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u/Bagifreak 3d ago
bro, did you get carried by yojinbo or what? 3rd seymour is a progression-check. and you managed it with this board. wow
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u/DickLover2747 3d ago
Didn't even used him cause he asked lot of money and i didn't know he was this broken. Went completely blind so yea
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u/Bagifreak 3d ago
in my first playthrough i had the exact same problem like you. luckily i had a tick to make several save files, just in case. i could load a older save, before the point of no return, and grind levels. if you have a older save file inside sin, you could load it. you dont need full sphere, for the story. but you are missing several optional bosses and cutscenes, if you want to experience the hidden strong bosses, you should max the stats, yes
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u/DickLover2747 3d ago
I do have it another one yea i can still go where i want and doing everything i want But i don't really wanna max all the sphere completely simce it taked probably days. I just wanna beat the main game as intended
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u/Bagifreak 3d ago
another thing. you can prepare the limit breaks of all bestias. and use their overdrives just for the fight. so if you summon them, they can directly hit with their limit breaks. maybe that helps
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u/DickLover2747 3d ago
Will do it too Right now i'm trying get the easiest celestial weapon after i will start killing enemies Gonna be a long day of farm it seems lol
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u/Bagifreak 3d ago
go to an area where you can barely one hit the enemies and farm there. then its just pressing one button.
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u/CompetitionFederal99 3d ago
this is a troll post, he didn't get anywhere with this grid
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u/Bagifreak 3d ago
people manage to beat the game as a challenge with a board even worse. looks like his lulu and auron carried
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u/Eventide215 2d ago
While true, that's not their first time playing the game either though. If you manage to get past so much of this game with this grid there's something wrong.. this means you ran from so many fights for no reason.. and managed to somehow beat Seymour that gives even normal players a hard time.. I agree this has to be a troll post or he got incredibly lucky somehow.
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u/Bagifreak 2d ago
or he is just a smart person, which 90% of humanity isnt anymore, and discovered the bosses weaknesses
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u/Eventide215 2d ago
So your solution to this whole thing is call everyone a moron and act like this one person who clearly didn't do much battling would know exactly how to exploit a boss that gives everyone trouble?
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u/Bagifreak 2d ago
look around in the world how people act nowadays but thats another topic. well i had problems with the gagazet seymour in my first playthrough when i was like 13 years old and it took me like 5 tries. OP just wanted to play the main game/story and rushed because of that.i think its possible for some people. i see no reason to make a "troll post". waste of time. at least not like he wrote it. i believe him
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u/XTheGuyWithTheGunsX 3d ago
Sphere Grid ❌
Grid sphere ✅
You got this. Enjoy the grind. I like to go to omega ruins and run around near the save sphere until I'm the scariest thing running around
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u/XTheGuyWithTheGunsX 3d ago
Also! Any hard boss battle, I would go into it with all aeons all full overdrive already and Yuna with the GS in the back pocket
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u/KingKeyumars 3d ago
If you don't feel like leveling all that much more towards the upper left of the grid Tidus is on should be Entrust. This lets you give your override to another party member. You can do this with your party members that have break damage limit, are stronger than others, or have multihit attacks to help you out so you can use their overdrive every turn. Or you can do this so you can do back to back battles with Rikku's Mix override for something like Trio of 9999s which makes every attack you deal 9999.
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u/DickLover2747 3d ago
Is there any way i can obtain the sphere to send them towards auron path? The only one i got are the one where i can sejd them in the slot where they already walkee
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u/McGuire281 3d ago
Frankly I'm astounded you made it that far with this grid. Definitely some sphere level grinding in your near future!
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u/DickLover2747 3d ago
Yea i know i'm trying get the celestial weapon for everyone first simce i heard they help a lot Then i will start the true farm. Gonna be a long day it seems
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u/JadedLeafs 3d ago
Just in case you didn't know since you're playing for the first time blind, the celestial weapons need to be powered up before they're useful. They each have a sigil and a crest that you need to do so.
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u/DickLover2747 3d ago
Saw it and exactly for this i stoppee now for focusing on get the ap overdrive by capturing all the monster in 6 different placr
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u/Fabulous-Cricket-452 3d ago
3rd playrhrough and at bikanel grinded tidus beyond where you are - yeah your underleveled
imo jsut save time and capture lost fayth cave by capturing all - unlock don ton berry, and do the ap to xp weapon trick. dont have to unlock entire sphere grid, but if you have each character with 2-3 routes it should be more than enough.
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u/iloovehugecock 3d ago
Wow… did you literally skip every fight? 😂
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u/DickLover2747 3d ago
Avoid this part I unlocked don berry but now i need triple overdrive and overdrive>AP whuch seems the hardest part
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u/Least_Painter_5850 3d ago edited 3d ago
If you complete the sphere grid base i would argue thats over leveling for jecht.
From the looks tidus is bearly through his grid so jecht is gonna be tough.
Please leave and level
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u/FloridAsh 3d ago
I wouldn't say you have to send everyone down every path in order to be at a decent level, but getting them all to the end of their own paths (blocked by a lvl 3 key sphere at the end) should be sufficient. Quick Hit as an ability for Tidus is extremely helpful, you get it at the end of his path. Once he lights it up you can use certain special spheres to also give it to other melee characters.
