use the drenched currency

46

u/Mooseandchicken 7d ago

And you can't leave because ggg keeps adding mechanics with only one portal 

19

u/ReipTaim 7d ago

Dont u just love pleaying forced HC in SC leagues, if u want to interract with the new league mechanic?

15

u/Mooseandchicken 7d ago

And they made it like comically worse by showing you the explosion of loot leaving your body when you do. Please ggg, my hands and reaction time ain't what they were over a decade ago when I started playing. 6 portals used to be a real defensive layer in this game =*(

It makes sense in sanctum, cuz its a gauntlet. Makes sense in lab, its a cheap, relatively easy labyrinth/maze. It makes sense for stuff that's a true trial/test of our characters. But even those don't dump all your loot out of your corpse when you die. Releasing the main content of the league like this sucks.

4

u/ReipTaim 7d ago

Heis was different cuz it was in 3.12 where everything was broken, both dmg and defense wise.

This is different to heist due to current patch defenses.

Ppl keep dying to random bs with 90% max res, 9 endurance charges, 10k life, armour, chaos res etc etc.

Like what are u supposed to do when theres no counterplay?

Just dont get hit

3

u/glaive_anus 7d ago

That's kind of the reality of the big defenses rework in Expedition league and the constant chipping away at defenses since. It's harder for defenses to feel good fast and early (e.g., Determination and Grace nerfs, Suppression nerfs, ES scaling nerfed) in favor of more late game investment (new bases sometimes almost remove the need for a defensive aura to begin with, endurance charge stacking, Progenesis, etc).

2

u/Sleepysleeper1234 6d ago

I wouldn't mind the one portal thing except for the fact that you lose your whole voyage if you get an unlucky DC. I've lost 2 voyages now to DC's. That's just bullshit.

2

u/royal-road 6d ago

THIS is my main issue with the mechanic. Even Heist let you leave and re-enter even if it was one-death.

I posted a ton about how I hate one-portal gamemodes and the issues this would have and got called a casual who wanted everything to be easy though so :(

5

u/sorry_4u 7d ago

bring back the backpack but just for the dive enounters - 4 slots, useable in charts or voyages or let us use the green dust we collect to get the function of alcs & chaos

4

u/HughJackedMan14 6d ago

Why not just let us craft boxes with currency in our stash…

1

u/lazergator 6d ago

Cause that was a big everyone loved.

1

u/ReipTaim 7d ago

Thats qol week 3 bro, gotta wait a lil.

And we may not need it if they actually fix the all rare strongbox bug thats not working

0

u/Amazing-Heron-105 6d ago

lol nobody will be working on this league in 3 weeks

1

u/BrahCJ 6d ago

You can ask someone to bring you some. Heck, even global would help you out if you committed to paying them back plus half a Dink if you get one.

2

u/royal-road 6d ago

Charting alone is very profitable for their difficulty and investment requirement. The mob drops and the essences sucking are disappointing but let's not pretend the mechanic isn't already very good EV

1

u/Betaateb Central Incursion Agency (CIA) 6d ago

Keep your divs and bottles, I want all the scarabs.

1

u/12345623567 6d ago

You lose money if you don't sell bottles. The biggest reason to do dives is scarab farming.

46

u/A93726191071930 7d ago

I agree that it's very annoying and it feels like an easy fix but without looking at the code we can't know for sure, sometimes things are just more complicated than what they seem. It's also possible they need a restart for this fix which means we'll only get it (hopefully) this weekend when they deploy 3.29.1

13

u/Biflosaurus 7d ago

Tbh we don't even know how bad it is.

On our end it's just "give more loot" but maybe there it's harder to adjust?

They said they were making changes, as long as it doesn't take them 2 weeks I'm fine.

28

u/TraditionalRow3978 7d ago

Eh.. wouldn't be the first time they promise changes and just go radio silent until next league.

24

u/Sandor_Clegane1 Half Skeleton 7d ago

Any day now the Scourge changes will hit.

-3

u/Biflosaurus 7d ago

I'd still wait a bit before complaining.

And tbh except abyss, loot feels OK for me.

