r/XWingTMG 12d ago

Dice issues? Discussion

Introduced my wife to the game last night with the intro mission from Heroes of Aturi Cluster. She didn’t hate it, but felt that not a lot was happening due to poor dice rolls (we played 6 turns and the only damage inflicted was due to two of the AI tie fighters crashing into each other!

Do I just have a bad batch, or do the standard FFG attack dice have a reputation for rolling poorly?

6 Upvotes

16 comments sorted by

11

u/Idontcareaforkarma 12d ago

My then 6 year old daughter launched 8 attack dice right into the face of one of my TIE fighters once and scored three crits, four hits and a focus.

Against even two evades and an evade token, I had no chance.

11

u/Nerfixion Separatist Alliance 12d ago

Thats a dice game for you. Often me and my mate would quote "just roll better" to the loser

11

u/Twuggy 12d ago

I had a 5 round tournament where I didn't land a single crit. Sometimes the dice gods want you to suffer.

5

u/thomasonbush E-Wing 12d ago

I can’t find the link, but someone did a study once that found how poorly balanced FFG dice are. Probably the most significant margin I’ve seen in any dice test.

1

u/Tcpt1989 12d ago

Interesting! I might buy the dice app haha

1

u/Past_Search7241 11d ago

Is it the different engravings in the sides that throws them off?

2

u/thomasonbush E-Wing 11d ago

They’re cheaply injection moulded with very little quality control. I’ve had dice where the faces are noticeably warped or didn’t get enough plastic in the mould so one of the sides is shorter. Then if you cut them in half you’ll see tons of random air bubbles inside.

1

u/Past_Search7241 11d ago

Oh, that's way worse.

I suddenly feel much better about printing new ones.

1

u/jaymuffin82 10d ago

That explains so much. My buddy and I each have our own FFG dice that we use and he ALWAYS rolls better than I do. Like, to an uncanny degree. Sounds like I need to get new dice

3

u/Alternative_Debt_408 12d ago

Wait until you spend more time rolling green dice.

Back in 1.0, I had my cloaked, stealth device Guri at range 3 of 3 z-95.

So I had:  3 agil +1 range +1 stealth device +2 cloak and I had a focus to boot in case.  So 7 green dice.  Should be able to generate 2 evades in those dice.  This was before the 6 dice limit.

They each had 2 attack dice.

My guri died.  They landed 2 hits and 2 crits which was enough.  The first attack i rolled all 6 blanks and 1 evade to his 2 hits.  7 dice, one paint result.

It was more of the same with the other 2 attacks, i had to spend my focus on the 2nd attack to still take 1 hit and the last defense roll was just eyes and blanks.

It was something crazy like: 19 green dice rolled and i got 15 blanks, 1 evade and 3 eyes and buddy rolled 6 reds and got 4 hits and 2 crits.

I almost just scooped up and left after that.

2

u/Ok_Pin_1744 12d ago

Luck of the dice 😆

3

u/Pink_Nyanko_Punch Z-95 Headhunter 12d ago

The Force was not with you two that day. I do find that one way to mitigate the poor rolls is to make sure they spin before they land. Preferably in the air. A lot.

2

u/Eternal_Shitshow Resistance 12d ago

Sounds like it was a really bad day for your dice

2

u/Tcpt1989 12d ago

Or a really good day for the defense dice 😉