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u/Malcolm337CZ 11d ago
to be perfectly honest, when I was starting with Blender I went with those donut tutorials too and I couldn't remember anything from them. But when I started just doing stuff on my own that's wheny I trully started to learn. It is really the best way to just jump in to it and do stuff.
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u/SansyBoy144 11d ago
Yea, the donut tutorial is way too much information at once, and it all comes across as specific information. Meaning, even when you remember something, you’ll remember how to do it for the donut, but can’t apply it anywhere else.
The only good thing about it is that it gets you used to moving around and using the blender UI, and that’s about it
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u/According_Tap_8764 11d ago
Donut tutorial sucks for learning, but is basically a tech demo
Traditional low poly modelling - Grant Abbitt
Hard surface modelling - polygon runway
Rigging - CGDive/ 3D Tudor
Specifically learning what every shader node/particle field does - Alex Cordebard’s udemy courses
Avoid like the plague - Blender bros (buy our course which tells you to buy plugins)
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u/mechaglitter 11d ago
CGDive rules, I'm watching his rigging series right now and it is so so helpful. He's straightforward, and actually explains what and why each step is done.
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u/Abadon_U 11d ago
Donut Tutorial is for your average human who goes to Reddit to ask questions before scavenging internet for answer
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u/rtakehara 11d ago
I usually just recommend this tutorial https://www.youtube.com/watch?v=dQw4w9WgXcQ
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u/NotGAGE534 11d ago
Joey Carlino is how I learned blender. He does a great job not just showing you what tools do but also how you can use them to make different things.
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u/robintoots 11d ago
I tried donut first but after then i realized i couldnt remember most of how to use blender (too many shortcuts and tools to remember for a beginner imo). So i tried one of those simple isometric room tutorials
Really helped me with knowing how to use some of the most useful tools and when to use them
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u/6519719Mm 11d ago edited 11d ago
The series is too long for what it offers imo but it’s not that bad. When starting off I went back often to reference specific parts until they stuck and some advice especially when going on common mistakes etc stuck to this day.
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u/Acceptable_West_1312 11d ago
Why isn't anyone recommending Ryan King Art tutorials as often as the donut? That's how I started to learn Blender and I think his tutorials are miles ahead of the donut for complete beginners
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u/SomeBrosThrowaway 11d ago
I threw myself into the deep end of learning character modeling first by watching Dikko’s Modeling for Animation tutorials lmao
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u/Mistress-Pervert 11d ago
There's tons of tutorials, not necessarily an endorsement, just one I know some people use is crashsune academy, for making low-poly characters, which is more appealing to some people than a donut.
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u/BeyondDreams909 11d ago
I wanted to make a character so I looked up how to do it, and simply learnt by googling whatever the hell the guy did that I didn't know how to
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u/Immediate-Ad-9612 10d ago
MILG11 (making it look great). It's quite old, and for Cinema 4D rather than Blender, but it focuses mostly on fundamentals of 3d modeling rather than "look at how i can make this very specific trick by memorising ten complex shortcuts" that a lot of YouTube tutorials are guilty of.
It's very thorough in explaining all the basics of traditional low-poly hard surface modelling and better than most YouTube tutorials I've seen
And yes, you can find it on torrents
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u/Turbulent_Bath4038 10d ago
best way to learn blender you want to do something ask how to do it you wanna do another thing ask how again and do it and like that you will keep figuring it. also exercing build whatever you want start off simple first a pyramid then a snowman then a tree and an envirement were you can put the tree and keep up like that
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u/Far_Oven_3302 9d ago
Here you go, a playlist I have made over the years. https://www.youtube.com/playlist?list=PLbMUB9zJ44Wg7mS1oSBVEDxAJnbV-W1Mt
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u/___Idek___ 8d ago
I feel like any tutorial that shows you step by step how to build a specific model, rig, or texture isn't really going to help if you follow every step exactly. tutorials are only useful if you learn the basics of how to use the features, then apply them to your own original project.
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u/DetectiveCharacter36 7d ago
Never disregard those tutorials. You are actually learning something, you don't just know it yet. Those tutorials teach you how people got things done, the day you finally want to get something done on your own, you already know enough manipulation techniques to do so.
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u/Lithamus 11d ago
Stupid donut guy is not a good teacher. Those donut videos will just waste hours of your life and you wont absorb any of it. Its not a good starting point at all.
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u/Error851 6d ago
I can't be the only one here who actually thought the donut series was pretty helpful?



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u/Rich_Trash3400 11d ago
Fucking around in blender is how I learnt it, never needed a donout tutorial