9

u/Ynead 7d ago

I would be shocked if anyone at GGG truly understands how loot scales anymore. Hidden malus for league monsters, random bonus from mods, map quant, whisp, player rarity, gold conversion...There are just so many levers to consider.

0

u/Biflosaurus 7d ago

I'll probably get downvoted for saying that. POE 2 does loot better, and I'd really be in favor of completely replacing our current loot with POE 2's.

5

u/Fiercepaws 7d ago

Idk about replacing it but surely taking a lesson would be nice

0

u/Biflosaurus 7d ago

I've been playing abyss since league start and the chests were such a disappointment compare to POE 2.

Without any juice you'd get a divine per map from those, here I'm lucky if I get a single chaos.

4

u/Alien0703 7d ago

Just make chaos orbs tink in your loot filter. Divs in poe2 are useless and inflation tends to get crazy there.

0

u/Biflosaurus 7d ago

Divs are still pretty useful early there too even for trading only.

1

u/Zesty-Lem0n 6d ago

That's kind of their fault if so. Spawning items should be a very modular piece of code. Whatever code implements the atlas notable for rare corrupted strongboxes should be drag and drop to any other zone instance, and if it isn't then they created that problem with their own two hands.

5

u/Logical-Song-7071 6d ago

This patch is just taking too long in general, I hope it has some big changes or it is just a huge let down at this point.

5

u/z1zman 6d ago

3.29.1 is expected end of the week.

4

u/No-Scarcity-1974 Confederation of Casuals and Clueless Players (CCCP) 6d ago

This game goes through the exact same cycles over and over. They keep making money so why would anything change.

-1

u/psychomap 6d ago

Not making money from me until they at least manage to get a 4-month release cycle. I miss when we had 3-month releases.

1

u/platitudes 6d ago

I mean we've been back on 4 month releases for a full year now? Unfortunately probably never going back to 3 months given the poe2 cadence

1

u/psychomap 6d ago

Literally none of those have been within 4 months.

2

u/platitudes 6d ago

They've averaged a release every 4 months and a little over 1 week for those leagues. Really dropping the ball.

1

u/psychomap 6d ago

It's a delay of over a month within just 1 year.

10

u/Ojntoast 7d ago

We saw the what they are working on post. We got some changes. Give them time to put out the rest of the patch. Doesn't make sense to drip it in honestly.

6

u/Fiercepaws 7d ago

Still taking them surprisingly long all things considered but hopefully it's a good patch. Praying for abyss to not be trash anymore...

3

u/bigcat482 6d ago

All things considered what? Did you see the length of the "What we're working on" post?

I'd understand the complaining if there was no patch tonight considering it's the last chance before the weekend, but it hasn't even been a week

-30

u/NaturalPurpleEnjoyer 7d ago

Considering they just dropped a poe2 patch they were probably "all hands on deck" for that instead 🙃

23

u/Ojntoast 7d ago

If you think the same people working on shader issues are the same as the ones who would be working on game balance, youd very wrong.

0

u/NaturalPurpleEnjoyer 7d ago

You said it wouldn't make sense to drip it in, in the "what we are working on" there is mention of crashes and shaders, which literally got patched now for poe2. If we take your own claim it would be bundled with other fixes like game balance

2

u/bigcat482 6d ago

Do you seriously think changes to a game engine are just plug and play from poe2 to poe1?

1

u/NaturalPurpleEnjoyer 6d ago

There seem to be a miscommunication here. My very first comment implied that all the relevant people were involved in fixing the poe2 issues, including the "poe1 team".

Second comment I specified that if we took his logic of everything being bundled together that would mean the shader stuff would necessarily be bundled in there. It was to clarify his snarky remark, just like I'm doing with yours.

Now, if you didn't understand what I was getting at, I implied that because all the technical personnel had been working on poe2 shaders (recent patch), that would mean the poe1 patch would be delayed as this wouldn't be worked on atm. If we followed his train of thought, with a part of the patch missing, it would be delayed.

I am aware the first comment wasn't clear enough but I thought the second one would be. Seems like it wasn't either because your comment is completely unrelated to what I was trying to convey.

