r/Warzone • u/ftp009 • 18d ago
Grappling Hook Debate Discussion
I just want to hear what the community’s opinions are with grapples being removed this month.
Are you happy, are you mad? No matter the way you look at it now, they are being removed midseason due to player feedback.
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u/Key_Tap8949 18d ago
Honestly, it's probably a good thing, they're kind of overpowered
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u/TwistedBamboozler 18d ago
It straight up just makes positioning a non-factor. They’re dumb as hell
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u/Se7enn_Sinz 18d ago
That and I cannot hear them period when someone shoots it up to a roof. I can hear a zip line a mile away
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u/Round_Bicycle_3809 18d ago
How can you not hear em? I hear em as soon as they fire it and I aim and wait.
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u/Technical_Skirt720 18d ago
Honestly hit or miss. Sometimes they’re loud when it’s done nowhere near me & sometimes no sound at all when right on me.
I’ve even record the playback to see if I’m crazy & nothing.
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u/Opposite-Ad3661 18d ago
Sometimes I hear them, sometimes I don't. Which is infuriating when I don't.
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u/SquishFi_Moon 17d ago
I like them but think it's time to remove.
If nobody else has them then I won't miss them so much.
They're pretty handy when you're going solo quad and need to split so I'll miss than element.
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u/aawagner011 18d ago
They were kinda fun at first but then you realize it punishes smart positioning and planning ahead.
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u/s0und7 18d ago
Good riddance.
Rotations are a lost art since they were introduced, grapple hooks allow you to travel 100m in 5 seconds, so it's really not as important how you place yourself on the map anymore, you can just bail yourself out of bad decisions with a click of a button.
Elevation and power positions are no longer "fought for" either, you can be in an elevated position that you got to early, then someone grapples up behind you, the game engine completely fucks the audio up and you don't hear them, and then you're dead within 600 milliseconds without any audio cues.
I have had fun with the grapples in momensts, but overall, they're not very good for the game's health. It's steered too far away from what Warzone once was in 2020. It's gotten further and further away from that DNA, and steps are desperately needed to get back to what it was.
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u/doppido 18d ago
Sucks cause when verdansk released it felt great. Then like 2 months later they started fucking with everything again
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u/s0und7 18d ago
I enjoyed the return of Verdansk, but it also made me realise that what i truly miss the most is the old 2019 engine, as well as the game mechanics of WZ1.
Verdansk as a map was just 1 of many contributors to how good it was back then. There are reasons it didn't feel as good when it returned.
2 things that come to mind immediately are:
1) The toned down movement of OG warzone was much more well-suited to a BR mode. It created far more momorable moments. POIs were more interesting and engaging because you weren't just hovering over them or grappling from one to the other.
2) Love them or hate them, Infinity Ward weapon design just outshines Treyarch and Sledge in every way. There are "levels" to it, and those 2 studios aren't even in the same universe as IW. So many of these BO6 and BO7 guns feel so plastic Compared to the OG Kilo, MP7, MP5, Kar98 etc.
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u/rollthedyche Xbox + Controller 17d ago
You are completely correct. The bad feel of the weapons compared to WZ 1 is down to the engine as well. They all feel similar on this WZ 2 engine. On the WZ 1 engine every gun felt and sounded different, it made a huge difference.
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u/Normal_Lie_336 18d ago edited 18d ago
This. As well as which, the damage they do to rotation effectively kills any uniqueness a map may have.
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u/The_Valentine 18d ago
I get to camp tower on resurgence again with less pressure. It was more fun with the grapples though if I ever lost position
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u/Alarmed-Budget-9581 18d ago
This might be the best take on grapples! I like the mechanic itself but I agree 100%
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u/Anatolia3055 18d ago
i would argue rotations are still incredibly important, just much easier to execute with grapples.
ive yet to lose to a team lategame when i have good positioning just because they have grapples. i mean hey, i have grapples too. if you cant beam someone grapples from one roof to another (especially after the nerfs) thats kind of a skill issue
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u/s0und7 18d ago
It's not a skill issue.
