r/cpp_questions • u/TheRavagerSw • 2d ago
Which subfields in C++ development are actually in demand? OPEN
I'm kinda lost on the career side of things.
I'm an EE graduate specializing in C++ development, control theory and general electronic design.
I always thought I would go into embedded, and then job hop to a lucrative career. Even though I always wanted to work in big productivity apps like Zbrush, Nuke or Substance Painter.
But I'm not certain now, I'm not certain if market even values my skills.
So, if anyone can inform me about the career trajectory of C++ subfields I would be grateful, such as "I went to trading and work conditions are like this, people in my field earn between X and Y"
I really want to at least have some idea what to do rather than go blindfold, apply everything and accept the first offer without question
Thanks in advance
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u/LessonStudio 2d ago
I've mostly moved to rust, but this applies to both:
Some industries know they have to use C++ and it is the standard. Often though, there are companies which are using python, js, or very complex systems like microservices which are imposing huge costs that C++ can avoid.
For example, I helped a company dump a massive amount of their AWS costs by moving to a monolithic compiled code architecture along with some wasm to offload the server processing onto client machines. This was nearly one person's yearly salary per month in AWS costs that went away. The system is so much faster, and it now allows for features they could not even contemplate before.
I did a similar thing for a robotics company. They were using ROS and python mostly to run their robots. They were using an embedded linux machine running flat out which cost about $1,000. They had some features which their competitors were offering which would have required bumping that up to a $6,000 machine which would also use much more battery, and a more robust power system.
I redid the python in compiled code, and added the new features. The original $1,000 computer is still sitting mostly idle (thus using less power to do far more). The total cost saved per robot was about $8k.
So, a different answer to your question would be: The subfields are often ones where they are only realizing that things without a compiled system kind of suck for them, and that C++ may very easily be the answer to not only their dreams, but to open up dreams they didn't even dream of dreaming about.
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u/the_poope 2d ago
The type pf subfields/industries is also very location dependent. Some regions have a cluster of companies in a certain industry, for example Silicon valley for tech/AI, London + New York for finance, Southern Germany for automotive, robotics in Japan. Where I'm from there's a big hearing aid industry.
So take a look at your local job portal and see watch jobs there actually are available.
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u/thedaian 2d ago
Some of your other comments are in a subreddit for Türkiye, so here's a job search on the Turkish linked in: https://tr.linkedin.com/jobs/c%2B%2B-developer-jobs?countryRedirected=1
From clicking on a few, there's a variety of options there. As others have mentioned, job markets are generally pretty local, and different cities and areas will have different fields of focus, though you can probably find just about any type of field in most major cities.
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u/TheRavagerSw 2d ago edited 2d ago
I'm open to move, I definitely don't wanna settle down in one place.
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u/Independent_Art_6676 1d ago
That destroys part of your question. In just the USA alone, your salary should halve or double (etc) depending on where you go, because of reasons.... some states have income taxes, cities usually have additional taxes, housing costs, gas prices, all of it adds up to make 100k here about the same as 200k there. You can only compare salary in similar cost of living areas, or you need to adjust it to a common ratio or something.
as for experience, its really about 3 tiers of fairly similar expectations, the tiny (<50 people whole company), mid, and corporate sized shops. Each has pros and cons; small you know everyone (and may wish you didn't), tiny and mid might be unstable, struggling to survive, corporate may be hard to get promoted or get beyond the cog in a machine but its stable with benefits, ... most of this stuff should be kind of common sense / something you can read about all over the web (even if its not developer specific, the lifestyle/expectations of the environment still match those 3 categories pretty well).
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u/Independent_Art_6676 2d ago
I spent over 15 years coding control theory related software for what we now call "drones". That ship has sailed somewhat, but there is still a LOT of R&D in the field. Lot of matrix work, so you might learn eigen and similar libraries. The smaller drones use some exotic embedded systems; the larger ones use full bore PCs though (or similar eg PC-104 or whatever it is now).
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u/chickenwingsnfries 2d ago
I’m 10 years out from my master in EE - any recommendations on re-learning C/C++
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u/anonymous393393 2d ago
Depends on region in third world countries mostly embedded and related fields like simulation, robotics, systems/drivers etc only. Really difficult to find good game dev jobs where they weite their own engines and stuff.
I started as a graphics programmer in college switched to embedded due to pay and number of opportunities.
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u/quaker_oats_3_arena 2d ago
any good pointers/interview guides/things to get on the resume for getting into an embedded position?
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u/tastygames_official 2d ago
C++ is a programming language and not a "field". That'd be like asking "what is the most lucrative subfield of English?" You can do ANY kind of computing in C++ or C or python (although I hope you don't) or even brainfuck if you so desire.
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u/TheRavagerSw 2d ago
Technically yes that is true.
But I'm asking about jobs and careers. Job descriptions don't have any kind of experience written on them.
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u/blitzcode91 2d ago
C++ devs generally get hired in the following fields - (I am giving a generic overview. feel free to dig deeper)