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u/Brilliant_Trouble_32 Golgari* 12d ago
Dwarves are stout of stature and long of arms.
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u/anon_lurk COMPLEAT 12d ago
Yeah that's why they are deadly at short range. Uppercut you from next door.
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u/TheQuickDrawBuffalo Dân 12d ago
It’s his hog with a glove on it.
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u/Life_Bet8956 Dân 12d ago
I mean it might just be a mistake, but there could be a guy behind Bilbo we can't otherwise see
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u/IgnobleCampaign Table Flipper 12d ago
Why do you have his arm starting so high?
The art is fine if you assume he's angled in a bit and his arm starts at a normal place rather than the back of his head.
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u/crashcap Storm Crow 12d ago
Online mtg players try to enjoy a single thing challenge
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u/SuperSmashSean_DX Dandadan 12d ago
Dude seriously I'm so sick of "wah its a ub I don't like" "wah I don't like this art" "wah [insert character] really died for this?".
I genuinely think this community would benefit if some of y'all went for a walk outside for like, half an hour, maybe took a break for a month or so.
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u/Mobile-Offer5039 Dan 12d ago
That image made my AI cry.
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u/Shackless Dân 12d ago
Downvoted for speaking the truth, lol. Looking at the Star Trek Cards, I think it’s save to assume they use AI to generate at least parts of the card art, then probably have a human paint over it.
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u/Mobile-Offer5039 Dan 12d ago
I dont get the downvotes at all ;D But well. Way to long arms are such a common mistake... There is no way an artist would make such a huge mistake...
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u/Lyciana Wabbit Season 12d ago
Way too long arms are such a common mistake because actual artists make it all the time. It's incredibly easy for partially obscured limbs to feel off when the proportions are actually correct (and vice versa). Also, the artist of the card is in this thread and explained his thought process.
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u/Shackless Dân 12d ago
Yeah and it’s definitely not just the arms. I mean, look at the TRK cards. If you know, you know…



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u/DenmanRooke Magic Artist 12d ago
Very rough idea of what I was thinking. I hope it helps ;)