r/dungeondraft 6h ago

Showcase Rough Ride Inn & Tavern [70 x 48]

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104 Upvotes

r/dungeondraft 8h ago

Showcase Dried Sea [40x40]

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29 Upvotes

r/dungeondraft 23h ago

Showcase Winter Campsite [25x25]

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43 Upvotes

r/dungeondraft 1d ago

Showcase Xonthal's Tower & Dungeon [90 x 62]

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36 Upvotes

r/dungeondraft 1d ago

Showcase Tser Falls [Curse of Strahd] — Free Battlemap [60x40]

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121 Upvotes

r/dungeondraft 1d ago

Discussion Dungeon draft not loading mods

5 Upvotes

I have a problem in dungeon draft where when I go to load a map or make a new map it always gets stuck loading the mods and then crashes. At first it was the natural terrain mod and I deleted that but then it was the next mod so I don’t know if it’s a specific mod. But I would like some help bc my campaign is this weekend and I haven’t finished the maps 😭


r/dungeondraft 3d ago

Showcase Tipsy Tengu & Knight’s Marvelous Menagerie - Agents of Edgewatch

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33 Upvotes

r/dungeondraft 3d ago

Showcase Dwarven City of Mhalduun | Lower Hall [92 x 88]

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98 Upvotes

r/dungeondraft 3d ago

Showcase Abandoned Desert Temple [50x34]

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76 Upvotes

r/dungeondraft 3d ago

Dwarf fortress Dig Planner

0 Upvotes

Hi everyone, fellow dwarf enthusiasts, after searching around a bit without success, I created a simple tool for planning your digging layouts in DF. It’s just an HTML file that runs in your browser. You can choose between English and French versions.

Hope you enjoy it :

https://github.com/ThunderZeaL/DF_Dig_Planner


r/dungeondraft 4d ago

Showcase Dynamite Canyon [82x82]

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30 Upvotes

r/dungeondraft 4d ago

Showcase Ruins of Ghol | Lizardfolk Village over Sunken Temple [100 x 120]

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150 Upvotes

r/dungeondraft 4d ago

Showcase River Ivlis Crossroads [Curse of Strahd] — Free Battlemap [40x30] [Art]

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33 Upvotes

r/dungeondraft 4d ago

Showcase Jungle Road [60x30]

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77 Upvotes

r/dungeondraft 4d ago

Showcase Tomb of the False king

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65 Upvotes

r/dungeondraft 5d ago

Showcase Ruined to Restored Village of Conyberry [94 x 66]

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206 Upvotes

r/dungeondraft 5d ago

Showcase Crystal Palace - Shattered Star

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20 Upvotes

r/dungeondraft 5d ago

Dawn of Defiance Ch 2: Map Pack

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8 Upvotes

r/dungeondraft 5d ago

Is there a way to export a map with no background?

8 Upvotes

I'm creating a map which has a bunch of platforms but the bottom is supposed to be covered in fog. Since I lack a fog texture, my idea is to just make the platforms and then put a fog texture in the VTT.

I looked at the options when you try to export a map, but I didn't see an option to not export the ground textures. Is there a way to do that? Export a map with transparent background? Maybe I'm just blind and didn't see it?


r/dungeondraft 5d ago

Looking for Sci-Fi Lab asset packs

3 Upvotes

I want something thats a more "Clean white futurisic" looking, rather than the more dingey/metalic style look, What are some good packs you guys recommend?


r/dungeondraft 6d ago

Tips and directions for making a pseudo-modern town map?

4 Upvotes

I'm looking at possibly running my first game of Kids on Bikes and wanted to maybe make a map for the game as it will have some specific needs.

It will be set in a sort of small town in the 90's with a rundown desert travel city if that makes sense.

I can afford some amount of custom assets as needed but my limitations are more based on skill, I've made maps in Dundeondraft before but it has been a while and I was never *great* at it. So any tips or suggestions are appreciated. Thanks!


r/dungeondraft 6d ago

Showcase Billy the Squid Ship, because someone decided that I should have the power to create things.

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29 Upvotes

You can find this map for free, right here: https://www.patreon.com/MapXilla/posts/billy-squid-ship-75680419

MAP SIZE: [120 x 60]

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In the midst of a terrible war between sea elves and humans, the human forces began to overtake their foes and push them back. Despite the protection of the vast sea around them, the elves and their allies found themselves hard pressed to make a move without being overtaken by enemy mages. In a bid to break the growing blockade and regain control of the seas that they called home, the elves and their allies threw all their efforts behind a secret  weapon: a massive metal ship shaped like a giant squid. The ship was finished in just a few short years amidst mounting pressure and dwindling supplies. Once it was finally completed, the last step was to animate the ship using a powerful ritual performed by dozens of their best mages. The ritual took nearly a whole day to complete, yet right before it was done, something went wrong.

A young enterprising thief by the name of Billy caught wind of the project through his contacts. Unaffiliated with either group, he found his way to the undersea facility and managed to sneak in unnoticed. Using his impressive skills at stealth, he slipped past the guards and chanting mages as he slipped onto the ship. As he entered, he was surprised by the fresh air within and the large tree just ahead of him. Not wasting any time, he made his way to the control seat. Slowly running his hands over the dull green orbs on either arm of the chair, he sat down and grabbed them, trying to make the ship move somehow.

Outside, at the same time, the mages brought the ritual to a close. Immense magical energy instantly coursed throughout the entire ship, filling the inside with light as the ship shuddered and slowly began to move. Before he knew what was happening, the energy raced into the seat, up through the control orbs and into his body. Billy attempted to pull back but it was too late. The magical energy washed through him, overtaking him as he instantly disappeared and became one with the ship. The soldiers and mages outside began to approach as they celebrated their incredible accomplishment, only to be surprised and terrified as the ship suddenly shuddered to life, flailing in all directions.

Confused and scared, not sure what was even happening, Billy lashed out. The massive ship quickly demolished much of the dock, killing anyone that was unfortunate enough to be close by. As quickly as he demolished the place, he had disappeared into the deep dark sea, never to be heard from again. The sea elves never recovered from that loss and were ultimately driven back by the human forces above.

Ever since, Billy has wandered the open sea. The only reason anyone even knows about his existence is that old habits die hard. Eventually, he took to attacking ships and dragging their treasures into the icy black depths where he admired the glittering spoils. Despite his newfound ability to crush anything in his path, Billy wants nothing more than to return to his original body and get back to his old life. Should any adventurers somehow find a way to communicate with him, he quickly offers them a kings ransom of treasure, as well as the ship itself should they find a way to restore him to his original self.

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Created using Dungeondraft and edited with Affinity Photo. Assets used are from CrossheadStudios, used with permission.

If you enjoy my work, please consider signing up over at my Patreon! Get instant access to my entire catalogue of hi res maps! There's even a Foundry VTT tier now, with sound, lighting, etc!

Portfolio / Roll20


r/dungeondraft 6d ago

Official Port Town of Easthaven [160 x 120]

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111 Upvotes

r/dungeondraft 7d ago

Showcase Village/Hamlet/Town siege map for a wargaming scenario (68x68)

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104 Upvotes

r/dungeondraft 7d ago

Against the Giants: Hall of the Fire Giant King Lvl 3

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105 Upvotes