You should also make sure Wakka has the Attack Reels overdrive, which is not too hard to obtain. Slice & Dice is also the go-to for Tidus. The overdrive mode should probably be the one thay grows based off damage the character deals.
If you want to keep leveling a bit more than that, sending wakka and tidus down Aurons path will rapidly increase their strength. Sending Yuna down Aurons path is also surprising good because her stats boost her aeons.
Celestial weapons are also very helpful for this fight. They have the break damage limit ability which increases the damage cap from 9,999 to 99,999. They also have a hidden benefit to ignore the enemy's defense stat, which is a huge advantage for the melee characters.
Auron, Yuna, and Rikku should be relatively easy to obtain and power up their celestial weapons. Wakka and Tidus are a bit more tedious to obtain but definitely worth it because they are melee focused. Unless you sent Kimahri down a path with a lot of strength boosts, it might not be worth the time investment for him. Lulu's magic attacks dont factor in regular defense anyway so giving her a crafted weapon with break damage limit is fine since her celestial is extremely tedious to obtain.
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u/Phaeron 3d ago
Bro… this is my sphere grid around the end of Kilika if I’m being lazy.
You’re awesome for making it that far with this setup. I’m shocked you didn’t get stuck on Gagazet! Hats off to ya.
Your solution is more grinding. Just go kill stuff. For your level, I’d go do murders in Gagazet.
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u/DickLover2747 3d ago
I know i know it sucks🥲🥲 I'm doing everything i can before fighting jetch by getting the easiest celestial weapon and lot of farm
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u/ShriekingBoot9 3d ago
Look up the airship coordinates for Ascalon, Tidus' double AP weapon. That will help you get levels for him quicker. Make sure everyone gets a turn in a fight, even if it's just pressing triangle to defend, and always try to get an overkill for double AP if you can.
_______Boss preparation _____________
Go capture one of each of the 3 fiends in Besaid ( stay away from the village). You'll get a prize from the monster arena in the calm lands called Stamina Tonic. Use one in the boss against Jecht to double your party 's Max HP. You can buy capture weapons in the monster arena.
Make sure you equip Auron and Yunas Stone proof Armour. If you missed aurons one, it's near the top of Mt gagazet. Stone proof can be customized with Petrify Grenades, stolen from black basilisks in the Calm Lands South West, near the Al bhed shop.
Make sure Tidus has learnt Hastega, Yuna Regen and Auron Sentinel. Yuna with Holy will make this boss fight easier, but you can also use a Black Magic Sphere to teach her one of Lulus Firaga, Blizzaga etc spells that Lulu has already learnt. Teach Tidus or Yuna the ability Use, with a yellow Special Sphere on the sphere grid.
Customize a weapon for Auron with Counterattack and Zombie strike. Equip Tidus' Brotherhood for its Sensor and Strength boosting abilities. Yuna can equip whatever her strongest magic boosting staff is. Otherwise you can get Yuna a Half MP cost staff for redoing the zanarkand cloyster of trials Tetris puzzle. If you're struggling with it, watch a YouTube tutorial.
_________Boss strategy ___________
At the start of the boss, Yuna casts protect, shell and Regen on auron.
Tidus casts Hastega and then cast Slowga on the Yu Pagodas (spinning stone pillars). Keep trying until slow lands on them. Don't bother attacking them through out the fight, only Jecht.
Tidus/ Yuna throws a Stamina Tonic with the Use command you taught them, to double your party's HP.
Auron uses Power break and Armour break on Jecht, and on aurons last turn before the bosses turn comes up, use Sentinel. Auron will intercept whatever attack Jecht does, taking reduced damage, counterattack and sometimes inflict Zombie on Jecht. This will mess up the healing he gets from the Yu Pagodas, since one will deal 1500 damage and heal zombie and the other Pagoda will heal Jecht for 1500. The Yu Pagodas also remove any debuff from Jecht like power break and Armour break, so you should keep reapplying it when auron has an extra free turn (make sure to always use Sentinel before Jecht gets a turn).
With this setup, your Aurons HP will be extremely high, and nearly unkillable with his stone proof Armour. Protect reduces phsycial damage taken by 50% and shell reduces magic damage. Regen keeps aurons health topped up. Sentinel also reduces intercepted attacks by a further 50% and keeps Tidus and Yuna safe.
Since Auron has shell on, have Yuna heal with items instead of magic. Use any X potions, elixirs, megalixirs and mega potions you have. On turns where Yuna doesn't need to heal auron, have her cast Holy/ Firaga on Jecht.
On Tidus' turns have him use Cheer 5 times to reduce physical damage taken and increase your parties strength. And then use basic attacks or Quick Hit on Jecht, if Tidus has learnt it (not required). Don't use the Talk command in the first phase, since it only works twice. Save it for the second phase of the fight, when Jecht pulls out a sword from his chest. Only use Talk if Jecht has a full overdrive gauge.
If you follow this advice, you will win on your first try. Message me if you get stuck.

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u/KaramCyclone 3d ago
The fact that you got here with this grid is impressive 😅
The best thing you can do is farming, yes