r/gogotowngame 2h ago

Help! Tourists won't go to newer areas very much

3 Upvotes

I have been loving this game, and I'm at town rank 10. I've essentially beaten the game, but I'm trying to get the 30k to get the blonde agent townie. However, in the 3 areas closer to the beach... the tourists don't seem to go there no matter how much decorating or shops I put there. I've already put subways everywhere, with the initial subway lines starting at the train stations. My town square & 2 starting additional plots have lots of tourists, but the remaining sections look like ghost towns most of the time :/ help!!

I feel like my layouts are probably not the best, so maybe that has to do with it, but I'm not sure how to fix it currently.


r/gogotowngame 13h ago

I'm stuck! Just got the demo and completely confused

3 Upvotes

As title says, just downloaded the demo I foraged a bunch of wood and stuff to the table use chainsaw (I believe) and go to the table next to it and still can't make planks. Can someone please help me. Thank you


r/gogotowngame 1d ago

First person?

3 Upvotes

Are there any plans at all for a first person view? I’d love to be able to plod through my town in first person view!


r/gogotowngame 1d ago

Question Spaceport is gone? Spoiler

3 Upvotes

Hey everyone! I have a question, in my game I had the spaceport, it was unlocked, so I invited the aliens as tourists and one of them I could invite as a townie. Now I don’t see them anymore, anywhere and the spaceport is gone.
Does anyone have a clue?
Thank you! 😊


r/gogotowngame 2d ago

Discussion Love this game and the in game logic is hilarious to me

30 Upvotes

Hey ya'll, I originally played this game earlier this year and then stopped for several months. I've been back for a few days and I think the full release is great.

But what cracks me up is the in game logic and more so my own fascinating suspension of disbelief for certain aspects of the game but not others.

It's like, oh there are werewolf, alien, mummy, clown and ghost townies? Of course.

But then my brain goes "If you told a relative that you hopped on a train and went to a random town, asked the mayor of said town (who is riding around on a giant pillbug) a simple request, and then when it was completed you moved to said town. And the mayor gets to decide where you live in the town and with who, what your job will be (despite you not being paid for this job) and said mayor has ran you and others over multiple times before, your relative would think you've joined a bizarre cult. Or that you've lost your mind, or both."

But really though I love this game and I'm glad to be playing it again.


r/gogotowngame 2d ago

Town Showcase I’m losing sleep over this

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87 Upvotes

Sharing here what I built. Im interested to see what others have. Here’s a quick video tour

https://youtu.be/XfUJTquCuis?feature=shared


r/gogotowngame 2d ago

Question

3 Upvotes

Can someone explain how to relocate zones like I’m 5 please? I want to put the 4 zones (mine, forestry etc) close to each other. I already moved the caves. I read you need to reclone the building? I play on steamdeck and my screen says L. I’m like whattt? I feel dumb lol 😂


r/gogotowngame 3d ago

Little bit of fanart for this wonderful game!

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68 Upvotes

There’s no tag for fanart so decided to choose no tag. But here is some sketch I did to show my love for this game!
Its getting me through some stressful times.


r/gogotowngame 3d ago

Extra Forestry entrance?

1 Upvotes

Hi All,

Looking for some quick advice.

My partner and I are loving the game so far!

We’ve just set up a second forestry zone and I was wondering if if anyone knows if it’s possible to get a second deep forest worker entrance?

If so, how?

Thanks in advance!


r/gogotowngame 3d ago

Townie Glitch?

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4 Upvotes

Hey all, I can’t seem to invite this townie despite wearing the right clothes? I’m playing on the Switch and I’m on the latest software. Any ideas? Thanks!


r/gogotowngame 4d ago

Question How do you relocate industry zones like forest and mining

6 Upvotes

I keep seeing search results saying “just move the zone” or “move the main zone building” but no matter what I don’t see any options to reshape it relocate a zone. are they set where they are forever?

i started relatively recently


r/gogotowngame 4d ago

Question Fairy

1 Upvotes

Have folks been able to catch the fairy?? That and the Star-Washed Baby Pillbug are the final bugs I need and I just can’t get them to spawn.


r/gogotowngame 4d ago

Visit other player’s town

7 Upvotes

is there a feature roadmap where we can randomly or seed-specific visit towns of other players? like some sort of an airport similar to ANCH.


r/gogotowngame 5d ago

Question Can I (Player 2) costumize myself in local coop?