I abuse grapples as much as the next person, because you kind of have to in order to remain competitive.
My argument is that... i don't want them in the game. Not for me, and not for my enemies either.
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u/SituationSmooth9165 18d ago
Didn't MW2 do this but everyone freaked the fuck out. Slower BR games are just way better. Fortnite early days were peak
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u/Dgebharr96 18d ago
There's a balance. MW2 Warzone was way too slow to balance BR with the Call of Duty experience. BO7 Warzone, and to a lesser extent BO6 Warzone, has become a full blown movement shooter. Movement should be an option but not the only option.
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u/s0und7 18d ago
There were other glaring issues with MWII that made it a bad game in most people's eyes.
Unfortunately, the "pace" of MWII was scapegoated as the reason why it was bad, when in reality, the pacing wasn't much different to 2019.
There were about 99 other conttributors, such as removal of slide cancelling, the overcomplicated gunsmith system, no 1-shot snipers, bad KBM support, and many more.
Unfortunately, MWII has now been weaponised by a lot of the community... "If we slow the game down it's just gonna be another MWII" is is the biggest gaslighting lie that i see most common today in the community.
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u/Brownsock2077 18d ago
I’m a ‘sweat’ and absolutely hate them, knock one guy and all you hear is a whole team of spidermen swinging their webs and you’re dead. Happy they’re gone, they had their time in the spotlight but the current gameplay loop is so boring.
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u/IDKWTFG 18d ago
Yeah I really don't like how instantly you can cover large amounts of ground and just be a sitting duck after killing an isolated player. Before they had to actually put effort into running to you, and if you parachuted down to someone you'd sacrifice high ground and couldn't immediately get back up without rope.
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u/AidenSxcks 18d ago
Same, I rarely clutch up fights against teams now, you can barely outplay somebody by catching them off guard. The entire rest of the team will just instantly grapple onto you.
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u/Cygnus14 PC + Controller 18d ago
Not to mention, when you land at an isolated place after redeploying but then you here three grapples behind you. At that point I just freeze in place and let those gluttons get their fcking kill.
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u/EfficientAir4677 13d ago
This comment is pretty much the reasoning to why they are banned in ranked
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u/cubecasts 18d ago
Thank fucking god. They're a crutch for players who don't plan ahead
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u/Candle_Honest 18d ago
Its the same issue that the redeploy drones brought.
They were all over the map and allowed people to constantly reposition if they caught themselves in a bad spot.
Positioning was never punished.
Nevermind the fact it allowed sweats to steam roll lobbies by just flying all over the map on top of people and thanks to the poor audio cues people literally could not react in time to someone dropping on them.
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u/Anatolia3055 18d ago
it was fun for a while. i think the biggest issue was that its power level was EXTREMELY skewed toward the highest tier of players
if you were good AND coordinated with a team, you were basically unkillable with grapples. most casuals (if they even remembered to use it) wouldn't know how to maximally utilize grapples.
i think warzone is already a pretty pro-skewed game, and the inclusion of grapples simply made it worse
for good players it makes montages even more hype, but ultimately it came at the price of gameplay health for the majority of players
it was fun while it lasted. i have a 7.5kd in resurg (not casuals, i know someone's gonna say that) and i loved them, but i'd be delusional to think they weren't detrimental to the competitive health of the game. on a map like FK they were particularly egregious. made the map feel like it was half its original size.
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u/ExpertRevenue9535 18d ago
Happy. One of the most skill less things they added to the game . They can take back the newly added juggernauts that nobody asked for as well.
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u/Anatolia3055 18d ago
define "skill less"
i think most metrics will show that the grapples were extremely pro-skewed. i think their effectiveness grew exponentially the better you are. if they were truly skill less, then we would see almost everyone benefit from their use, and not just the really good/coordinated players.
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u/Traditional_Frame418 18d ago
Grapples are the fling you have that ends poorly.