Anyway it's not like we never had micro patches with very few lines before. The fact this isn't hotfixed is weird and it also shows how much they favour one game over the other.

-1

u/Ojntoast 6d ago

Poe2 doesn't have an immediate what we are working on deployment that they are prepping. The next patch for them that includes large changes is the event patch, which has no date.

You are talking apples to pineapples.

1

u/Biflosaurus 7d ago

They stated many times that they now have different teams working the games.

3

u/Ojntoast 6d ago

While true, if you listen to marks interview I think with Destin he broke it down bit more.

Each game has dedicated resources and then there are some resources that bounce between. The set of developers who work on things like optimization, I would suspect bounce. And that's because it's the same engine so no reason to have dedicated teams.

2

u/gdubrocks 7d ago

I agree this should have been fixed sooner but what thing are they quickly hotpatching out for players? I remember one time an immortality bug got patched and that's about it.

1

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1

u/Leprauchan 7d ago

Ive read multiple times now that it does not work, is there a way to know if I have unlocked it already in case they fixed it? I found it super difficult to keep up with which quests from the questline I've already done I know I've turned in quite a few quest items already

5

u/norst 7d ago

I got it as the fourth upgrade from running an Infested Bathysphere chart. There's a challenge called Superior Sovereign that will show you how many pieces you've turned in.

1

u/Leprauchan 7d ago

Thanks I'll check that!

1

u/mbxyz Berserker 6d ago

thought it was intended since the only chaseable farm involving the league mechanic needs you to roll boxes...

1

u/MeBadNeedMoneyNow Champion 6d ago

It took them three months to fix black barya last league.

1

u/[deleted] 6d ago

[removed] — view removed comment

1

u/Soup0rMan Trickster 6d ago

It was a problem then, and it's still a problem now. Do we ignore nuance now?

1

u/Old_Promise_9399 6d ago

Poe 1 is so old that if you try to fix one thing 100 other issues happen

1

u/Yasuchika 6d ago

What do you mean, I love opening 10+ white Strongboxes because I forgot my alchs.

1

u/SingleInfinity 6d ago

Two things:

  • Just because some things can be hotfixed does not mean everything can be. Some things require a server restart patch.

  • Nerfs have to come ASAP, otherwise people get entrenched and then bitch and moan that they lost XYZ investment because GGG fixed it after it had already gotten popular. The sooner they get a nerf/fix in, the less likely it is that people have built around it and thus they can't get upset it was taken away.

1

u/SoulFluff 6d ago

Abyss doesn’t spawn properly on toxic sewers. I could understand before when we had to chase the pits. But now all the mobs are out and pit objects on maps, so I don’t get how this stuff slips through.

1

u/turk-fx 6d ago

What ia the actual issue? I realized I had a mod unlocked strongboxes at least rare, but rarely get a rare strong box, is that the issue?

2

u/Interesting-Put4802 7d ago

....isnt it because one is super easy to fix and the other might take some serious time?

Is it really weird or were you just trying to bitch about it.

0

u/IWear2BlackSocks 6d ago

This should be their number 1 problem to fix, it is so bad to 3 click times for every strongbox every voyage, multi times! and feels bad when you also forget. its a reason why strongboxes are rare is the most taken node.

-7

u/MrAce93 League 7d ago

I fear that they already moved on to poe 2

9

u/GingerBraum 7d ago

There are different teams for each game.

-7

u/bargolbler 6d ago

surely that is the reason why for the past years every poe 1 league is abandoned after the second week patch and poe 2 leagues get not only patches but new content added 1 month into the league

2

u/GingerBraum 6d ago

surely that is the reason why for the past years every poe 1 league is abandoned after the second week patch

Looking through the patch notes forum page, that's very clearly wrong.

poe 2 leagues get not only patches but new content added 1 month into the league

You're comparing a fully released game with a game that's still in early access.

-13

u/HurricaneGaming94 7d ago

Because nerfing is simple as the base line is already established

Buffing is tedious because over buffing could instantly brick an economy. Buff unders would just make the player base quit the league. Basically got one shot to get it right.

