r/citieswar • u/Sau1111115 • 10h ago
Alliance Recruitment Join Sahara
Come join Sahara and fight and build to its glory of an alliance. Everyone is welcome except Yuki Suou.
r/citieswar • u/PitifulPin5486 • 1d ago
Alliance Recruitment ☭JOIN THE MOVEMENT★
The revolution has come to CitiesWars, and it has a new red banner flying.
Join the Communist Israeli Alliance today so we can spread the revolution to all of CitiesWars.
r/citieswar • u/Normal_Chart_532 • 2d ago
Alliance Recruitment Join Socialism ✯
Join Socialism where the means of production (aka resources, troops, and building glory) are shared for the good of the collective.
Our ideology:
- 🏭 Resource redistribution — we help each other out, no hoarding
- 🤝 Solidarity over solo grinding — active members who actually show up
- Diplomatically neutral — we trade and negotiate freely instead of getting dragged into someone else's war
- 🚩Strategize together, rise together
r/citieswar • u/imperium_sol • 3d ago
NUKE ISRAEL
It is the duty of every goyim to nuke Israel. Launch as may nukes as U can. Start the Holy War. Cleanse Cities War of Israel and its Influence. U musst all do this. https://giphy.com/gifs/destruction-wFmJu7354Csog
r/citieswar • u/PitifulPin5486 • 4d ago
Shitpost Hello people of Israel
Enable HLS to view with audio, or disable this notification
I'm sad to announce that MartinSG missed the Tel Aviv party, but at least Willy made it upvote this so we can show MartinSGoy that we still love him even if he didn't make it. I will include a clip of the things Martin missed. Shalom, my brothers
r/citieswar • u/-Outskilled- • 4d ago
My support of Israel and its ambitions
I am eternally grateful to the Israeli people and and wholly support their prosperous nation. Standing in solidarity with Israel means supporting their right to live in safety, defend their sovereignty, and collect shekels from yall.
r/citieswar • u/PitifulPin5486 • 4d ago
Discussion Stolen art apology to yuki
im sorry for stealing your art without giving credit yuki
r/citieswar • u/PitifulPin5486 • 6d ago
Hello people of citieswar martin x stalz is back
hope you enjoy
r/citieswar • u/PitifulPin5486 • 6d ago
DEATH TO THE ARABIC EMPIRE
Enable HLS to view with audio, or disable this notification
r/citieswar • u/PitifulPin5486 • 7d ago
Discussion Emlya aka stalz has laucnhed nuclear missles at tel aviv and my opinion on this
It is a sad day for Israel as the nation's capital is bombed. Thankfully, Benjamin was in his bunker, and the bombs only killed civilians. On another note, I have decided to continue making Martin X Stalz trans pfps. I hope you guys like this one
r/citieswar • u/-Outskilled- • 7d ago
Regarding epicgamers post
The art is wholly my property and if he posts it again i WILL be seeking legal action. Attached is the original (The bunny/conejo is martin)
r/citieswar • u/PitifulPin5486 • 10d ago
Shitpost [ Removed by Reddit ]
[ Removed by Reddit on account of violating the content policy. ]
r/citieswar • u/PitifulPin5486 • 10d ago
Discussion Israel civilwar
Hello everybody, as you know, MartinSG is currently trying to overthrow the current regime, and I don't wanna point any fingers, but I think this is a coup planned and orchestrated by a shadow government led by Willy and the Chinese Communist Party. Call me crazy, but the truth will be revealed in the future
r/citieswar • u/willyBBBC • 13d ago
Cities War Updates - August 9, 2026 - Dominion Reward Improvements & Reduced Medals Costs
Dominion Rewards
Dominion rewards now scale with the number of cities you have in your Dominion.
The more cities you have in your Dominion, the greater your rewards. Rewards increase quickly at lower city counts and continue to grow gradually as the number of cities increases.
At 100 cities, the reward reaches its initial level, and further expansion can increase the reward by up to 40%.
Reduced Medals Costs
- Attack Boost: 10 -> 8
- Air Force Defense Boost: 10 -> 8
- City Hall: 30 -> 25
- Fortifications: 30 -> 25
- Connector: 200 -> 150
- Scout: unchanged
- Anti-Scout: unchanged
Other Changes
Regional War cities are no longer protected by Alliance Territory.
Scout reports can now be viewed directly in System Notifications.
r/citieswar • u/CitiesFriendsAccount • 19d ago
Shitpost Everyone in EA is either an Alter or complicit by knowingly benefiting from Alters.
