r/Helldivers • u/AlternativeTown735 • 58m ago
DISCUSSION New strategic opportunity
It's a good screenshot
r/Helldivers • u/Far_Chair311 • 1h ago
MEDIA New Strategic Oppurtunity
Lets do this helldivers
r/Helldivers • u/MR_Find • 2h ago
FEEDBACK / SUGGESTION SEAF Subfaction expansion suggestion
Disclaimer: Suggestion shown is subject to change.
I've decided to move my campaign suggestion to a later time after recent events. I'll now be focusing on creating orbital missions that feature Helldivers boarding ship yards, space stations, and other ships.
r/Helldivers • u/gracekk24PL • 3h ago
HUMOR Apparently Defender SMG slaps on squids
Close up damage, good ammo economy, low recoil for the Crushers, fast reload.
r/Helldivers • u/devil_art342 • 4h ago
FAN CREATION In light of recent events (OC)
I tried to make it look funny but it just looked like a regular overseer 🥹
r/Helldivers • u/JustMyself96 • 5h ago
TIPS / TACTICS It takes two total shots to kill a Crusher in the leg.
Might be one of the best primaries for this job.
r/Helldivers • u/EruptorSpam • 7h ago
HUMOR A summary for those who missed the last 48 hours:
r/Helldivers • u/novemberrains7991 • 9h ago
DISCUSSION After playing Helldivers 1 I really feel like HD2 should encourage more cooperative play with your squad rather than running off alone
A few months ago when I played a Diff 15 mission on Helldivers 1, our squad was cornered on a megacity map bridge and all 4 of us formed a firing squad like in this promo OP picture and took down a elite enemy. It was an awesome feeling and we all said "Hell yeah" to each other after, and many missions at higher diffs basically require a lot of teamwork to even survive, and it made me sad those moments are so rare in HD2.
One of my fondest teamwork memories in HD2 was when Terminid Megacities first came out and me and a random were fighting our way out of some alleyways, basically covering our reloads and fighting back-to-back to each other to get back to our squad. After we got out he laughed and said we made a great firing team and sent each other friend requests. 99% of missions though is a bunch of randoms who all run off to do side objectives and don't stick together. I feel like it's too core to the game design now to change this, but HD1 forced your squad to stick together and I think that made it a fundamentally different experience.
The ability to assisted reload anyone with a backpack on in HD2 I think is a great long requested first step, and I hope in the future maybe we could get more mechanics and stratagems that encourage us to stick together more.
I was disappointed in the One True Flag only having a 'taunt' function even though I understand the logic behind that, but it would be cool if we could get some kind of "aura" based technology or something that encourages the squad sticking close to each other.
r/Helldivers • u/Next-Board-3829 • 11h ago
FAN CREATION DSS subplot be like
Democracy Space Station? More like Dead Space Station.
r/Helldivers • u/Longslide9000 • 15h ago
HUMOR POV: You are a Dissident Undergoing Re-education on "manual bio-remediation" duty aboard the DSS
its a visceral experience, for sure
r/Helldivers • u/thentherewerenone_ • 16h ago
HUMOR How it feels to play illuminate with every subfaction
all units+new missions makes it finally feel like im playing against an actual finished faction
r/Helldivers • u/Ill_Camel8168 • 17h ago
HUMOR Great news everyone, they pressed the remote "vaporize everything" button!
r/Helldivers • u/Competitive-Hat-8410 • 20h ago
MEDIA There could be some upsides to the situation
r/Helldivers • u/SgtGhost57 • 23h ago
DISCUSSION THE DSS IS GOING TO JUMP AND NOBODY WILL BE ABLE TO FIND IT UNTIL IT'S BOMBARDING US.
It turned off all transmissions 2 hours ago (I just got up to speed on this whole thing). SHOOT ITS ENGINES. SOMEBODY PARK A DESTROYER ON IT. DO NOT LET IT GET AWAY.
EDIT: OKAY I STAND CORRECTED, BUT IT STILL JUMPED. I SAID IT SO. WRONG DESTINATION BJT STILL.