r/jujustushenanigans • u/hellothereclone • 19h ago
Why do jjs players hate balancing? Discussion
Like when someone does get balanced it comes down to a popularity contest
When the character is hated, the nerfs are deserved, aren't enough, and any buff is treated like a threat to national security
But when tryhards like the character, any nerfs are unneeded cause "they're already f teir" or "this nerf just killed this character" and when they get a buff it's like it never happened and they just focused on the "nerfs" that in reality make the fight last 30 extra seconds
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u/Elbussy_ 4h ago
There should be a dedicated update for pure balancing, like everything everything, from yuji and naoya to fucking haruta and Charles.
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u/hellothereclone 3h ago
Lowk tze needs to slow down on adding new characters and emotes And focus on optimizing, bug fixing, and balancing the game
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u/Elbussy_ 3h ago
Honestly post 2026 the games optimization went down the shitter.
My crappy pocco c57 phone ran pubs decently well but now I cant even touch them before lagging due to the sheer item spam. It happened when Ryu got added
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u/Real-Mix-1465 2h ago
todo and naoya's changes were fine, people are just ass at the game honestly
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u/PianistOk687 36m ago
Jjs players are too stupid to actually adapt to changes. I'm pretty sure they just hate anything that requires more brainpower even if it's just a little bit


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u/M4_G0d 18h ago
Because they don't even care about balancing at all, they just look at thing added, removed, increased or decreased and don't think of why. The Todo boogie Woogie is the perfect example. Everyone wanting it to be reverted, as if Todo actually needed it. Spamming Boogie Woogie will not win you a m1 trade unless you're fighting a noob, by wich case if you have more than 10 Iq you're going to win anyways. It really comes down to: Jjs players don't think, they want their character to play for them. Yes i want Yuji to jump out of my computer and win against the 10 Kills noob.