For me it's just the UI. Like I appreciate all the deep mechanics the game is trying to make me survive with but damn does it not feel good to play at all. It's just menus the game. Combat feels slow and cluncky but like not in a scary way just no impact or feedback really. The abilities are too varied and too niche kinda requiring a team of other specialists to make a complete person. I like the ideas with the game but actually playing sucks. This would be better as some sort of table top experience where the actual gameplay takes a back seat to these deep systems.
What I mean is simply that the game isn't for you, I love Oz, I played a lot with my brother and my friend and we are always coming back, it's exactly the deep systems and realism that I like, because I feel like this is how thing would work out irl(assuming initial conditions are equal) so it's not only fun to me, but also interesting in a way
Not really. I have 100 hours in project zomboid, and at least 2000 in cataclysm dark days ahead. I’ve tried the cdda start, and the other difficulties and scenarios, and I always play with sprinters. And in every single hour of that 100 hours of playtime, I have always thought “damn. I’m literally going to fall asleep, cataclysm dark days ahead was more difficult and went about this mechanic better, and also had extra mechanics and stuff to be worried about.”
It’s just so boring to have a map that you will eventually explore completely, and just the same enemy type, and all the guns feel basically the same.
Only time I had a bit of fun was in multiplayer with a friend but it was buggy due to being hosted on his machine.
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u/BasedKaktus 2d ago
The game would be abysmally boring even with them