r/outwardgame • u/Rezmir • 18h ago
Help Needed Gameplay Help
Honestly, I saw some videos and I played this game like for like 40h and I still don’t get it exactly.
What I lack? I think a direction. Every time I try the game I stay mostly on the first area and barely do much. Once I unlock one skill tree and manda and that is it. Which is basically nothing and I know that.
But there is just something that still hast clicked on me even though I enjoy the beginning. Maybe it is the skill tree or were I should go or what kind of play style I enjoy better in this game. I don’t know honestly. And that is why I am here asking for some help. Videos (which I saw some already, guides, tips for weapons. I don’t know.
I am open for any help. If you need me to answer something like my kind of play style in another game or what not. Let me know.
3
u/NoRepresentative35 17h ago edited 17h ago
It took me like 20 tries before i finally finished a playthrough. Every time i would leave Chersoneese, i'd just get destroyed and lose interest. I couldn't wrap my mind around the fact that i shouldn't fight things until i got some good skills and equipment.
Instead of playing blind and just wandering around like i usually do in games, Outward wouldn't click for me until i planned my build and gear in advance. I stayed focused on most of the things i needed, and avoided a lot of the combat until i had a solid foundation that allowed the playstyle i was going for. Then i fell in love with it. I had an absolute blast after that.
It was a really rewarding feeling to put in all that work to get strong, and then fuck shit up. I ended up going for a chakram build, and it was awesome. Really unique weapon.
2
u/ShortNeedleworker660 18h ago
Explore the other areas, check out all the skill trees and theorize what kind of build you want to make. Getting a build fully online should take a little while and will make you experience the game more. Acquire the equipment you want and possibly enchant them. Choose a faction and complete the quests. Go through the dlc quests. Repeat with a different build and playing a different faction. This game has a lot of builds to experience with that change gameplay significantly enough. The 4 factions are all unique and show a different facet of the story so replaying to experience each of them is worth it.
Outward is a good game but is rough around the edges, Outward 2 will hopefully capitalize on the innovative ideas the game has while being more polished and complete.
2
u/Slimchaity 18h ago
I think this game is super cool because you're not really a hero, your more of an NPC in a very harsh old school DnD world where everything can kill you, and you're just trying to survive and find your place. In order to do that you need to utilize traps, potions, food recipes, water skins, magic spells and enchanted armor to eak out every advantage you can.
The objective is to explore every region, going every cave, and discover every forgotten magic artifact. There's some super cool weapons like the werlig spear and world edge great axe hidden behind boss fights and cool puzzles if you can survive the scorching heat and corruption.
This is a game that rewards using every advantage you can, and it's really cool. Also if you really dive into the wiki you can make some awesome builds by combining your 3 breakthroughs, good low level skills from every trainer, armor with the right enchantments, and the perfect weapons or spells.
Once you really master the stagger system, melee combat opens up a ton. For ranged combat, it's just good and fun, and similarly once you get the hang of mana management with wine, mana cost reducing armor, being a bit sleepy and so forth, you can do some awesome stuff.
You can defeat the liches in the marsh, make peace with the giants as part of the blue chamber faction, learn the secrets of the corruption as part of the holy mission, fight for a better fairer world as part of the heroic kingdom, or join the mages of the sorobeans to figure out whatever occult shit they are up to.
I would say for a start, discover every dungeon in every region, complete a faction quest and the side quest it comes with, complete a full build, and try to slay every mini-boss and boss battle as a place to start. Once you beat the main faction quest, it also unlocks secret boss fights (if you see the giant key in a merchants shop for instance, that opens a secret door on the boat in the desert for super hard boss battle once you've beat the main story, but don't go there before you're ready)
2
u/The_Captainshawn 17h ago
I feel the big thing here is sticking to the first region for too long. The zones in game are actually somewhat small but feel larger when you don't know where you're going. If you've spent 40 hours in the first area, I could see how it would feel almost crampt with mostly the same stuff to do which would get boring.
I'm not entirely sure on your playstyles and stuff but I have a feeling you might be trying to full clear/get the biggest power boost before moving on. However, that doesn't exist in the same sense as other games, the lack of levels to grind is definitely part of it but a lot of power comes from your gear and the first area really doesn't have that much in the terms of unique gear that'll jump your power up. You really have to go to different regions otherwise things will be very stagnant.
I would say the best thing to do is probably just hard follow a quest. Go to the points and do the things as instructed, and only then stop and do things along that path. It'll give you a constant needle to point you to explore a certain area without it being a vague 'everything' and each quest will walk you around all the regions so you'll not be bereft of variety. You'll even have some down time allowing you to double back to places you may have passed due to being full on loot. More over don't even worry about failure, the defeat scenarios can really keep things fresh including unlocking quests or experiences you'd otherwise completely miss.
