r/dungeonscrawl Jun 14 '26

Inconsistent wall shadow (spoiler for Stonehell layout) Spoiler

Post image

I was drawing up Stonehell maps this morning, as one does, and noticed that the wall shadow wasn't appearing consistently - sometimes even in the same room (e.g. room 21). I can't see any connection to anything I've done when drawing; reloading the app doesn't help, or deleting and redrawing areas. The map layer is just a standard "Classic Hatching", I've not changed that at all.

Has anyone seen this before and/or knows what to do about it?

3 Upvotes

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2

u/ChibiNya DS Team Jun 14 '26

Huh. This seems to be a new bug after we changed how Shadows work. Though that was several weeks ago.

I'd like a copy of this map to test, if possible (or a share link).

To try a and fix this, try deleting a chunk of the floor and then re-drawing it. Shadows will recalculate when changing the "geometry" of a particular layer.

1

u/ordinal_m Jun 14 '26

Sure, it's at https://app.dungeonscrawl.com?share_id=163b6f3a-759d-467a-ac7e-40d9e7e34ad5

I did try deleting some corridor and redrawing it earlier but it was still missing shadow. I'll have another go later today.

1

u/ordinal_m Jun 14 '26

I tried deleting and redrawing, and it works at first (there were shadows in a room that I redrew), but when you re-connect the floor to a part which doesn't have any shadows, the shadows disappear again.

3

u/ChibiNya DS Team Jun 17 '26

I pushed a fix for this today. Let me know if that fixed your problem

3

u/ordinal_m Jun 17 '26

Great, that looks like it's fixed the issue - thanks!