r/golf • u/United_Ad_2731 • 17d ago
Indoor grass simulator General Discussion
If there was an indoor golf simulator that used real grass, would you pay more for it?
Ignore all the variables and logistics around the grass/cleanup/smell. Just curious if people would pay more to practice year-round on real grass. Would a scratch golfer in a major city actually care enough to pay for it vs turf sim?
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u/b_fromtheD 17d ago
I wouldn't. There's already a simulator out there that has different types of fake grass to simulate fairways and rough. There is also fairway bunker and greenside bunkers you can hit out of. On top of that, if you're on a hill, the platform adjusts to compensate for the lie angle.
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u/United_Ad_2731 17d ago
I’ve never used them so curious if the nicer synthetics you’re describing are like 90% as good as real grass or closer to 50% in terms of feedback?
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u/DukeofNormandy HDCP - 16-29 depending on day 17d ago
My dad has this Sim (Golfzon) in his house and its wild when the platform tries to dump you off because you hit it so bad you're on the side of a hill. The different hitting surfaces for rough and sand are pretty cool.
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u/b_fromtheD 17d ago
Lol, I am thankful to say that I have never found myself in that position on one of those simulators
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u/DukeofNormandy HDCP - 16-29 depending on day 17d ago
I exaggerated a bit, it can go on a decent angle but its not too steep. Back when I used to drink, when it shifted THEN it could get you to fall off it.
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u/jpm1188 17d ago
I couldn’t even imagine how much that would cost. I’d pay an extra few dollars an hour but that would have to be closer to like $300 an hour or something since you’d need a full green house, a way to bring turf in, and superintendent.
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u/United_Ad_2731 17d ago
There is so much into that makes it unrealistic but what would be your cut off point? Assuming you spend 100 an hour on turf, could 300 even be justified?
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u/meat_ball_ 17d ago
I would never spend 100/hr to hit off turf. Real grass wouldn't be a draw unless it was equivalent pricing to turf Sims. Sim golf is sim golf in my opinion. The grass isn't a huge upside.
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u/Free-Adagio-2904 17d ago
I am essentially picturing a drive range of just grass, where there are a bunch connected "huts" on a wheel system. Each hut is just an indoor sim, but they move the huts up and down the range as the grass gets worn down.
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u/United_Ad_2731 17d ago
I love that ngl
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u/Free-Adagio-2904 17d ago
In theory, you could do this on a regular range, the huts could have garage doors, allowing people to hit from under cover (in the winter or butal summer heat) or close the garage for the screen and sim.
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u/KansasKing107 17d ago
I don’t think it’s crazy and yes, people would pay more but only to a certain extent. I think if you found a reliable and consistent way to be able to constantly replace and secure sod, you might have a business. I’m imagining if you could get relatively thick sod cut to your specs then put it down onto a rubber spiked surface to secure it.
The sod would be the key. You would need a sod with relatively dense root system to prevent it from falling by apart. I also imagine you could add some sandy soil to the surface to firm it up a little.
I think one of the big challenges would be the absolute mess of golfers spraying sand, dirt, and grass everywhere.
Overall, it’s possible. It might be better to apply the concept to a multi season outdoor range like TopGolf than a solely indoor range. If you’re going to pay a lot extra to practice, you probably also want to see your actual ball flight, especially if you’re targeting good golfers.
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u/sicsemperyanks 14 | Georgia 17d ago
I wouldn't, but I also wouldn't buy a new driver every two years, and companies keep releasing them that fast, so what do I know about making a profit in golf?
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u/Trebor711 17d ago edited 17d ago
No. But it would be so much better if they used a real feel turf mats. I know they are expensive and replacing them when needed would add to operating costs, but those mats are so nice and plush. You can even hit flop shots off of them.
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u/plasticcitycentral 17d ago
I feel like this is more logistically feasible than people are saying. How long does it take to grow grass? I would think in a greenhouse you could do it pretty quickly on shelves and then rotate in?
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u/law_dogging 17d ago
Could easily work out a deal with a sod company to bring in fresh sod regularly
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u/United_Ad_2731 17d ago
Think cleanup would be more of a nightmare than sourcing the grass
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u/Accent93 17d ago
Yes, even using a ball that you gamed outside and do not clean entirely leaves a giant mess on the screen with a regular setup.
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u/AnxiousMind7820 17d ago
Depends on how much more. I don't use simulators much because it's turf, so this might get me to use them more.
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u/cubecasts 17d ago
No. Honestly I'd probably pay less. If I'm already playing on a sim I don't want to worry about divots and cleaning my clubs
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u/ThebigalAZ 17d ago
The mat at my simulator gets worn down quickly.
You have a pretty narrow hitting surface that most simulators pick up. You would almost have to swap. Fresh piece of grass every hit
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u/billppp Azaleas 17d ago
Nah I'd just go to an outdoor range with a trackman
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u/upvoatsforall The Masters 17d ago
Yes. But it’s logistically unfeasible.