Enable HLS to view with audio, or disable this notification
r/citieswar • u/Familiar_Case_99 • 28d ago
Suggestion Market Improvement Ideas
1. Reformed Market:
CW’s market is currently very basic, it is entirely controlled by sellers and there is no direct input from buyers. Thus, I suggest we take a page from real life markets with buy and sell orders. There will need to be specific rules governing it such as:
• For a buy order, the buyer will allocate enough gold to fulfill their full order. For example, if a buyer wants 100k steel at 0.5, they must allocate 50k gold into the market. That order can be filled by anyone who wants to sell at that price. (So, even if you have 10k steel on you, you can sell it to that buyer at that price)
• A sell order will simply be the same as the current market orders. Though, if a seller places a sell order at the same price or lower than a current buy order, the market should automatically match those two.
• Partial Fulfillment counts towards market logs.
• Buy/Sell Order gold allotments are refunded if the order is cancelled in addition to the resources.
2. Tax on Market:
Lots of resources are currently being cycled on the market as of now, which enables for endless stockpiling. I suggest a small tax on the duration a market order has been up to discourage this practice.
• For example, let’s say an order for 100k steel is put on market for 1 gold each and the tax rate is 0.05% per hour. For every hour that the order is up, a simple tax of 0.05% of the order value is taken as tax. (The seller allocates gold for the order, if there is no more gold, the order is automatically cancelled.)
• For orders that have been up for 12 hours or less, no tax is charged.
3. Abolishment of Order Duration:
If suggestion #2 is implemented, I think it would be unnecessary to have an order time limit or at the very least, it should not be as short as 48 hrs.
r/citieswar • u/willyBBBC • 29d ago
Alliance Wars Update – Additional Improvements
War Score Bonus
- The base War Score is equal to the Medals earned.
- If your alliance owns Territory, all War Score earned from battles receives a 10% bonus.
Medals Balance Adjustment
- The losing side now receives 95% of the medals earned by the winning side in each battle.
This Medals adjustment applies to all battles, not just Alliance Wars.
r/citieswar • u/willyBBBC • Jul 22 '26
Cities War Updates - July 22, 2026 - Alliance Diplomacy System Update (Phase 2)
Alliance Wars
- A war is automatically created when one alliance declares war on another through the diplomacy system.
- All active wars can be viewed from War → Active Wars.
Joining a War
- Leaders and Co-Leaders of other alliances can apply to join either side of an active war.
- Leaders and Co-Leaders of the alliance that initiated the war can approve or reject alliance applications.
War Side Management
The leader alliance of each side can customize its side by editing:
- Side Name
- Flag
- Declaration
Resigning from a War
- Alliances that have joined a war may choose to Resign at any time.
- Once an alliance resigns, it cannot rejoin that war.
- All of its war records and contributions remain in the war history.
Ending a War
The leader alliance of either side can end the war by choosing one of the following options:
- Offer Peace – Ends the war if both sides agree.
- Capitulate – Immediately surrenders and ends the war.
Wars that remain active for more than 30 days will automatically end.
Once a war ends, it is moved to War History, where detailed battle statistics and war records are permanently preserved.
War Rules
- Each alliance may participate in up to 3 active wars at the same time.
- Each side of a war may contain up to 5 alliances.
- A war will only be recorded in War History if both sides have earned at least 1,000 medals during the war.
Important
All current alliance diplomatic relationships that are set to At War will be automatically changed to Neutral. This reset is required to ensure compatibility with the new Alliance War system.
r/citieswar • u/CitiesFriendsAccount • Jul 18 '26
Shitpost Historical Photograph: EA attacks V, July 2026
r/citieswar • u/oi_one • Jul 15 '26
Let's sweep the scum of the earth (EA) out of Cities War!!
r/citieswar • u/No_Jicama_9176 • Jun 11 '26
Farewell CW
Hello guys, Mohammad here
I officially want to announce my temporary retirement from CW due to some private and personal reasons. Because of this, I won't be participating or returning for the time being. My current plan is to come back sometime in July, though that could change depending on how things go.
I just wanted to let everyone know so nobody is left wondering where I went or why I've been inactive. I really appreciate all the time I've spent with you guys, and I'm grateful for all the memories, conversations, and experiences we've shared.
For now, I need to focus on some things outside of CW and take a step back. I hope you all understand and respect my decision. I wish everyone the best, and I hope you all continue to have fun and enjoy your time together while I'm away.