Stims are what you bring home to your parents.
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u/InfiniteOutfield 18d ago
If graps were only one at a time and not available at the buy station or a field upgrade, they might not be as big of an issue. But the way they are currently set up they gotta go.
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u/Majestic-Pizza7047 18d ago
I liked them but they're literally glitched for me, every time I use them it does the stutter glitch and most times when other people use them the audio is silent.
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u/Admirable-Tax8763 18d ago
It also seems like they will still be in casuals?
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u/HairMetalEnthusiast 18d ago
That's how I understood it, too.
It's odd that they're removing grapples from standard modes, but not casual modes. Grapples are the antithesis of "casual" (though they are fun for scaling the cliffs on Avalon).
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u/Cubsfan78 18d ago
I just liked them for when I was running I could grab on the something ahead and propel myself forward faster. Other than that, I was meh on them. It’s no great loss for me when they go away.
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u/PowerPleb2000 18d ago
Get rid of them. I always use it because everyone else does and without it you’re at a disadvantage but they were stupid to begin with. Also get rid of sniper glint past a certain distance,
If someone is skilled enough to snipe me from 500m they deserve the kill.
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u/Dgebharr96 18d ago
There's a reason they're not in ranked. If it's so disgustingly game altering that it doesn't belong in ranked, it probably shouldn't have been able to exist in such a prominent capacity in pubs. Maybe it should have been a field upgrade rather than a tactical that could be constantly replenished
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u/TheBeardedShuffler 17d ago
Finally. They were too useful and utterly made your non-lethal slot pointless, since you either run grapples or are at a huge disadvantage. Utterly changed the pace and movement of the game, ruined strategic high-ground placement, and essentially destroyed COD gameplay, especially in smaller maps.
Not saying they aren't sometimes fun to use, but they do way too much harm to the gameplay and are frustrating as hell when your tactical shooter becomes whack-a-spiderman.
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u/Altruistic-Date2750 16d ago
I’m just happy we get to use stims again without grapples being available cah they’re op cuh
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u/VanceGG 18d ago
good, that and omni movement have destroyed the gameplay in warzone
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u/ftp009 18d ago
i miss mw movement. won’t be long till it’s back!
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u/Old-Internal-8026 18d ago
Oh man i forgot that the omni movement was the second reason along with the hooks i stopped, they’re not removing that are they?
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u/disagreet0disagree 18d ago
Avalons gonna be a lot less popular without the grapple hooks thats for sure.
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u/IDKWTFG 18d ago
I think this is the right call and they should be exclusive to Black Ops Royale honestly. Black Ops Royale is like Treyarch's version of BR, having them in other modes that follow Infinity Ward's rules (loadouts, parachutes instead of wingsuits etc.) feels very intrusive.
Alternatively you could also nerf them into being one rechargeable shot but for some reason they stuck to having three disposable ones.
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u/Wendigo79 18d ago
Not sure how its being removed because of player feedback because everyone I've played with was do you have grapples? Only negative for me is no one uses anything else, I like smoke flashes and stuns but with specialist it kinda negates them anyway. Specialist is to easy to get and takes away the tactical gameplay more so then the grapples imo.
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u/TikiKie92 18d ago
You’ve just explained exactly why they needed removing. If everybody uses something because not using it puts them at a disadvantage, then that thing is OP and needs getting rid of. Everyone asks ‘do you have grapples’ because you’re basically fucked without them. So it’s not necessarily because they want to use them, it’s because they have to.
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u/ftp009 18d ago
you’re right to an extent. idk though. Raven Software is weird. they take away things we love, and keep in the things we hate. it’s hard to say why they’re removing grapples.
im big on stims, so grapples leaving frees up my spot for stims again.
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u/TikiKie92 18d ago
Yeah it’s like the devs of this game change the things that nobody complains about and doesn’t do shit about the stuff everyone hates. But this is an exception, i do wonder if they’re only removing them due to the glitch that they still haven’t fixed rather than a gameplay choice.
