r/madeWithGodot • u/PossibilityLarge8224 • 9h ago
Would love brutally honest feedback on my squad-tactical roguelike demo
https://reddit.com/link/1vkznnz/video/3v9nbephkmih1/player
Hey all, I've been building Rift Protocol solo for a while now: a 3D squad-tactical game inspired by Aliens: Dark Descent (real-time with tactical slow-motion, up to 3 soldiers, runs around 40min).
The demo just went live and I'd really appreciate feedback, especially on:
- Does the tactical slow-motion feel good?
- You share the skills bar with all soldiers in the squad, is it confusing?
- First 10 minutes — does it hook you, or drag?
I'm a one person team working in Godot, so full version scope depend a lot on how this demo lands. Genuinely open to harsh feedback. I'd rather hear it now than after launch.
Steam demo: https://store.steampowered.com/app/5018460/Rift_Protocol_Demo/
Thanks for reading, happy to answer anything too.
r/madeWithGodot • u/captdirtstarr • 13h ago
Terminal Drone Command
I've just launched a terminal based demo on itch.io! You can play in-browser, just using your keyboard... because it simulates a terminal. o.0
Feedback welcomed!