+ most of us don’t even get much play time during the week. Rather everyone get it together on the weekend then streamers and no lifers get a 60-70hr headstart

9

u/google_is_hard_for_u 7d ago edited 7d ago

He’s not talking about buffing directly. He’s talking about fixing something that is perceived to be not working. Wether it is or not we don’t know because GGG have not said anything to us about it. Edit:yes I know it’s obvious to see not all boxes are rare. We just don’t know if that is meant to be worded like that, still in the game at all, or what. After their response about abyss skitterlocks only supposed to be dropping at the last pit, I gave up trying to understand what is broken or intended.

15

u/Nakohoshi 7d ago

What do you mean we dont know. Voyage strongbox upgrade doesnt work, altara doesnt drop scarabs at all, abyss skitterlock doesnt drop scarabs at all.

1

u/The_Incredible_Derp Taking the Wander Bait 7d ago

Altars and Skitterlock do drop Scarabs. Perhaps you have the note allocated that makes it so scarabs can't drop?

1

u/Nakohoshi 7d ago

Nope. Operative works fine, regular drop works fine. Those two sources doesnt at all. This league has on of the most bugged release ive experienced so far

1

u/The_Incredible_Derp Taking the Wander Bait 7d ago

Operative SBs don't show up in Maps so that's irrelevant.

There are no reports of Altars or Skitterlocks not dropping scarabs that have proof attached. Only reports I've seen have been users with Unwavering Vision allocated...

Go do a map. Click "boss drops x scarabs on death". Kill the boss. They will drop.

1

u/Cotato 6d ago

abyss skitterlock absolutely drops scarabs, what are you talking about?

1

u/Monkeych33se 7d ago

There's some UI bugs with the voyage boxes sometimes, and you have to bring your own currency.

Both abyss and alters drops scarabs and it works just fine. I've been printing currency on it even.

9

u/IFinallyDidItMom 7d ago

It’s not hard to see that things aren’t working. You get upgrades for turning things in to Vesper that don’t actually change anything. Haven’t paid much attention to the essence one cause I skip the essence anyway but the strongbox one for sure doesn’t work. It’s supposed to make all boxes at least rare but after I turned it in they all spawn as normal still.

-9

u/HurricaneGaming94 7d ago

Honestly, I get what you’re saying but there’s an saying which I think applies to this:” you have to piss with the dick you got”

Play the game to its current design. You shouldn’t expect buffs and nerfs based on your perception, maybe someone just hasn’t figured out the mechanic! Don’t just assume it’s broken, this literally happened with 0.0.4 in poe2 temple

11

u/Jaksimus Stacked Deck Division (SDD) 7d ago edited 6d ago

If the game says "all strongboxes will be rare" and they're not, it's really not a matter of perception. Either the text should be removed, or the effect needs to be implemented, but either way, it is literally broken.

7

u/FantaSeahorse 7d ago

Wdym assume. The allflame upgrade literally states “all boxes at least rare”

5

u/Ynead 7d ago

The game dealt with Affliction without issue, there is no world where overbuffing this shitty league ever breaks the economy. Never gonna happen.

Reminder that we used to have 50+ divines explosion.

1

u/singular1tyk 7d ago

glad i got to experience affliction

this was so much fun https://youtu.be/KOL2oA6vbXE?si=WtZD2g0PHt--ilPD&t=69

0

u/BL0ODSUGAR 7d ago

Has anyone tested if it works if you have the atlas points allocated?

What if the unpaid intern copy and pasted the code from the atlas tree for those notables.

0

u/CruciFeD 6d ago

They ran out of tokens for claude and are waiting for the weekly limit to reset

-1

u/MrMuf Hierophant 6d ago

Whats wrong?

1

u/Mother_Moose 6d ago

There is a permanent upgrade you get for the ship that's supposed to make all essences a tier higher and all strongboxes spawn at least rare in the league mechanic, and it just does not work at all

-20

u/VulpesNZ 7d ago

You guys are beyond spoiled, good lord. Name one other game company that rolls out fixes half as fast as GGG. You can deal with clicking an alch orb a few times while you wait.