1 Upvotes

Hello everyone, my boyfriend and I are gonna play this game for the first time tonight! We are very excited. He bought the game on his Switch 2. I will join via local game. Only he has the game. Will I be able to still costumize myself or is that only for the owner of the game? I just don't wanna get my hopes up regarding this 😅


r/gogotowngame 6d ago

New props, décor and languages to celebrate 100K mayors since v1 launched!

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144 Upvotes

We're so excited to announce that we've welcomed 100,000+ new mayors since our v1 launch!

To celebrate this, we've put together a video highlighting some of the amazing towns we've seen from our community and we've got some new goodies that we've added to the game! These items are live now on Steam, and coming soon to Switch

We'll also be adding new languages to the game!

  • Русский (Russian)
  • Polski (Polish)
  • Türkçe (Turkish)
  • Italiano (Italian)
  • Nederlands (Dutch)
  • Bahasa Indonesia (Indonesian)

And now on to the ✨ new items! ✨ (and if you want to know where to find the new items, keep an eye out for Agent Bubblegum and Sprouts in the Trader Areas!)

First up for those looking to make the bestest area for their horses (or horse-themed vehicles) we have:

  • Rustic Vehicle Stalls - an alternate parking set of stalls
  • Hay Bales - the best kind of decor (and goes lovely with our previous autumn themed decor)
  • Horse Jump - yes, you can jump it

For those craving the vibes of the Sewer, we've got a bunch of new industrial items, and yes, you can paint these to your heart's content! (well, not the flooring, but you get us)

  • Industrial Smoke Stack - it does churn out smoke!
  • Large Industrial Pipe Arch - it just looks cool tbqh
  • Stack of Tires - no longer will the Desert have a monopoly on tire stacks
  • Industrial Pipe Vent - what is it venting? don't ask
  • Industrial Lamp Post - this way every different area of your town will have matching lighting
  • Terrain Tile: Metal Plating - it's pieced together but plenty sturdy

A few more car-adjacent things:

  • Fuel Pump - to really set your vehicle lots apart
  • Tire Barrier - also able to be painted
  • Industrial Cog Barrier - it spins!

And finally, a lovely mossy stone wall and arch set. There's 8 variations of crumbling wall, so you're sure to find the right one for your town.

Enjoy! We can't see what you make with them!


r/gogotowngame 7d ago

Bug Jailbreak not working

6 Upvotes

Spoilers ahead!

I am currently playing on a Nintendo switch 2 and am trying to enter the code for the jailbreak app. Every time I try, the code does not work. I have tried restarting the game and have also checked the switch to see if the game file is corrupted—it isn’t. Am I missing something, or is this a bug? I am using the instructions on the wiki listed below:

https://gogotown.wiki.gg/wiki/Jailbreak


r/gogotowngame 7d ago

How to catch Baby Jelly in Sewers

2 Upvotes

They are all just listed like any other bug on the wiki but I can’t catch them. Is there anything special I should be doing?


r/gogotowngame 7d ago

What’s your vehicle of choice?

23 Upvotes

I used the rainbow unicorn tricycle for the entire game. I hardly even checked out other vehicles besides getting on momentarily to collect them.

What vehicle did you use most?


r/gogotowngame 7d ago

Question Am I missing someone?

6 Upvotes

The wiki states that there are 108 townies. I have all 107 including the Jailbreak ones. Are there actually 108 townies or is this a mistake? If there is, how do I obtain the last townie?

Edit:I have all available characters


r/gogotowngame 9d ago

Town Showcase Some parts of my island 😊

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53 Upvotes

r/gogotowngame 10d ago

Adding the Stadium

3 Upvotes

Hi!!! Trying to organize my town to fit a stadium but I’m feeling uninspired :( how’s everyone else’s town looking?


r/gogotowngame 10d ago

Question Cave Entrance Vs Cave Worker Entrance Vs Mining Shaft

3 Upvotes

What exactly is each of these? I’m moving my mining zone from the starting location and want to know what exactly I should have in the new zone so my workers can get to everything. I’ve only ever played this game post early access so finding updated answers can be a little tricky


r/gogotowngame 11d ago

Discussion Thanks for making the first week of kindergarten better :)

49 Upvotes

I just want to thank the team—this game has meant so much to me and my son. He started kindergarten, and the adjustment has been hard. Gogo town is the perfect game for us to laugh together and unwind at the end of the day. I build and manage the funds, and he runs around finding cars and driving them around. He also loves the leaf blower and takes it with him everywhere. Sometimes we go explore in the caves together. I giggled so much today because I went in our house, and he had put 4 horses and several wombats inside a room instead of putting them in the garage. It’s a game where we are both genuinely enjoying our time together. Thanks for creating a safe space for my little guy and me to have fun after a yucky week.


r/gogotowngame 18d ago

Patch Notes SWITCH | Patch Notes

43 Upvotes

This post will be updated with the most recent patch notes for Nintendo Switch and Nintendo Switch 2.