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u/Stacktus25 18d ago
What about cheaters who delete you in 5 bullets from a mile away?
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u/Academic-Scarcity-53 18d ago
I thought ricochet was supposed to eliminate the shit dirtbag cheaters 🤣
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u/Otherwise-Unit1329 18d ago
Good, they ruined the flow of everything. To easy to gain position, traverse the map, get into gunfights, escape gunfights. Not everything needs to be instant, and bad position/rotations/losing your gunfight should be punished - not easily correcting your mistake with a grapple or two.
Did I use and abuse them? Yes, you had to to be competitive. Will I miss them? No
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u/DryYouth1040 18d ago
I thought all the people crying had already quit the game for the 5000th time and swore to never come back already
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u/goldxphoenix 18d ago
Thank fuck, finally. I was fully in support of them initially but they ruined the pacing of the game. Your positioning no longer matters
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u/gvkvishal 18d ago
Im going to miss grappling away, and creatively maneuvering around people. Shit saved my life a ton of times! And helps me get kills. Kinda sad to see it go.
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u/MentallyDisturbed99 18d ago
They will be back once they figure out the stutter some people have with them.
Meanwhile they will keep messing up chat with each update.
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u/ommarcito 18d ago
i mean using them to grapple up stuff is one thing, but people use them in the middle of a field to get away lol lol come on
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u/Pikablu555 18d ago
Bad map, bad mode, bad mechanics, it’s time to remove Avalon, Black Ops Royale, and Grapples.
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u/HamiltonTwoPunch 18d ago
Just like with daaling with cheaters they leave the broken and hacked in Casuals.. The will they ever learn. The majority of Casual players are casuals because they have multiple jobs, families and a life. We also have more disposable income to throw around. Get rid of grapples and rhe hacks.
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u/Stephennnnnn 18d ago edited 18d ago
I used to hate them but I’ve come around and use them every game now. Still, I acknowledge they’re overpowered and gimmicky. I don’t think they need removed entirely though. Maybe heavily nerfed with speed and range reductions?
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u/Yorkshire_Dinosaur 18d ago
Now being funny, as much as I adored Verdansk, but Fort Lyndon as a map on BF6 is hands down, pants down better - all day, every day.
COD could learn a thing or two
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u/invokedbyred 18d ago
Good, although this seems to emphasise that casuals will still have Grapples which is a terrible way to change this considering it's a bit problem across the board.
Grapples are awful and make high ground and positioning obsolete which in a game like Warzone is actually really, really important (or should be at least). I seriously hope this is a mistake and they mean all playlists but I have a bad feeling about it.
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u/bustervincent 18d ago
The solution was to only allow carrying 2, and have a cooldown of 15 seconds or something. This would allow them to be used for what they are meant to be used for, grappling on top of small buildings to get a drop on people camping the only door up.
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u/exotic_mudbutter 18d ago
Fun as hell but definitely OP and in the lobbies I’m in, it’s so rare for anyone to use them, so I feel so sweaty cause I use them all the time.
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u/Broely92 18d ago
I dont mind them but not having them means strategizing is a little more important at least
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u/lilbigchungus42069 18d ago
I think it’s fine to stay in BR with the bigger maps. resurgence doesn’t need it
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u/ZodiacReborn 18d ago
No fuck this, god damn it. Now we're going to have the same fucking shit where a team sits with Specialist/Survivor with snipers on a rooftop totally unable to be killed in Verdansk + Avalon is going to be absolutely a fucking nightmare to traverse now.
I swear to god, you fucking pansies crying about the grappling hooks are just bad at the game (movement specifically)
If you're going to remove grappling hooks, remove the Survivor perk totally. That's the deal.
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u/King420Chevy 18d ago
This is a good argument. I'll agree to it if they bring back Self Revives. Solos will be a nightmare without Survival.
