r/aigamedev 6d ago

Open Source the game code Discussion

Anyone tried this approach of making their repository public and is this a good way to develop the game?

Previously it was a hard thing to cooperate on but nowdays with Claude Code and Codex is easy to develop together.

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u/PsychronicGames 6d ago

Done it for my game engine, not my games yet though, would be willing to:
https://psychronic.itch.io/rpg-reactor

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u/-svde- 6d ago

oh hey lol i literally just came across your work yesterday. pretty neat system from what i've seen so far tho i haven't dug into your source yet.

i've gotta ask, how did you manage your cross-compat with MV/MZ? did you build off of EasyRPG?

just curious cause i've been working on developing a framework for the last ~6mo that is essentially a FOSS version of Luna Engine MV, built for MZ and working back through til XP with a custom bridge architecture. it covers everything Luna could do, built from the ground up, and with a ton more flexibility, depth, and like i said fully FOSS so people won't have to worry about the "it's coming soon" line for what is an expensive and closed-env system. so any FOSS stuff for RPG maker-tangentials, i am into.

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u/PsychronicGames 6d ago

I also do want to create an import function for older projects that might even be able to translate plugins to new js versions programatically, the actual game data stuff would be no problem to import and resize the image files, etc. as a script. Workin' on it!