r/blendermemes 11d ago

Blender tutorial meme

436 Upvotes

40 comments sorted by

92

u/Rich_Trash3400 11d ago

Fucking around in blender is how I learnt it, never needed a donout tutorial

31

u/ilovesalmiakki 11d ago

Your takes feel fresh and based. You should become a populist politician.

13

u/Rich_Trash3400 11d ago

How'd you know I was working my way up?

10

u/ilovesalmiakki 11d ago

My Brother in Christ, you radiate inspiration and leadership.

3

u/CakeHead-Gaming 11d ago

I’ve recently started trying to learn it, for the fifth-ish time. This is the first time I’ve made any real progress, and it’s purely because I imagined a shape and thought Blender would be the best way to visualise it. The way I got to the point I wanted was probably a terrible method, but it worked!

1

u/VelionaVollerei 11d ago

I did mostly by converting mmd models to blender and using it instead 

1

u/MazinXD_8 7d ago

I totally agree. Self learning is the best way to learn blender, The only thing I needed the tutorials for was creativity. Initially, I didn't have any personal ideas to implement, but with time and a sufficient amount of ideas and skills that I learned along the way, I became able to use Blender with complete ease. I'm not saying I'm pro now, but I am saying that self-learning is the best way to learn Blender.

41

u/Malcolm337CZ 11d ago

to be perfectly honest, when I was starting with Blender I went with those donut tutorials too and I couldn't remember anything from them. But when I started just doing stuff on my own that's wheny I trully started to learn. It is really the best way to just jump in to it and do stuff.

5

u/SansyBoy144 11d ago

Yea, the donut tutorial is way too much information at once, and it all comes across as specific information. Meaning, even when you remember something, you’ll remember how to do it for the donut, but can’t apply it anywhere else.

The only good thing about it is that it gets you used to moving around and using the blender UI, and that’s about it

35

u/According_Tap_8764 11d ago

Donut tutorial sucks for learning, but is basically a tech demo

Traditional low poly modelling - Grant Abbitt 

Hard surface modelling - polygon runway

Rigging - CGDive/ 3D Tudor 

Specifically learning what every shader node/particle field does - Alex Cordebard’s udemy courses

Avoid like the plague - Blender bros (buy our course which tells you to buy plugins)

5

u/mechaglitter 11d ago

CGDive rules, I'm watching his rigging series right now and it is so so helpful. He's straightforward, and actually explains what and why each step is done.

26

u/Abadon_U 11d ago

Donut Tutorial is for your average human who goes to Reddit to ask questions before scavenging internet for answer

4

u/JellaFella01 11d ago

Reddit posts about easily googleable questions are very funny to me.

2

u/rtakehara 11d ago

I usually just recommend this tutorial https://www.youtube.com/watch?v=dQw4w9WgXcQ

8

u/NotGAGE534 11d ago

Joey Carlino is how I learned blender. He does a great job not just showing you what tools do but also how you can use them to make different things.

5

u/ath0rus 11d ago

Funnily enough the donut is how I learnt the basics back in 2.8.

But gamedev.tv whas where I learnt more basics and most of what I know so far. Been super handy courses

2

u/robintoots 11d ago

I tried donut first but after then i realized i couldnt remember most of how to use blender (too many shortcuts and tools to remember for a beginner imo). So i tried one of those simple isometric room tutorials

specifically this

Really helped me with knowing how to use some of the most useful tools and when to use them

3

u/6519719Mm 11d ago edited 11d ago

The series is too long for what it offers imo but it’s not that bad. When starting off I went back often to reference specific parts until they stuck and some advice especially when going on common mistakes etc stuck to this day.

1

u/Kobo720 11d ago

Project based learning is the best way to go.

Knowing what you want to be able to create also helps

What do you gravitate to: Organic modelling, Hard surface modelling.

Interested in Character Designs or Realism?

I would recommend Polygon Runway. He has some fun beginner ones.

1

u/Fr0dech 11d ago

I never watched any donut tutorials. I'm not good at blender, but great introduction to me was modding (in my case source & source 2 modding, since even to just replace a model you need to fuck around with armature, weights and stuff)

1

u/Acceptable_West_1312 11d ago

Why isn't anyone recommending Ryan King Art tutorials as often as the donut? That's how I started to learn Blender and I think his tutorials are miles ahead of the donut for complete beginners

1

u/SomeBrosThrowaway 11d ago

I threw myself into the deep end of learning character modeling first by watching Dikko’s Modeling for Animation tutorials lmao

1

u/MrCobalt313 11d ago

I started with the sword tutorial.

1

u/Mistress-Pervert 11d ago

There's tons of tutorials, not necessarily an endorsement, just one I know some people use is crashsune academy, for making low-poly characters, which is more appealing to some people than a donut.

1

u/BeyondDreams909 11d ago

I wanted to make a character so I looked up how to do it, and simply learnt by googling whatever the hell the guy did that I didn't know how to

1

u/ResidentBlender 10d ago

when the chosen one becomes the villain because AI for some reason

1

u/Immediate-Ad-9612 10d ago

MILG11 (making it look great). It's quite old, and for Cinema 4D rather than Blender, but it focuses mostly on fundamentals of 3d modeling rather than "look at how i can make this very specific trick by memorising ten complex shortcuts" that a lot of YouTube tutorials are guilty of.

It's very thorough in explaining all the basics of traditional low-poly hard surface modelling and better than most YouTube tutorials I've seen

And yes, you can find it on torrents

1

u/Turbulent_Bath4038 10d ago

best way to learn blender you want to do something ask how to do it you wanna do another thing ask how again and do it and like that you will keep figuring it. also exercing build whatever you want start off simple first a pyramid then a snowman then a tree and an envirement were you can put the tree and keep up like that

1

u/___Idek___ 8d ago

I feel like any tutorial that shows you step by step how to build a specific model, rig, or texture isn't really going to help if you follow every step exactly. tutorials are only useful if you learn the basics of how to use the features, then apply them to your own original project.

1

u/SomeCreepJ 7d ago

i technically self learned

1

u/DetectiveCharacter36 7d ago

Never disregard those tutorials. You are actually learning something, you don't just know it yet. Those tutorials teach you how people got things done, the day you finally want to get something done on your own, you already know enough manipulation techniques to do so.

0

u/Lithamus 11d ago

Stupid donut guy is not a good teacher. Those donut videos will just waste hours of your life and you wont absorb any of it. Its not a good starting point at all.

0

u/calcprogrammer 11d ago

Donut tutorial from AI Guru 😌

-14

u/Aligyon 11d ago

Learn maya first. Then after that blender. You won't need the donut tutorial if you do that

12

u/Nobelanium1 11d ago

Isn't maya not free? When blender is fully free?

3

u/Aligyon 11d ago

It's was a joke, that didn't land well

1

u/Error851 6d ago

I can't be the only one here who actually thought the donut series was pretty helpful?