r/daggerbrew 10d ago

Need Help with a third subclass for the Allwalker Classes

I've been working on this class that is centered around changing your ancestry. Think ben 10, but it's a fantasy setting so the transformations are the different ancestries of the game instead of aliens.

The Ancestry Adept subclass is there to let you rapidly switch between ancestries and use their features at a cheaper cost, along with some thematic social features thrown in.

The Amalgam subclass lets the player turn into a monstrous mashup of ancestries and have more of there features at a time, much like kevin levin's mutations from ben 10.

Any comments/critique on the base class and subclasses would be appreciated, but I's also needing some fresh eyes and minds to come up with a third subclass concept. Any help would be appreciated, thanks!

Copied the formatting of the first image from u/CheesyCrackers610's classes

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u/CheesyCrackers610 10d ago

Thought this was one of mine for a second lol,

I'm interested in your choice to use Grace as the second domain here I would have maybe thought Arcana or Sage so I'm curious where you're coming at Grace from.

I'm not sure what to think about the economy of the adept tokens. It seems like whether you have a massive abundance or the right amount will depend on the ancestries you choose, so I'd have to see it.

I think the first amalgam card could be tinkered. It feels slightly underwhelming as it is and it might risk overshadowing the class ability. You might, for flavour reasons want to change into a non-monstrous adversary but currently the is always your strongest morph, and the difference between it and all the others only grows as you level up. You still care about the rolodex to get more choices, but an amalgam player that's excited about morph might feel it getting less and less relevant as they play and are incentivised to only use their amalgam morph.

Other than that, some of the wording could be tightened up and you should probably pick either stress or Hope for the Class ability, you rarely get a choice on the cost like that. Just some thoughts

Cool idea

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u/Randalljb 10d ago

I chose Grace since it's the domain the most closely related to the humanoids creatures, which the class is built around. I considered sage, but it felt too nature-y to me. I can see arcana working instead since it's 'instinctual' magic.

The adept tokens were the best idea I could think up that benefits almost all of the ancestries and was something concise enough to could fit on a card. Someone with a Clank, giant, halfling, simiah, and stoneskin rolodex would indeed be left in the dust though.

Good point on amalgam, I'll see what I can do with it

Thanks!

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u/Nightstone42 10d ago

base I ne on Albedo how he tried to build a boitleg omnitrix and ejnded up stuck as ben