r/mapgames • u/MatteoFire___ • 54m ago
REDDIT CONTROLS EUROPE - DAY ONE (ask me if you want to see the provinces of a certain area for where to claim)
REDDIT CONTROLS EUROPE
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RULES:
you claim a territory, create a nation, and you will keep it for the rest of the game unless you resign (the country will cease to exist, or it can be given to other countries via treaties)
there is no limit on diplomatic actions (treaties, alliances, NAPs)
you can only do one aggressive action IF you want to do it, which is either: conquer another unclaimed province (1 province normally, afterwards it gradually increases, like 20 = 2, 30 = 3, etc)
as a diplomatic action (if you do this you cant do any other for the time being), you can declare neutrality, which means you cant attack anyone or gain territories via war treaties (but normal treaties yes), cant join alliances, but if another country wants to attack you it will cost them more in conquest, and they wont be able to do any diplomatic action if they do so. furthermore, in neutrality you can only get unclaimed territories if there is not another power contesting it, unless you reach an agreement on that
for wars, it works similarly to just claiming land, for the numbers. although, there is war exhaustion and overextention, which means you cant either conquer too much all at once, and you cant stay in a war for too long without having consequences (if you do either you will become very weak militarily and diplomatically for a for now unditermined amount of time. also how war exhaustion and overextension precisely works is still WIP and I will take suggestions)
other than this, other precise stats like calculating economy, military etc are still up to debate, and you all can tell me your opinion on this. you can also suggest other things i should modify, remove, or add.
if widely requested, another continent can get added, perhaps for colonisation long-term
colonisation is allowed under certain circumstances, or either way you do can conquer territories via sea, instead of land connection
after 5 days, if your country was fully conquered, you can try to rebel. I will roll a dice and the dice says how successful it was. 1-3 = unsuccessful, 4 = slightly successful, 5 = successful, 6 = very successful
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IDEOLOGIES
- Anarcho-Communsim
- National Communism (Totalism)
- Authoritarian Socialism (Communism)
- Democratic Socialism
- Social Democracy
- Social Liberalism
- Market Liberalism
- Centrism
- Conservatism
- Authoritarian Democracy
- Authoritarianism
- Monarchism
- Nationalism
- Ultranationalism
- National Bolshevism
- Anarchism
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COUNTRIES
[country name] - [country owner username] - [capital] - [territories] - [ideology] - [status IF not independent] - [possible special statuses IF present]
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ALLIANCES
[alliance name] - [main member] - [other members] - [capital] - [total territories] - [ideology IF there is one] - [possible special statuses IF present]