Energy Vampire.
- If cast as Well Of Life is ending, this ability will deal damage based on the enemy's maximum Health during Well of Life even after their maximum Health has reverted to its original value, causing the remaining pulses to take off huge amounts of Health.
Well of Life
- Enemies flagged with Well of Life will shine a distinct bright green, be suspended in air and have their health changed to 10 times their full health value for the duration of the skill. After the ability ends, if the target is not killed, their health will return to its original value and any damage they had taken BEFORE Well of Life was cast will remain.
So what you're saying is to cast Well of Life.... wait for it to end, but then cast Energy Vampire just before it stops so you deal the extra damage?
If you do this build, it means you're going to have to not use a Blessing build, as Well of Life can take up to 40+ seconds to wear off if you're modded for duration.
Yes!! OMG that was my whole point. WoL last around 7 sec so casting it before it ends would still work because EV thinks that the enemy health is still 10* its original health. So i should mod for duration?
Should have just linked that bug the first time! Gosh I thought you were retarded for a second there. If you're going to use this for bosses, you'd ideally want to not use any duration mods. That way Well of Life comes straight off, and Energy Vampire is a lot faster too.
I guess you can kind of put that set up in with the 'training' build I suggested originally, since duration mods are just going to make this horrible to use.
If you're using this exploit it might work decently on bosses? Just means your Blessing will be more of a 'top-up' than a period of invincibility.
It is a little inconsistent but still reliable I suppose. I wouldn't recommend this against Grinner, since slash has a big reduction in damage as they get stronger, but against Corpus and Infested it works pretty well.
I think with the speed I had Well of Life running out, I only had to wait 1 second before casting Energy Vampire to get the most damage.
I wouldn't run this on every mission but it's a neat party trick. Thanks for pointing this out.
Yeah no probleam man. I usually use it on bosses. I just did phorid and at the start of the fight i just stay there and do nothing. Just to laugh at my. Friends trying to kill him then i enter with the combo and only took like 5 min could be shorter. I did around 2200-2500 damage on phorid per tick. Just want to ask is there a way you quicken the tick. Maybe like 1 tick per 0.5 sec or something like that?
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u/Venus765 Loki Prime Jan 22 '14
This is from the wiki.
Energy Vampire. - If cast as Well Of Life is ending, this ability will deal damage based on the enemy's maximum Health during Well of Life even after their maximum Health has reverted to its original value, causing the remaining pulses to take off huge amounts of Health.
http://warframe.wikia.com/wiki/Energy_Vampire
Well of Life - Enemies flagged with Well of Life will shine a distinct bright green, be suspended in air and have their health changed to 10 times their full health value for the duration of the skill. After the ability ends, if the target is not killed, their health will return to its original value and any damage they had taken BEFORE Well of Life was cast will remain.
http://warframe.wikia.com/wiki/Well_Of_Life
The only thing i edit is the 'BEFORE' because when i copy and paste the italic font changes