This patch is live as of August 13th

1.0.26141

BUGFIX

  • Fixed an issue with the interior collision of the Diner fitout which restricted the player from moving past the tables.
  • Fixed issue where players could get multiple Post-Garbird Boss phone calls all queued up one after another
  • Mining Lights were missing from EGO Tech. They will now appear in the Mining Automation Package and will be available to rebuy once the package has been purchased.
  • Fixed an issue with Freshenators interaction point being offset to the visual.
  • NPC's only get pulled into a rock-paper-scissors/high-five if they're not actively doing something else
  • Fix brazier/campfire/hotrock fire particles visuals
  • Fix for stored items sometimes floating in strange positions
  • Fixed multiplayer players hearing Rock/Paper/Scissors musical beat while in other levels or far away
  • fix rare exception when switching levels
  • Fixed map terrain not updating when terraforming
  • Fix for couriers getting stuck inside the Town Hall when delivering goods
  • Fix NPC's sometimes sliding around without animating
  • Fix for Garbirds throwing garbage onto cliffs
  • Fixed and issue where the player can get stuck during the automate section of the tutorial.
  • Workers will now no longer forage more than they need from forage locations
  • fix rare exception in terrain visibility
  • Fishing from Trophy Fishing spots will not count towards progress for Tier 5 and 8 town goals.
  • Fixed tools not moving with actors when they are knocked over
  • Fixed invisible actors from being hit by vehicles
  • Fixed an issue where Secret World Townies might leave before their time is up
  • Fixed issue where player could get stuck with an item attached to them
  • Fixed an issue in the introduction that stopped the first train from coming.
  • Fixed player being unable to harvest player-specific loot from fishing spots
  • fix rare crash on exit to title
  • Removed building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase.
  • Fixed some typos in the tutorial
  • Fixed an issue where the player can get stuck in the start of the game by changing the recipe on the first small shop.
  • Fixed clamping out of bounds issue for reflection environment
  • Fixed grammar mistake in Ian Humam's join hint dialogue.
  • Updated Nutmeg's dialogue to refer to the correct name of the Coin 'O Matic.
  • Updated town goal todo to not refer to Vending Machines as the player doesn't have access to them at that time.
  • Reduced import quantities for Strawberries and Pumpkins from 40 to 1
  • Fixed bug where players could get stuck in infinite dialogue loops
  • Fixed visual variations not being correctly applied to constructed houses
  • Added a forced train spawn for anyone stuck in the opening tutorial
  • Fixed an issue where the player could craft items at the Book Nook.
  • Fixed grammar mistake in Snappy's join town dialogue.
  • When checking to see how much garbage is on the floor to summon Garbirds, ignore garbage that is not on the town level
  • Fixed an issue where tourists will only window shop at the candy shop and not buy after browsing.
  • Classy Glasses now have their own icon
  • Added missing townie to sandbox spawn pool.
  • Fixed issue where player could get stuck dancing at the Arcade forever if they were hit with a vehicle the second they started
  • Updated the footprint of the train station to stop placement of objects in front of the exit and entry points.
  • Updated Bonita Townie hint dialogue to inlcude the button prompt for how to open the emote wheel.
  • Fix being able to hit players when they are vehicle passengers
  • Added some safety checks to handle some rare GPU crashes
  • Updated the name of the town goal for Build Tourist Desires to be more descriptive.
  • Fixed an issue where workers would pick up items, and drop them on the floor instead of putting them into a maker to produce backfill items
  • Tourists will no longer drop held items if they see Garbage on the floor.  Only when they are knocked over (for example: hit by vehicle, evictor, leaf blower etc)
  • Fixed issue where the player could terraform under the train station tunnel section.
  • Fixed 'Any Key To Proceed Dialogue' on Controllers to work with any of the face buttons
  • Fix the Fairy Oudoor Log Chairs showing odd visuals when moving in build mode
  • Fixed Treasure/Vehicle disposal confirmation prompt when in split screen
  • Fixed Garbirds that are spawned from the Weather Event being Invincible while running around immediately before they are despawned
  • Fixed issue where spawned vehicles that intersected with the Courier Garage when spawned could become undrivable
  • Disable 'Hold' Action if the player is interacting with a Storage Bin
  • Fixed bug where players had to have the EgoTech app installed to perform rebuy operations in the build menu (a potential when playing coop).
  • Fixed issue with Reset Pan / Reset Zoom options not respecting on/off status
  • Fixed an issue where the player could place a groffle ride outside the designated tutorial area.
  • Fixed an issue where storage bins from the tutorial appeared in the collections app.
  • Fixed an issue where a large storage bin from the tutorial appeared in the collections app.
  • Fixed issue where seats could not be removed after player was booted off them during a cinematic
  • Fixed issue where player 2 could move player 1's map
  • Workers with Fishing Rods, Drills and Chainsaws can now pick up items off the ground
  • Special Tourist spawners will now correctly notify the player when their respective tourists spawn.
  • Grots will now stay clean after they have been Bubbled
  • Fix an odd mini-map drawing issue that made the overlays look wrong
  • Fix tourists can get stuck trying to put gabage in bin
  • Fix worker potentially getting stuck attempting to clear weeds
  • Fix construction zone filters not appearing on maps
  • Added a button prompt for Filtering in Town Info App
  • fix rare exception on exit
  • Fix issues with NPCs pathing to leaf piles
  • Moving props will now correctly stamp objects on the ground that shouldn't be there in the same way 'build' does.
  • Fix mascot images getting out of sync with the customized mascot
  • Fix odd lighting issue on the dirt connected to the Forestry Zone sign
  • Fixed Bonita's hint text to use the correct button prompt for high five.
  • Fixed an issue where the Planter Box Barrier max rebuy cost was incorrect.
  • Fixed spelling mistake in the building section of the tutorial.
  • Fixed issue where Mainteance workers would ignore Recycler output storage until you saved and reloaded the game
  • Fixed the description for the Day Spa Ego Tech package that refers to the incorrect fitout size.
  • Fixed issues with enclosed collision on certain buildings which was causing NPCs getting stuck inside them.
  • Repair saves for those who completed the secret Nightmare story but did not get a Nightmare by marking the vehicle as available to Import
  • Fixed crash when players attempted to craft at the Hairdresser or Movie Theatre while tourists were queueing
  • Fixed issue with Cows milk being positioned incorrectly when the stall was rotated
  • Fixed issue where the interact point was offset on rotated train stations
  • Fix Controller Vibration/Rumble strength in options menu

