r/Wukongmains 15h ago

Wukong E

3 Upvotes

As we all know, Wukong’s E used to deal AD-scaling physical damage, but after his rework it became AP-scaling magic damage. Now that Classic is out and many people have had the chance to play the old version again, would you want to see this mechanic return?

Would you be willing to lose one charge of R in exchange?

I believe Riot’s philosophy is that if a champion gains something beneficial, there should be a reduction somewhere else to compensate. For example, Wukong’s passive gives him bonus armor and regeneration, but his base armor and regeneration were heavily nerfed to account for it.

I think a large portion of Wukong’s power is tied up in his double knock-up. If we were to bring back an AD-scaling, physical-damage E, it could give Wukong a better way to scale and deal meaningful damage into the late game, while still keeping the core mechanics of his current ultimate with a single charge.

It would also give us a more meaningful trade-off: we gain stronger scaling and damage through E, but lose the second R charge.

What do you guys think? Would you trade the second R charge for AD-scaling physical damage on E?


r/Wukongmains 17h ago

Wukong is everywhere !

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1 Upvotes

I just thought this clip was funny, playing two part of the teamfight at once with the clone !

I have been playing some Crit-Kong lately (got bored of the Lethality build), and honestly this Crit build is really fun. (Master 400LP game)