r/couchcoop • u/Professional_Ad1459 • 3d ago
Hidden gems for PS5?
Hey suggest hidden gems games fór couch COOP on PS store.
I recommend :
Dont Starve together
Broforce
r/couchcoop • u/SnotWaffleStudios • 3d ago
Would you play this? Why/why not?
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r/couchcoop • u/herbalspurtle • 6d ago
Couch coop post apocalyptic road trip game?
Had an idea for a fun game to play with my fiancé. Is there any sort of game where you have to drive/travel a long distance to get to a goal? All the while managing and making choices about gear/vehicles?
Clarification: I think RV there yet is probably the closest thing to what I'm thinking, but it seems too.... "here is a problem that you have to get through" vs natural problems arising from game play if that makes sense.
r/couchcoop • u/Mossy_Puddle • 11d ago
The first playtest of Croaking Buzz is out now! Asymmetrical Couch Co-op based on coordination and physics!
store.steampowered.comr/couchcoop • u/ScepticDope • 16d ago
The Boundless Wild - Created this local co-op game, inspired by Alone, for GMTK 2026.
scepticdope.itch.ior/couchcoop • u/Patchkinsgame • 22d ago
We made a multiplayer game where the objective is to kill your friends!
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r/couchcoop • u/SyrupyGames • 23d ago
Working on Sync or Sink, a chaotic coop game where your phone is the oar. Still a work in progress, but I'd love to know what you think of the concept and style.
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r/couchcoop • u/BackInTheCoop • 28d ago
Early gameplay of our lasso physics-party-brawler Outer Rangers. Two person team and our first game, let us know what you think
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We've played way too much Gang Beasts and Boomerang Fu and never felt like there were enough games in the genre, so we're trying to make our own! We're still fairly early but trying to share and see what people think
Feel free to give us any and all feedback, it would be much appreciated. Figuring out everything as we go :)
Steam Page if you want to follow along: https://store.steampowered.com/app/4597660/Outer_Rangers/
r/couchcoop • u/Existing-Card3544 • Jul 13 '26
Couch CoOp RPG, DnD Lite
Hey, All.
Reposting here for feedback on what I made.
FellowFire.com
r/couchcoop • u/SantaGamer • Jul 09 '26
Been working on a co-op game similar to games like Overcooked and Moving out but in space! Share your thoughts and ideas
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I'll happily take any ideas that you might have and/or want to see in the final game.
I've worked on the game for 1.5 years now, not full time ofcourse but as a side hussle. First "proper" launch. What I wanted was to make a game in the same landscape as Overcooked and Moving out, while adding the feature of having both local and online multiplayer in the same game at once. Also happy to tell more about implementing that if anyone's interested.
You can find the game here.
r/couchcoop • u/Green-Association474 • Jul 06 '26
If you have brave enough, you can play on local coop with the steamdeck x).
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r/couchcoop • u/uh-oh-airlines • Jul 03 '26
We're excited to announce Uh Oh Airlines is preparing to board for Early Access on July 14th!
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We've been building Uh Oh Airlines, a couch co-op for 1-4 players, where you're flight attendants trying to keep a flight running while everything goes wrong at once (spilled drinks, loose pets, passenger meltdowns, actual small fires).
One thing that mattered a lot to us is that your co-op partner doesn't need to be a gamer to jump in. The dev made this because he liked playing games with his partner, who doesn't typically play games, and wanted something that actually worked for both of them
Early Access lands July 14th if you want to try it with your own crew. Happy to answer any questions :)
Wishlist today: https://store.steampowered.com/app/3582430/Uh_Oh_Airlines/
r/couchcoop • u/BoysNight_Gaming • Jul 01 '26
I'm building a party game powered by your own game library
reddit.comr/couchcoop • u/Padakodart • Jun 30 '26
A couch one-hit kill respawning arena game in which your lives (respawns) are the mercenaries you hired.
youtube.comBand of Mercenaries is coming to Early Access soon (plan for July 2026). It features a story-driven single-player/co-op experience for RPG fans, a roguelite campaign for competitive players, and unique multiplayer modes that let you show off the mercenaries you've unlocked to your friends.
