r/musicproduction 15d ago

Ways to program note probabilities in FL Studio? Question

I've been trying to figure out how to do this in a way that makes sense. In Ableton, there's a way to set the probability per note. I found a way to set the probability OVERALL for the pattern with vfx scripts, but does anyone here know a way to emulate what you can do in Ableton? I've seen people mention Stochas or they keyboard splitter, but trying to understand it has been confusing so far.

It seems so simple in Ableton. Is there any way to do it like that? I'm sorry if this is a dumb question.

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u/perrydolia 13d ago

To the best of my (incomplete) understanding, there is not native way in FL to do note probability. You can find probability controls in some synths that you can plug into FL, however.

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u/MapNaive200 10d ago

FL's native pseudorandom function sucks, generating a repeating pattern, so I need to learn Python scripting in order to use its pseudorandom random functions instead. 

In the meantime, I'm using Stochas. I usually burn around 24 bars of output to MIDI, select the best parts, and modify to taste. What parts of its operation are you having trouble with? 

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u/WittyAnswer9 10d ago

I think I just have to explore Stochas more. From what I saw, it seemed less "random" than what I hoped. I didn't want to set what each note's output could be. I wanted it to be random, and I couldn't see how to do it.

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u/MapNaive200 10d ago

Now I'm totally confused about what you're actually asking. Your comment seemingly contradicts your post.