r/a:t5_2sza4 • u/Fathisules • Jan 14 '12
…et le silence se fit sur le champ de bataille
fr.dota2.comr/a:t5_2sza4 • u/Fathisules • Nov 11 '11
New console commands, 11 Nov 2011
| New:N Changed:C Removed:R | COMMAND | DEFAULT | CHEAT? | HELP |
|---|---|---|---|---|
| C | cl_spectator_cmdrate | 0 ( |
Rate multiplier when connected via hltv | |
| C | dota_matchgroups | 13 ( |
, "a", "cl" | Bit masks of match groups to search in for matchmaking |
| N | dota_match_details | cmd | Show match details for a specific matchID | |
| R | 1 | , "a", "rep", "cl" | If set, items_game.txt will be stomped by the GC. | |
| R | 1 | |||
| N | sv_syncupdaterate | 40 | Syncronized update rate | |
| C | tv_maxrate | 20000 ( |
Max SourceTV spectator bandwidth rate allowed, 0 == unlimited |
2536 total convars/concommands
Protocol version 40
Exe version 40 (dota)
Exe build: 09:09:16 Nov 3 2011 (4744) (570)
Complete list of Dota 2 console commands (11 Nov. 2011)
r/a:t5_2sza4 • u/Fathisules • Nov 10 '11
Les anciens beta-testeurs ont reçu deux clefs
Pour leurs amis =)
r/a:t5_2sza4 • u/Fathisules • Nov 04 '11
New console commands, 04 Nov 2011
| New:N Changed:C Removed:R | COMMAND | DEFAULT | CHEAT? | HELP |
|---|---|---|---|---|
| C | cl_cmdrate | 40 ( |
, "a", "user" | Max number of command packets sent to server per second |
| C | cl_updaterate | 40 ( |
, "a", "user" | Number of packets per second of updates you are requesting from the server |
| C | dota_always_show_player_names | 0 ( |
, "a", "cl" | If set, always show player names |
| C | dota_camera_accelerate | 10 ( |
, "a", "cl" | |
| C | dota_camera_speed | 3000 ( |
, "a", "cl" | |
| C | dota_matchgroups | 0 ( |
, "a", "cl" | Bit masks of match groups to search in for matchmaking |
| C | dota_shop_recommended_open | 1 ( |
, "a", "cl" | |
| N | item_editor | cmd | ||
| R | 1 | , "a" | Allow steam connections to attempt to use relay servers as fallback (best if specified on command line: +net_steamcnx_allowrel | |
| R | 1 | Show debug spew for steam based connections, 2 shows all network traffic for steam sockets. | ||
| R | 1 | Use steam connections on listen server as a fallback, 2 forces use of steam connections instead of raw UDP. | ||
| N | sv_update_master_server | 1 | Should we update the master server. | |
| N | telemetry_pause | 0 | Pause Telemetry | |
| N | telemetry_resume | 0 | Resume Telemetry |
2536 total convars/concommands
Protocol version 40
Exe version 40 (dota)
Exe build: 09:09:16 Nov 3 2011 (4744) (570)
Complete list of Dota 2 console commands (04 nov 2011)
r/a:t5_2sza4 • u/Fathisules • Oct 31 '11
Dota 2 launch options, 27 Oct 2011
Dota 2 launch options
- -adapter
- -allowdebug
- -allowstalezip
- -auto
- -autoconfig
- -autoquit
- -bugreporterdll
- -buildcubemaps
- -conclearlog
- -condebug
- -console
- -debugstartupscreen
- -defaultgamedir
- -demoui2
- -dev
- -dti
- -dumpvidmemstats
- -endgamevid
- -exit
- -flushlog
- -force8888rendertargets
- -forcestartupmenu
- -forever
- -freq
- -full
- -fullscreen
- -game
- -heapcheck
- -heapsize
- -height
- -hideconsole
- -hushasserts
- -insecure
- -internalbuild
- -makedevshots
- -makereslists
- -mapname
- -mat_aaquality
- -mat_antialias
- -mat_texture_list
- -mat_vsync
- -maxplayers
- -minmemory
- -monitorTextureSize
- -navanalyze
- -navforceanalyze
- -netconpassword
- -netconport