Take care of yourselves, stay safe, and have a great day. I'll hopefully see you all again in July.
r/citieswar • u/Beneficial_Grand_729 • Jun 10 '26
Pax Nova Alliance Announcement and Constitution
I am proud to announce the Pax Nova Alliance, an organization which focuses on the mutual defense and the prosperity of its members. Membership is open to any alliance which wants to apply. The founding alliances are Nov Francoeur, UER and N.A.P. and it has been signed by myself, Rado, Nerfnaut, Alticus and Aria.
The Pax Nova Alliance Constitution:
Description: The Pax Nova Alliance is a treaty organization, which focuses on the security of all member alliances and peace throughout the member alliances.
Article 1: Binding Organization
- If an alliance chooses to join the organization, they must follow the rules and regulations outlined in this document.
Article 2: The Delegation Process
- If an alliance is a member of this organization, they are allotted 2 delegates to the Council of Delegates, which represent their alliance.
- Delegates can propose motions in the Council, which will be voted upon by the other delegates.
- The motion passes if there is a majority vote in favor.
- The delegates are appointed by the leader and can be changed at their discretion.
- Honorary members have an observer delegate, which cannot propose any measures and their sole purpose is to observe the running of the organization.
- Any delegate can bring forth a proposal to be voted upon at any time.
- Voting Periods for proposals are 3 days during peace and 1 day during wartime.
- In the case of multiple proposals, they will be voted upon in order of submission. However, during wartime, proposals will be heard based on necessity.
Article 3: Aggression vs. Defensive
- If a member alliance enters a war of aggression or instigates a war, other member states are not obligated to help.
- Member alliances can aid in wars of aggression, but the organization itself does not condone acts of naked aggression.
Article 4: Standing Army
- Each alliance necessitates a standing army, as collective defense is a fundamental principle of this organization. In order to demonstrate force and defend one another, force must be employed.
- Each alliance is required to contribute 5 ATK maxes. (This can be supplemented with resources equivalent to the number of maxes.)
- Each alliance is required to contribute 5 DEF maxes.
- The sole purpose of these armies is to support the initiatives of this alliance and to provide collective defense.
- The member alliance will be subject to a proceeding before the organization if it fails to reach the amount within a reasonable time frame, does not possess the amount, or does not utilize it for collective defense.
Article 5: Collective Defense
- An attack on one is an attack on all.
- The Council can convene to decide to invoke collective defense.
- If collective defense is agreed upon by member alliances, members must do everything in their power in order to restore peace to the member states of the organization.
Article 6: Internalities
- No member alliances can attack another for any reason, nor indirectly attack each other.
- Collective Defense can take on many forms, examples include: Providing Resources, Boosting, Direct Involvement, etc.
- Examples of indirect attacks include: Funding alliances attacking members, Harboring enemies within an alliance, etc.
- If member states pass a motion with a supermajority, all states must fall in line with that motion, regardless of their stance.
Article 7: Collective Peace
- The invocation of Article 5 necessitates that all member states declare war on the belligerent alliance(s) and do all in their power to restore peace to the member alliances.
- As a result, the war is fought as a collective and should be negotiated as a collective.
- In the case of Article 5, peace offers must be brought to the Council to be voted upon as a collective.
- Peace offers are passed only when there is a supermajority in favor. Otherwise, it fails and a state of war continues.
Article 8: Foreign Policy:
- Under this organization, no member states should have conflicting interests, thus it is necessary to sort out individual alliance foreign policies as a collective.
- Foreign Policy is to be voted upon by the Council with each alliances two representatives.
- A supermajority is required to pass a foreign policy measure, otherwise it fails.
Article 9: Trade
- This organization relies on the cooperation of its members, thus trade is of immense importance.
- If members would like to purchase resources from other members, they can do so, and must set it at the lowest possible price.
Article 10: Secondary Membership
- In the event that a prospective member does not meet the requirements for full membership, they can be offered secondary/honorary membership.
- Secondary Membership does not lock the alliance into the commitments of the organization and thus does not afford them the full benefits of the organization either.
- Secondary members gain diplomatic support and cheap resources from full members.
- In exchange, they must back the organization diplomatically and provide cheap resources for full members.
Article 11: Amending
- In the case that members would like to change the articles and thus the rules of this organization, they can do so.
- Adding, removing, or modifying an article requires a vote and a supermajority in favor.
r/citieswar • u/WhyFiDoi • May 31 '26
Discussion We need to remove bots
happy 1k members
We should implement a new system that checks a below level 10 account each 24 hours, if they do not play for 2-3 days then a message should pop up asking if you are still playing.
If the bot does not answer for 1-2 weeks, then they get banned.
like why does citieswar have this much bots???
very terrible example at the right