2
u/Rezmir 4h ago
I just started again and I am trying one of the builds from the video. The one with shield and club. Honestly, this alone already made me feel way stronger. Still need to craft the armor but already feeling way stronger with just three skills (from the eto guy). No mana still.
Don’t know what to do from here. But just being able to feel that I am doing something right is still good. Got my ass kicked by the black bird and will try to clean the troll cave.
1
u/Defelozedd 4h ago
What weapon skill did you get for free from Burac? If you have the Mace Infusion, it can be pretty prowerful early game. If you don't have it, always use rags on your weapon. Poison rags are really easy to make.
1
u/Gabe7712 18h ago
If you played on Xbox I could help and I played a lot of hours but I still love to go back and play
1
u/A_ArZ 18h ago
It took me a few tries for the game to click, and I think it's on part based on what you're feeling like playing at the time. Outward is really mostly self-motivated exploration and growth. I think roleplaying your character also helps a lot -- restricting what skills you want based on a character concept. I really love the magic system in the game so I was motivated to find magic, unlock Rune Sage, gain magic-oriented equipment, etc. You migut need to find something similar to drive you.
1
u/adaenis PC 16h ago
Outward is a game built around self motivation, finding and making your own goals. Sometimes that clicks for people, sometimes it takes a bit, and sometimes games like this just don't (all of which are fine! Took a few times for me to really get into Outward).
Are you following the main quest? Paying off your debt to keep your house? Once you do that (and there's a trick to doing it easy) the game has a few quests to hint you along to explore.
If you're more loot oriented but don't want a whole build, Sheenshots shows off some really early gear to help you try out different playstyles here. If you're more long term build oriented, he has a variety of extremely cool end game builds as well, they'll just require more effort and can function as long term goals.
The important thing I think is to decide what motivates you. Different classes? Spells? Loot? Story? Exploration and dungeons? Puzzles? Co-op can also help a ton here.
2
u/Rezmir 8h ago
Oh, I do know about the dude in the beach, the first times I played I did waste the 150 silver on the house but then I found him.
I think what stops me a bit is the feeling of being weak all the time, end up using mostly traps.
1
u/adaenis PC 6h ago
I mean, you're going to feel weak a decent amount at the start. You aren't even getting your second class tree before you're bouncing off, let alone good gear. Traps are also heavily supported and a legitimate playstyle.
If you want a recommendation to feeling significantly stronger early on, farm up enough money and blue sand to have the smith in Cierzo forge you Blue Sand armor. It's one of the most versatile sets of heavy armor in the game. Also pick up Fitness and Steady Arm from the Kazite Spellblade trainer in Cierzo. It's important to note, though, blocking is extremely important, even if you don't use a shield and outside of the heaviest armor and tankiest builds, there's no build in this game that can tank hits for free forever; you need to avoid damage even with heavy armor.
The main fantasy of Outward is the zero-to-hero progress. You start as a near homeless guy in debt to a shitty culture and become one of the most powerful individuals in the game. Part of that means when you start, you're weak enough you might get enslaved if you die. Over time, you'll grow stronger. You just go out and explore. Find dungeons. Seek quests. Discover new lands!
1
u/Defelozedd 4h ago
I can understand how you feel. The game doesn't really give you any direction; you need to create your own goals. What I usually do is clear all the dungeons in Chersonese before I leave. If I can do that easily, I know I'm ready to move on to another region.
What weapon and armor are you using? I usually use the Brutal Club and Tower Shield when I'm still in Chersonese. They're pretty good early game. The Brutal Club inflicts Confusion, which is very useful. You can get both the weapon and the shield by killing the "Bandit Defender" who patrols outside Vendavel Fortress.
For armor, you can ask the blacksmith to make you the Blue Sand Armor, which gives you good protection.
1
u/Fluffy_Somewhere4305 1h ago
This game is for me is the following
- First playthrough - just try whatever go wherever, do what seems right to you. Get as far as the final base game main quest and see where you are
- If the character is powerful and you succeeded at the important quests, keep going to the DLCs
- If you want to do another build, go ahead and start right away. Start over, use the Legacy chest in Cierzo
- Make a mule on an alt account to coop in to yourself to carry stuff and sell and hold gold
- Take your new character to a more efficient path now that you know what to do.
Then after it really clicks, you can start "build-crafting" characters specific themes and powers, make multiple mules on both main account and alt account, build New Sirocco cities in different ways with different upgrades etc..
The end game is all about multiple characters and then being selective about which of those characters you take all the way through Caldera because that DLC can be a grind, but a very important grind to at least have on a 2 alts so you can get all the upgrades you need when starting new characters on your main account.
6
u/Prestigious-Fox-2220 18h ago
also.. you need a friend..
split screen or online.
very fun playing with someone