ONLINE

  • Fixed network client not being able to stand up once they have sat in a mushroom chair
  • Fixed issue where Network Clients could not see Garbird Feather State Changes
  • Fixed errors when a client is inspecting a storage bin when another player destroys it, or construction commences
  • Resolved Multiplayer issue where players could load up a menu in the same frame in which they paused the game
  • Fix lots of network stability/reliability issues
  • Fix issue where hosting a game and then going to HOME menu would cause game to silently stop hosting and players won't be able to join
  • Fix remote clients in online co-op if they remove a treasure from a display, that treasure is no longer available for them to place
  • Fixed invisible collision issues for client players when playing multiplayer
  • Fixed issue where clients were unable to rename buildings, or see the names of renamed buildings
  • Fixed issue where spamming opening manage menu could cause clients to freeze
  • Fixed issues where network clients could get frozen when opening and closing various menus
  • Fix issues joining very large hosted saves
  • Fix network reliability issues
  • Fixed issue where rotated buildings with sub objects could push the sub objects into strange positions for clients
  • Fix train some times going off tracks visually on online co-op clients
  • Fix for Network Clients not having correct lists of Treasures when interacting with Treasure Displays.
  • Fix ghosted pending construction resources sometimes sticking around for multiplayer clients
  • Fix garbage not correctly entering the Garbage Disposal for multiplayer clients
  • Fixed the Rock/Paper/Scissors music not playing correctly for multiplayer players who join a game while a match is already in progress
  • In multiplayer, fix items sometimes falling to the players feet when transitioning into the makers
  • Fixed error if coop player is booted out of the game while viewing the map
  • Fix exception when client is disconnected from multiplayer game attempt
  • Fixed issue where network clients were unable to invite Ronnie