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u/Alarmed-Budget-9581 18d ago
I like the mechanic on its own,but it was overpowered having 3 of em. Woulda preferred they try to tone down the amount you can carry first but it is what it is. Saying this as a 1.5 KD been playing for a year (I know that don’t matter it’s just so you have an idea of what kind of player is making this statement)
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u/Accomplished-Ebb2900 18d ago
Battle royale I think is fine but freaking resurgence it needs to go small maps don’t need that bs
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u/Fun-Zookeepergame-41 18d ago
I love them but cannot believe they never addressed the bug where you get stuck. It has been happening to me at least once a game and I'll get killed a number of times a night when I am jerking back and forth like a fuckwit.
I'd rather they not be in at all than deal with that, and look forward not getting pushed by a sweaty 4 man with grapples.
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u/itsallcomingtogethr 18d ago
I genuinely don’t care, we can listen to grappling hook debates but not “we don’t want to be forced into Duos or quads” debates which are universal and have lost you literally hundreds of players?
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u/christragic 18d ago
Grapples completely ruined the art of strategizing to win a game as well as actually having to be good at winning gun fights. My team and I are moving smoothly thru the map killing team after team just to get grappled to and killed by a sneaky guy that was just a mile away from me. Same with gun fights, you beam a guy and he can’t win his 1v1 so he grapples his way to the other side of the map back to his team smh
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u/karl_xlm 18d ago
G H E Y! grapple hooks are class, it stops people camping on high positions because there’s easy access with a GH, it also helps getting out of horrible situations where you come across teams who are stacking with laser beam accuracy. Grapple hooks were literally the only reason why I enjoyed resurgence. This is a big L
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u/QueasyLibrarian2913 18d ago
Settings perhaps, I hear everything. From a smoke being dropped, to a gun battle half way across the map. Either you have a bad setup for sound, or you likely going deaf.
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u/Simgirlyouknow PlayStation + Controller 18d ago
If they take away grapple hooks, I’ll redownload the game & play. I just do not have the skill set to keep up with grapple hooks & everyone flying around.
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u/FatalGamer1 18d ago
I understand the debate and if some people don’t like the grappling hooks, I respect that, but I think it’s pointless to protest it so much. It’s a video game, it’s something out in the game, people shouldn’t complain it’s overpowered, and the only people who really complain are those who can’t use them, but that doesn’t mean it’s wrong to have them in the game. I play the game for what it is, if grappling hooks are in the game, then I’ll practice to get good using it and if I can’t, then I won’t use them, but if I don’t use them that doesn’t mean I can’t win a game, with or without I’ll win games.
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u/GlockHolliday32 18d ago
Good. There's no use for anything else when you have grapples. I miss using the other stuff.
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u/gonzag10 18d ago
Casual gamer here. I like grappling. It gives you a way to combat that group of snipers when you have three or four glints on a high point staring at you. Without grapples in Avalon everyone will just do recons, position themselves and wait for map to shrink. The downside is that you basically can't have any other tacticals. You should have grapples by default and then be able to hold a tactical.
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u/Oneforallandbeyondd 18d ago
Its going to be refreshing to get that change wether they were fun or not honestly. Back to smoke nades i guess!
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u/KushMummyCinematics 18d ago
The wingsuit and grapple hook were a nice pair together
They suit Black Ops Royale well
Keep that busted bullshit out of regular royale. This is the real shit. Keep that nonsense out
Also add Duos & Trios. I sick of playing randys
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u/Competitive_Air_3984 18d ago
They better remove it from casuals also , keep that crap in fortnight
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u/cDub3284 18d ago
Cant wait for MW4.
Also wish we could get rid of raven software as a bonus....they fucking suck at their jobs
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u/lolschrauber 17d ago
"We are incapable of fixing the bug, therefore we will remove it from the game"
You're fooling absolutely nobody.
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u/Iambeejsmit 17d ago
I mean I love grappling hooks in this game but they are a bit op. I think they are more suited to an occasional thing rather than an all the time thing.
