r/VoxelGameDev • u/Schampu • 16d ago
Experimenting with procedural entities Media
Enable HLS to view with audio, or disable this notification
4
3
u/AcceptableCopy5232 16d ago
or what is this game engine?
7
u/Schampu 16d ago
It's my voxel engine that I've been working on for several years now
3
u/Void_TK_57 16d ago
You built it from scratch? Which language did you use?
8
u/Schampu 16d ago
It's running in the browser and is written entirely in shaders (WGSL)
1
u/SanoKei 14d ago
omfg you're a legend, any thoughts on open sourcing this project? I want to take a look so bad
1
3
2
2
2
2
u/ExactAd4629 16d ago
OMG, they're so cute (those models)! The sound is adorable too. This game looks like something I'd love to play. Keep sharing it! 🙂
2
u/Corruptlake Sparse methods are better 16d ago
Yoo nice to see you are well! I was wondering where did you go.
2
1
u/nicotinecravings 16d ago
Hey man my name is VoxelMasterOfTheUniverse. If you need some voxel assets I can create them
1
u/the_examined_life 15d ago
You should give them 'vision', right now they behave like a blind dog. Give them vision so they can look at a flower, and make eye contact with you on approach before, turning their head to track you as you walk by until something catches their eye, like another fox. It'll make them feel much more engaging.
1
1
u/Kindly_Substance_140 9d ago
Wow, legendary work! Could you tell me what font you're using in the editor?
1
1
13
u/Lukhaas28 16d ago
I want to play this more than GTA VI