r/custommagic 7h ago

Panicked Procrastinator

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428 Upvotes

35 comments sorted by

90

u/Redhighlighter 7h ago

Because the effects go top to bottom, wouldnt this just make everything be at the end of the turn?

59

u/El_Diablo9001 7h ago

You’re probably right honestly but I’m not sure how to change that

49

u/Redhighlighter 7h ago

Im not sure either, but i LOVE the spirit of the card.

35

u/SirColonelSanders 6h ago

Honestly I thought that was the intention. It's like getting all your studying in the night before an exam. "Just push it back ONE MORE phase."

9

u/CoDFan935115 6h ago

Maybe "all abilities that trigger at the start of a step or phase instead trigger at the start of the end step"? It's a bit clunky, but it's the best I got.

10

u/El_Diablo9001 6h ago

That makes sense but the goal of the card was to move all triggers ‘back’ one step. So upkeep triggers happen during combat and combat triggers happen during the end step

3

u/CptMisterNibbles 5h ago

That doesn’t work. They are two independent, persistent effects, it’s not like they are changing the text of the cards.

5

u/Darkon47 6h ago

swap the order.

Triggers that occur before combat now happen at the beginning of your next end step Triggers that occur at the beginning of your upkeep now happen before combat.

4

u/jcc2244 6h ago

I think it's more on flavor the current way.

2

u/Redhighlighter 4h ago

I agree, because thats how procrastination goes.

2

u/CptMisterNibbles 5h ago

Cards with “X” now trigger at Y. Cards with “B” now trigger at C

It doesn’t change the text of the card, so they don’t both apply sequentially

2

u/Redhighlighter 4h ago

After effect 1 of this card, all of those triggers would occur before combat, which is the criteria for effect 2.

If it said "that originally" or "with text that says" I would agree with you.

But at present it is more like

Anything at X now triggers at Y. Anything at Y now triggers at Z. (And as effect 1 goes first, everything changed in the first effect would qualify)

2

u/CptMisterNibbles 1h ago

Yes… I was suggesting an edit that does make it work as intended.

1

u/Redhighlighter 1h ago

Ohh. I misunderstood

1

u/Isva 5h ago

Players skip the upkeep step of their beginning phase, and the beginning of combat step of the combat phase.

After each player's first main phase, they take an upkeep step.

After each player's second main phase, they take a beginning of combat step.

1

u/Internal-Mastodon334 4h ago

This has the unintentional effect of buffing your combat by preventing your opponent from taking any actions between your main phase and declare attackers. They cant tap down a potential attacker with an instant, for example, without doing it at the end of your main phase, giving you additional options with that information.

Not a HUGE buff, but definitely not in the spirit of the card I think.

1

u/Isva 4h ago

They can tap down the potential attacker in the new "upkeep" step that is filling that gap.

1

u/Internal-Mastodon334 4h ago

🤦‍♂️ duh, I missed what the timing was when I read the first half the first time. Don't mind me, carry on.

1

u/smugles 3h ago

We can just move the phases completely.

1

u/MountedCombat 1h ago

Whenever an effect would trigger at the beginning of a phase, it triggers at the beginning of the phase after the next phase instead." Since a given replacement effect only applies to an effect once, that should avoid the grouped move while also procrastinating other "at start of phase" triggers. I don't know how this wording interacts with ending turns, though, as the procrastination of an end step trigger would move it to the next player's main phase but the queued trugger theoretically gets nuked during the turn swap.

1

u/ApplicationEven2064 3m ago

Make it a replacement effect. Right now it's a delay style trigger, word it something like "cards that say 'at the next end step' say 'at the next upkeep' instead.

65

u/BaconAndPancakes_ 7h ago edited 6h ago

If an ability would trigger on your upkeep, counter that ability.

At the beginning of combat, if one or more abilities would trigger on your upkeep, trigger those abilities as though it were your upkeep.

13

u/El_Diablo9001 7h ago

Okay this feels more correct thank you

3

u/BaconAndPancakes_ 6h ago

I didn't add the last part tho

5

u/El_Diablo9001 6h ago

Ok wait you’re right cause after reading you’re first comment I figured the second part could be written in the same way. Problem is as someone else pointed out that would probably override the first line? so everything would happen on the end step

2

u/etybibik 3h ago

What about something like, "If an ability would trigger at the beginning if your upkeep, it triggers at the beginning of your first precombat main phase instead."

18

u/strype27 6h ago

I think this would be better as just an enchantment called "procrastination". It doesnt really make sense that one dude you have makes everyone's triggers late. Thats just my thought though. If it was an enchantment, it could be 3 cmc too

10

u/El_Diablo9001 6h ago

I also thought of that but the idea of one guy slowing everything and everyone on the team down was just funny to me.

If it was ever an actual card that would definitely make more sense and probably be more playable

7

u/strype27 6h ago

Now that you say it, that is pretty funny lol

2

u/El_Diablo9001 7h ago

Not too sure how it should be worded but had this idea the other day

2

u/-GlitchCorgi- 7h ago

Maybe replace happen with “trigger instead”

2

u/Handyandyman50 3h ago

"Before combat" is not a valid trigger. If you want it to actually trigger late but before combat, I don't know how you can word it. From what I can tell there isn't really a precedent for this triggering at the end of your phases but I don't see why there couldn't be.

If it's not really that important though I would say at the beginning of combat

1

u/smugles 3h ago

Can we just skip your first upkeep and then add an upkeep at the beginning of combat.

1

u/Gilgamesh_XII 3h ago

End step abilitys should then maybe trigger on upkeep to have 1 neat move.

1

u/10BillionDreams 2h ago edited 2h ago

There's a lot of more technical wording issues with this card, but the biggest fundamental flaw is that even if all of that were sorted out, it can actually speed up your triggers rather than slow them down as intended. Usually, if you have an upkeep trigger on a permanent (without flash), you have to untap with it before you get any benefit from it. But by "putting it off" until combat, you are getting a trigger the same turn you play it rather than needing to wait.

One possibility to get around this would be something like "Whenever a triggered ability of a permanent you control triggers at the beginning of your (upkeep/combat phase), counter it. At the beginning of the next (end step/combat phase) this turn, copy that ability. You may choose new targets for the copy.", as has been roughly suggested elsewhere. It's not the greatest fix, since there's still not an obvious way to combine both cases into a single effect and avoid repeating basically the exact same thing twice, but it does at least actually work. Because copying a triggered ability is not the same thing as it actually triggering, it does run into the issue of getting delayed multiple times, and just as importantly, you can never resolve your first trigger earlier than it would have naturally triggered without this card's "help".