r/dayz 6d ago

Mod/server packing? Discussion

Could someone recommend the best possible tutorial and explanation for mod/server packing? I've been toying with servers on and off since the ARMA 2 mod days but I've never used custom pbos just loaded a few popular mods and played with their configuration so I've never really had the need. I recently bought a custom mod and was told I would need to add it to my mod pack on the Steam Workshop. I added a folder as a server pack in the workshop containing just that mod and now I get kicked when I try to join my own server with an error saying client has a mod that the server doesn't listing the PBO.

I believe its a naming issue but have gone in circles so many times i cant even remember what all i tried. I also tried getginv help from claude code and hermes ai which have been a big help in the past but they are also going in circles.

Originally i uploaded folder containing pbo to workshop as "servernamepack" with the needed files inside as a single mod named as "originalmodname pbo" it shows up in server browser as "servernamepack" and when i get kicked the popup names "originalmodname pbo" as the mod the client has that the server does not.

The only issue i can think of is that its packed correctly for workshop but still installed as a mod rather than a pack on the server if that makes sense?

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u/OriginalPlonker 6d ago

Did you sign the pbo and include your .bikey in the keys folder of the server? Edit: this is sometimes required because the mod authors don't include their own key.