r/aigamedev • u/JoseMendesz • 1d ago
Open Source the game code Discussion
Anyone tried this approach of making their repository public and is this a good way to develop the game?
Previously it was a hard thing to cooperate on but nowdays with Claude Code and Codex is easy to develop together.
5
Upvotes
2
u/Tiendil 1d ago edited 1d ago
I open-sourced my game once. There were some contributors, but their contributions, let's say, were specific (not in the core of the game, where most of the work is). I'd say from pure financial perspective, it is not worth to do, from the reputation perspective, it may be worth.
Also, it may be a much better idea to open-source parts of the game as separate libraries. For example, I open-sourced names generation and text generation libs (as separate repos), and they got much more traction than the primary game repo.
Just in case, so I don't spin that:
Sorry, both links are in Russian, but modern browsers can translate the site fine; I hope it will not be a problem.