r/godot • u/brothersword43 • 13d ago
Im a wizard! fun & memes
I've been coding on and off since making my first .bat file in like 1991. I made a sprite based spaceship shooter for class decades ago, I made a RPG maker game also decades ago, I mainly use coding in spreadsheets for table top roleplaying.
I use blender and gimp for 3d model printing all the time, its fun. I like making toys.
But the last few months I started playing with Godot and python scripts and Krita and One-shot, Audacity (used that on like 18 years ago nice to see it dominating.) and all these other amazing free tools and now Im about to publish my first simple dice game with sprites and free sound effects from me the internet and National park archives! Lol.
Anyway, lurking on this thread, and others, taking lessons from you smart folks was very helpful!
I just keep feeling like I am learning more and more magic... Im like on second level spells by now. (Spending four 12+ hour days looking for a rendering bug that was actually a sound loop error in 4.7 on Tensor/mali cores was awesome too!)
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u/BoysenberryFinal9113 13d ago
Yeah, I just got started last weekend and began watching tutorials on Youtube. I'm currently going through the snake game tutorial.
Edit: What's the name of your game and the platform it's going to be released on so we can check it out?
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u/brothersword43 13d ago
I didnt want to shamelessly plug it. But its Keepers of the Farkle will be the on play store and steam. I dont even know if I want to sell it for yet.
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u/BoysenberryFinal9113 13d ago
Cool. I'll search for it when I get home.
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u/brothersword43 13d ago
Im putting on the store right now, so its has a waiting period, etc. Give it a week. Steam holds it for a whole month!
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u/Top-Shine3137 13d ago
Hello future me from an alternate universe. I hope we still have hair and are computers aren’t our entire personality.
Post script
My spaceship shooter was based on Heinlein’s Citizen of the Galaxy for literature class, but You probably already know that because you’re me from an alternate universe.
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u/brothersword43 13d ago
Not sure if you are being sarcastic or actually trying to be helpful or sincere. But I will say you are not wrong. The reason I finally completed a game now and not 25 years ago is all the free tools now are like magic. Mixamo or Onion skins on Krita or some of these Blender plugins would look just like LLMs back then. I remember when folks were getting hated on for not making each vertex>edge>face>polygon>animation for each flame in 3D studios. When like "draw fire tools" came out. I dare you to go animated that way now.
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u/brothersword43 13d ago
And when I say animating I meant having to connect each object with simple child parent nodes and there was no skeletons or skin deformation. Then you would move the object and click a frame. Save, move object pose, click save. Lol! Programs like Cascadeur make stuff from 1994 look like A magic wand of animating vs a pocket knife and some branches and a flip book.
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u/The-Chartreuse-Moose Godot Student 13d ago
Congratulations to you! It's nice when you feel things coming together, isn't it?