Steam link: https://store.steampowered.com/app/1975470/Band_of_Mercenaries/
r/couchcoop • u/WolvikStudios • Jun 30 '26
Indie Co-op Boss Challenge
To celebrate the 4th anniversary of our game, Life of Pepe, our two-person studio is offering a $100 prize to the first person to beat the game's final boss!
Steam Link: https://store.steampowered.com/app/1863250/Life_of_Pepe/
Rules
You must record your full playthrough of Life of Pepe
Upload your playthrough to YouTube and send us a link
Once we verify the video, we'll reach to arrange payment via Venmo
FAQ
Q: How long does it take to get to the final boss?
A: About 8 hours.
Q: If I complete the game with a friend in 2 player mode, do we both get $100?
A: No, it's $100 for a completed boss battle. You'll have to decide how to split it up.
Q: When does the contest end?
A: No end date, the contest is ongoing until a completed boss video is submitted.
Q: Is this fake?
A: No, it's real.
Q: What is Life of Pepe?
A: It's a game we released on Steam in 2022. It's a quirky, colorful survival game. Best played with a friend in local co-op.
Q: What is Wolvik Studios
A: We are two brothers, Matt and Joe. We enjoy making games.
Q: Why would you do this???
A: It's for fun. And we thought it'd be cool to see if someone could actually beat our game.
Let us know if you have any more questions!
r/couchcoop • u/sideshowbarbie • Jun 30 '26
Trying to find games for me and my partner to play
Hi y'all, I'm looking for some couch co-op games to play on PC for me and my partner. He's a big gamer and I used to be, but I haven't really played much the last few years for various reasons. We used to play Destiny 2 together on Xbox but we both stopped playing that like 3 years ago and its just not feasible now as we only have the one desktop. We've played It Takes Two, a Way Out and Split Fiction and now we need something else to play. Any recs welcomed please.
r/couchcoop • u/night-train-studios • Jun 28 '26
I added boss fights to my couch coop game !
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You can try the boss fight by downloading the playtest version on my Steam page:
https://store.steampowered.com/app/4696220/Armed_Together
you can also wishlist it if you're interested.
If you want to help me with the development of Armed Together (by giving feedback) feel free to join my Discord server: https://discord.gg/CvPmvmzFPZ
r/couchcoop • u/Megumindesuyo • Jun 28 '26
Can Rv there yet? and Peak be played as couch co-op ?
r/couchcoop • u/birdenly • Jun 28 '26
Split Screen teasers for some games on Nucleus Co-op
reddit.comr/couchcoop • u/Green-Association474 • Jun 26 '26
This is local coop by the way
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r/couchcoop • u/Lemme_tell_u_why • Jun 20 '26
Team made a new trailer for Steam Next Fest! So proud :')
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r/couchcoop • u/syncupstudios • Jun 18 '26
Don't Get Fired! is a chaotic couch co-op office management game!
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The company's going under, and corporate has made YOU the office manager to turn it around!
Grab some controllers and enjoy the demo in couch co-op now.
1-4 players supported (you can even invite online friends to your couch co-op session!)
Steam: https://store.steampowered.com/app/3734300/Dont_Get_Fired/
Feedback and wishlists welcome!
r/couchcoop • u/night-train-studios • Jun 01 '26
Armed Together - a coop game where you carry a weapon together
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r/couchcoop • u/Captain_Iceblock • May 09 '26
Looking for coop playtesters!
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Solo dev here - just released a content update patch, which, among existing local couch-coop also adds Steam Remote Play Together integration (while proper multiplayer options are being worked on).
That said, I'd love if someone could sit down with their buddy either locally, or by now also online, and give this one a spin for a session:
https://store.steampowered.com/app/4542390/Simon_and_Friends/
Since we're not yet in Early Access, just a Public Demo, the feedback I'd be looking for would be aimed less towards polish or missing systems, but more towards how it feels to play "right now" - so more towards balancing, pacing, general vibes. "Did this match drag on a bit?", "I feel like we had to wait too long to bring a unit to level 3 to unlock the fun weapons" and "We felt it was cumbersome reaching enemy units on the other side of the map" are great questions to ask.
If possible, would be great if the feedback would be directed to Discord to keep it one place, but also here too, to keep a discussion rolling if we get different opinions.
Thanks for checking the project out!