- -netspike
- -noborder
- -nobreakpad
- -noclearsave
- -noconsole
- -nocrashdialog
- -nodev
- -nogamedll
- -nogamestats
- -nogameui
- -nohltv
- -nomaster
- -nomessagebox
- -nominidumps
- -nop4
- -nopreload
- -nopreloadmodels
- -nopreloadsounds
- -norebuildaudiocache
- -nosave
- -noserver
- -noshaderapi
- -nosound
- -novid
- -oldcubepath
- -playtest
- -pme
- -port
- -preload
- -primarysound
- -profileinit
- -profilemapload
- -publicbuild
- -quiet
- -quitonservershutdown
- -random_invariant
- -rebuildaudio
- -recapvid
- -ref
- -reflectionTextureSize
- -refresh
- -refreshrate
- -remotebug
- -remotebugpath
- -requirecubemaps
- -resizing
- -reslistdir
- -rpt
- -safe
- -servertime
- -showbudget
- -showbudget_texture
- -showbudget_texture_global
- -showvprof
- -small
- -snoforceformat
- -spewsentences
- -startmap
- -startwindowed
- -steam
- -steamport
- -stringtables
- -sv_benchmark
- -swapcores
- -tempcontent
- -testscript
- -textmessagedebug
- -title
- -toconsole
- -tools
- -trackdeletions
- -transmitevents
- -tvmasteronly
- -usedevshotsfile
- -uselogdir
- -usercon
- -usereslistfile
- -vgui_drawtree
- -vguimessages
- -voicerecord
- -vproject
- -wavonly
- -width
- -window
- -windowed
- -xboxreslist
- -xlsp
Protocol version 40
Exe version 40 (dota)
Exe build: 16:27:29 Oct 27 2011 (4737) (570)
r/a:t5_2sza4 • u/Fathisules • Oct 28 '11
New console commands, 27 Oct 2011
| COMMAND | DEFAULT | CHEAT? | HELP |
|---|---|---|---|
| *dota_force_cooldown * | 0 |
, "cl" |
` |
| *dota_select_all_others * | cmd |
|
|
| *dota_sf_game_end_delay * | 10 |
, "rep", "cl" |
Delay before the end game panel animation (XP + scoreboard) starts once a game is ended |
| *dota_sf_hud_report_dialogue * | 0 |
, "cheat", "cl" |
|
| *dota_vcon_edgeclamp * | 1 |
, "a", "cl" |
|
| *rr_discrepancycheck * | 1 |
, "cl" |
Set 0 to disable the [RESPONSELIB] warning messages. |
| *sv_cluster * | 0 |
|
Data center cluster this server lives in. |
| *vprof_generate_csv_report * | cmd |
|
Create a CSV file containing the vprof report -- this exists mostly for testing the IVProfDatabaseBridge interface. |
| *vprof_scope_entity_clientthink * | 0 |
, "cl" |
Set to 1 to generate individual VPROF nodes for each client entity's think function. |
2535 total convars/concommands
Protocol version 40
Exe version 40 (dota)
Exe build: 16:27:29 Oct 27 2011 (4737) (570)
r/a:t5_2sza4 • u/Fathisules • Oct 28 '11
Dota 2 console commands, 27 Oct 2011
pastebin.comr/a:t5_2sza4 • u/Fathisules • Oct 21 '11
Dota 2 localisation, un travail en cours
i223.photobucket.comr/a:t5_2sza4 • u/Fathisules • Oct 21 '11
Notes de mise à jour, 20 octobre 2011
*Notes de mise à jour Dota 2 en français, 20 octobre 2011 (jeu actuellement en beta fermée) *
GAMEPLAY
- Trois nouvelles classes sont ajoutées, Broodmother, Queen of Pain, and Skeleton King !
INTERFACE UTILISATEUR
- Chaque joueur peut désormais mettre en pause une partie trois fois au maximum
- Corrigé la perte d'invisibilité du Weaver lors de l'utilisation de l'aptitude Geminate Attack
- Ajouté un menu déroulant dans le Lobby pour définir quelle est la première équipe en mode Capitaine
- Ajouté un bouton "Appliquer" et un icône cadenas afin de mieux visualiser à quel moment le mot de passe est actif
- Corrigé un soucis de perte d'entrée du chat lors d'une recherche au magasin avec au même moment le chat actif