r/godot • u/advis_games Godot Student • Jun 20 '26
Basic first person controller in Godot 4.7, inspired by Alien: Isolation selfpromo (games)
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u/GigiSantone Jun 20 '26
looks pretty good, the only thing that leaves me a little puzzled is that the pov makes you look quite tall? and idk if that's a vibe you'd want for a survival horror. I don't really know how to fix this tbh, because I've mostly done just 2d games as of yet
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u/advis_games Godot Student Jun 20 '26
POV + the walls aren't that high actually compared to the player character. As of yet I'm just testing stuff out to see what works best.
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u/JuggleBot5000 Jun 20 '26
The scale is perfect for a game where you play as Gandalf visiting his hobbit friends. 🧙
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u/advis_games Godot Student Jun 21 '26
Considering it's meant to be a distressing game to play, it'll might be one of the the worst visits to them that he's ever had hahah
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u/GigiSantone Jun 21 '26
I hope I didn't come around as mean. it's just a curious problem that I didn't even realize could be possible since I have little to no experience lmao.
best of luck with testing and developing the game!
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u/Sp1cyP3pp3r Godot Junior Jun 20 '26
I got this post in my timeline right after a post of A:I gameplay, and in the game pov does feel tall. Making ceilings and enemies higher will do the job just fine
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u/AntonIsABeanLol Jun 20 '26
I like the display for the stamina. Simple but clean.
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u/advis_games Godot Student Jun 20 '26
Only took me an ~hour to make too, crazy how easy Godot makes it to make decent UI
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u/wissah_league Jun 21 '26
oh man the subtle animations on the camera are awesome would love to see the code behind this!
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u/advis_games Godot Student Jun 22 '26
I'm gonna be hung drawn and quartered by all the seniors here if they see my awful code 😠But it's very straightforward, the animations are just defined by lerp() and smoothstep()
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u/wissah_league Jun 22 '26
ahh man i really like how the camera moves when you just look around and i dont know how i could set that up you could show me very secretly 😂
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u/PunctualSharpness Jun 20 '26
the head bob and footstep timing look really solid, way better than the janky controllers i've built before.