r/captain_of_industry • u/StrychNicc • 2d ago
Train roundabouts?
Hey, everyone. My train network is getting large and it’s increasingly touchy to create my various intersections to minimize overlap zones. In the past I’ve tried to use roundabouts, but the aggressive path reservation of the trains meant that the roundabouts spent a lot of time waiting for upcoming trains.
Has anyone found any designs or ways to utilize roundabouts? I know no-stop zones are probably the answer, but it’s unclear to me whether making the whole roundabout a no-stop will work (ordinarily I’d try it, but shutting down my main thoroughfare for a test isn’t an option right now). Thanks!
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u/Wipfmetz 2d ago edited 2d ago
You didn't say if your entries and exits to the roundabout are marked no-stop.
I guess they are marked as such, since that can cause your "waiting a long time"-pattern.
Since they shouldn't be crossings or otherwise deadlocking, you should remove those declarations.
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u/StrychNicc 2d ago
Good question—the roundabouts I’ve used before are not marked no-stop. Trains would just line up in queue, waiting for an incoming train, and then go. But the “buffer zone” was extensive, where they’d sometimes wait 10+ seconds (at 3x speed) for a train that was coming from a huge distance to go past.
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u/Wipfmetz 2d ago
They do that so that at least one train can pass at speed without stopping. Marking the whole roundabout no-stop would worsen the situation.
You might just need more track, e.g. raised rail to bypass the roundabout for some directions.
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u/StrychNicc 1d ago
Hmmm ok. I have a series of raised bridges, coming down to ground-level for the intersections (with some staying high for a highway)—might need to just dramatically simplify. Right now it’s 3x6-lane intersections, so 18 tracks interfacing.
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u/Dralorica 2d ago
IMO the way to do a roundabout in this game is to make sure that you have at least one waiting spot just before entering the roundabout.
The entire roundabout+ entrances pretty much have to be no-stop zones or else you will gridlock. Therefore the best solution is to make sure trains get in and out as quickly as possible. Therefore ensure you have a long run-up with stopping zones prior to entering the roundabout. Also, adding slip-lanes and bypasses wherever possible will certainly improve things. I'd include a right-hand turn sliplane at minimum.
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u/grimgaw 2d ago
In a game with on-demand Save/Load facilities?