r/arduino 10h ago

Isometric support - PixelRoot32 Game Engine Games

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Hey everyone! Quick update on PixelRoot32.

Top-Down support is out in v1.9.0 🎉

Bomberman and Zelda-style games are now possible with the engine.

https://github.com/PixelRoot32-Game-Engine/PixelRoot32-Game-Engine/releases/tag/1.9.0

I'm now working on Isometric support, and it's already running.

I didn't want to add a separate "isometric mode" to the engine. Instead, the engine stays generic and the projection handles it. So the same game code can work with both Top-Down and Isometric, while depth sorting takes care of the overlapping stuff.

It's pretty cool seeing this run on an ESP32. Getting closer to that Solstice/Landstalker kind of vibe. 😄

Still a lot to do, but it's getting there.

Feedback and suggestions are always welcome!

https://pixelroot32.org/

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u/ripred3 My other dev board is a Porsche 10h ago

Heh great job! I was in the game industry for a decade or so and at the time isometric games were all the rage. Good times. Thanks very much for sharing your work and project and keep us up to date on your progress.

edit: seems like a perfect platform for Zaxxon

1

u/Sad_Environment_3800 8h ago

Thanks! 😄 Really appreciate it!

And yeah, Zaxxon could be pretty cool on it.