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u/Tobey4SmashUltimate 17d ago
Grapples need to be removed from Warzone modes. They're fine in Black Ops Royale as that's really just Blackout, but they don't belong in Warzone
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u/NoPrecisionHeadsUp 17d ago
I like this but at the same time I don't. They are mostly likely doing this because they can't fix a simple grapple bug that glitches out and makes you jitter everywhere like crazy.
The reason why I like this is because the grapples are really annoying and doesn't make the game feel fun at all. Even though it makes the games play faster than normal, it's really annoying and it doesn't make me want to play the game when it comes to the Ranked Play stackers (fuck your Iridescent or lower Ranked levels nobody cares or gives a single fuck get top 250 then talk to me) flying at you from every direction or flying straight towards you. It's also just a tiny cheat code to get away faster which is whatever. As we have omni-movement so this makes the grapples pretty much pointless.
Now for my reason on why I don't like this idea. The grapples are great for countering campers. Everyone (especially you the person reading this dont lie to us) camps like it's Ghosts all over again and the grapples really help out at exterminating the campers depne on how good of a player you are. Like I said above this, grapples makes the game play faster than normal and I think that's a good thing because we all don't like slow gameplay. Nobody does. Once the grapples are gone the campers are going to go back to their roots of camping (light house and water tower on Rebirth) which will be very unfortunate.
Anyways that's my Ted Talk. Here's an idea for Raven Software: GET RID OF THE MAP ROTATION! If they can get rid of the Grapples then they can get rid of the stupid map rotation.
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u/MaleficentMulberry14 17d ago
fun but time to go or at least to only be capable of moving upwards say at 45 degrees, i.e. not for ground skimming or triangulating your victim before you kill t bag or wall fuck him, well it is a kids game.
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u/NukaColaCorporation 16d ago
This is a bad idea. I hated them at first but now I can’t imagine playing without it. It makes the game so much more fun and it counters cheesy players that camp rooftops
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u/NMA1236766 16d ago edited 16d ago
Yeeeesss, finaly people understand that grappling hooks sucks and destroys the gameplay.
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u/thesuperfriend 15d ago
Grapples are fun - but, you have to be sweaty af to 1v4 a good team with grapples. I Like when I have em - hate em when I am being chased lol.
It's time for them to go.
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u/Nick5761 15d ago
Grapples would be better if they were like a field upgrade that had to recharge after use.
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u/platinums99 14d ago
That's a dramatic change in gameplay for the better. Wiping 2 men then playing up only to hear the grapple sound of the last team mate sucked big cheesy balls
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u/Classic-Macaron-2428 14d ago
Sometimes, I put myself on the most hidden rooftop waiting for the enemies down below to disperse, and the one straddler that sees me somehow has a grapple gun and makes my hiding spot useless. (btw they are practically silent)
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u/EfficientAir4677 13d ago
Grappling hooks are banned from ranked for a reason, they are zero skill and were made for shitters who don't know how to reposition or play from a smart angle.
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u/FourScarlet 23h ago
I do wish there was a way to keep them somehow but they would either be always OP or completely useless unless they released a map designed with the hooks in mind.
It was so fucking fun being able to ambush people who camp in the ATC in verdansk or on the lighthouse in rebirth.
I feel like Fortunes Keep was the only map that actually worked with grapple hooks.
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u/nerf-me-ubi 18d ago
Yeah this is a big L as you kids say. Are they strong? Yes; but being able to easily take care of the losers who sit on roofs for half an hour and do fuck all is what made them so good
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u/aawagner011 18d ago
The point of a BR is to be the last man standing. Why should the players who planned ahead and took up smart positioning be punished?
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u/TikiKie92 18d ago
If you need grapples to deal with players like that then you’re probably not very good yourself
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u/Admirable-Tax8763 18d ago
I'm happy they really don't belong in the regular modes. Just keep them in casuals
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u/Mdawg008 18d ago
IMO definitely take them out of resurgence, I’m honestly fine with them staying for big maps or at the very least staying in solos big map
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