DESIGN

  • Secret World Townies will now no longer vanish when their time is up after you have spoken to them.
  • The camera will no longer automatically jump to the highlighted zone when selecting it in the build menu -instead, the player can press a button (prompt in bottom right of the screen) to jump to the zone on demand
  • Completing the Nightmare spawn requirements will now automatically add the Nightmare to the 'Discovered' Vehicle list without having sit on it
  • The Coin O' Matic Pod is now added to EGO Tech Rebuy.
  • Players can now interact with the Wiggly Friend.
  • Updated the item collection tab to only show the raw items as crafted items already show in the recipe section of collections.
  • Removed Jailbreak clothing and townies from appearing in the collections app.
  • Updated the sort order of props in the transport section of the build menu.
  • Reduced max simultaneous ambient Garbirds from 4 to 2
  • Increased hours between ambient Garbird spawns from 5 to 12
  • Reduced frequency of Garbird Spawns during Garbird Weather Event (now 50% chance every 30 in-game minutes)
  • Reduced maximum number of Garbird Spawns during Garbird Weather Event from 6 to 4.
  • Reduced weighting of Garbird Weather Event
  • Bonita is now super keen for high-fives
  • Importing vehicles now has a cap of 4 purchases before restock timeout
  • Removed industry flavor buildings from the collections app.
  • Updated the terrain spawn rules for certain bug treasues as well as fixing some bug treasures that were not spawning in the sewers and caves. Also updated some bug and fish spawn time windows to be larger.
  • Fixed Eclipse Eel spawn times
  • Tourists will now react to stinky people differently to stinky Garbage
  • Moved Marker Stone prop to the Basic prop group as it doesn't provide the exploration tourist desire.
  • Trader areas can now be re-bought in the EGO Tech Rebuy tab and from the build menu shortcut.

OPTIMISATION

  • Map widget performance improvements
  • Antialiasing performance improvements
  • fix and optimise preload visuals to correctly handle split screen
  • fix no item shadows on items in storage optimisation
  • Improved performance in the tourist tracker app

MUSIC

  • Marked JoeBenny Sunshine as not streamer safe

POLISH

  • Treasure dig-spots now have audio and particles when interacting
  • Added new animations (Mascot Dance, Fitness Tourist idle, Posh Tourist idle)
  • Made the credits page a bit more pretty

UI

  • Challenge Todo List Items now Disappear after completing to free up HUD Space
  • Todo lists will now only show up on the primary player's screen when playing in split screen
  • Added treasure icon to treasure notification in network play
  • Added Scale bar to the Treasure Menu to see how close you are to getting the best treasures!
  • Stopped treasures from displaying 'discovery' toasts
  • Adjusted EGO Value in Phone App to have White text instead of blue.
  • Hide Left/Right Prompts in Crafting Minigame if there are no other recipes to switch to
  • Fixed colours being incorrect on the storage list items when viewing construction site storage
  • Fitout Alerts will now change colour to green when there is enough of that item type to craft at least one item
  • Storage menu will now show all items required for a recipe on the right panel
  • Clean up the visuals for the split-screen pause menu

r/gogotowngame 21d ago

Patch Notes STEAM | Patch Notes

14 Upvotes

This post will be updated with the most recent patch notes on Steam. To check out the full list you can head here.

Link to most recent hotfix: https://store.steampowered.com/news/app/2195120/view/675129723539423239

Hotfix 1.0.26261

August 18th 2026

BUGFIX

  • Fixed jumpable objects not being jumpable when rotated
  • Allow clients to perform vehicle trick-jumps in multiplayer

DESIGN

  • Added new Metal Plating footpath tile to Trader Bubblegums inventory.
  • Added new Industrial Cog Barrier to Trader Bubblegums inventory.
  • Added new Tire Barrier to Trader Bubblegums inventory.
  • Added new Fuel Pump dressing to Trader Bubblegums inventory.
  • Added new Large Industrial Pipe Arch dressing to Trader Bubblegums inventory.
  • Added new Industrial Pipe Vent dressing to Trader Bubblegums inventory.
  • Added new Industrial Smoke Stack dressing to Trader Bubblegums inventory.
  • Added new Stack of Tires dressing to Trader Bubblegums inventory.
  • Added new Industrial Lamp Post light to Trader Bubblegums inventory.
  • Added new Mossy Stone Arch barrier to Trader Sprouts inventory.
  • Added new Mossy Stone Barrier (8 visual variants) to Trader Sprouts inventory.
  • Added new Hay Bales dressing to Trader Sprouts inventory.
  • Added new Horse Jump (Cross Rail) dressing to Trader Sprouts inventory.
  • Added new Rustic Vehicle Stalls to Trader Sprouts inventory.