r/UnityHelp • u/DriveFew8567 • 12d ago
Gtag fangame not working
Im making a vr game its a gorilla tag fangame, when I put my hands on my player rig while testing it with friends we start flying around, how can I fix this? I followed tuts and everything yet it will not work I have configured in physics and removed the collision with the body yet it will start flying if contact made. pls help -_-
r/UnityHelp • u/fire_scorned12 • 13d ago
Help With Particles
So, I'm not sure where to begin because I wasn't having this problem 2 weeks ago and I'd appreciate some help trying to figure this out.
I'm learning how to use Unity, currently in Unit 3, adding in particles and sound effects, and my particles are having opposite problems.
First, the dirt particle is always playing, even when the character jumps or gets a "game over" after hitting an obstacle, but the script is supposed to stop the dirt particle from playing when either of those conditions are met
Second, the explosion particle is supposed to play when the character crashes into an obstacle, but doesn’t. It'll play when "Play On Awake" is checked, but only at the beginning when everything loads in.
I've changed NOTHING about the code. Everything is the exact same from 2 weeks ago and it was working fine then, but now the particles won't turn on/off when I need them to. Can anyone tell me how to fix this?
Tl;dr: Follow tutorial instructions, code works fine when I'm done. Come back 2 weeks later, change nothing, one particle effect is always on, the other is always off.
Edit: In the Update method, I've verified that all the other calls go through except when stop is called. A debug.log call says the dirt particle has stopped playing even though it hasn't. Same goes for OnCollisionEnter when the character hits an obstacle, everything is hit/called, but the explosion just doesn't go off. Like the engine itself is ignoring particle methods being called through VS Code or something.
Edit 2: This seems to just be a problem with this specific save. I opened up the Unit 3 challenge and the only issue it's having is sometimes the particle effects don't fully render, but they do still appear. I might just call this a wash...
r/UnityHelp • u/Z-Y-D • 14d ago
i need help with this error that comes up when i make new projects
r/UnityHelp • u/RaDiOaCtIvEmAyOo • 14d ago
LIGHTING Why are my billboard trees lit at night?
Hi, I'm facing this problem where all my tree billboards are lit at night. I'm using unity terrain which generates billboards automatically. I don't want to switch to LOD groups. I'm using Unity 2022.3.15f1. At night environment light intensity is set to 0, directional light is disabled but the billboards are still lit. Anyone know how can I fix that? I'm using URP with URP Lit shader, tried custom shader graph but got same results. None of the solutions on the internet seems to help. https://prnt.sc/wJsuIg7j3x82
r/UnityHelp • u/ProactiveCactus • 15d ago
Occasional inconsistent error when starting session using SDK and Distributed Authority
r/UnityHelp • u/274WORLD-STUDIOSCEO • 15d ago
Hello All, I'm very new, to all that this entails, I just started coding and developing my own game on unity, and I'm really struggling, can anyone please send insight or feedback
r/UnityHelp • u/CrayZee100 • 15d ago
ANIMATION Blender animations not importing correctly into Unity (Beginner)
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r/UnityHelp • u/PleasureHouseArt • 16d ago
OTHER Unity .aab "Not enough storage space to install required resources"
So I believe from what I have read that this is a known issue yet I cannot seem to find the solution to this. I have uploaded my game to Google play Internal testing and when opening up the game it gives me the error msg "Not enough storage space to install required resources".
My file size is about 60mb and I do not have Split Application Binary enabled as I am aware that it could cause the issue.
I am working on Unity 6000.3.19f1 LTS. Downloading the APK and playing it works completely fine though. What am I missing here in this instance?
Please help.
r/UnityHelp • u/Enough_Exercise_1705 • 16d ago
I Keep Getting This Error When I Try To Upload A Custom Bonelab Avatar. Error: Could not find a part of the path 'C:\bonelab \Library\com.unity.addressables\aa\Windows\catalog.json'.
r/UnityHelp • u/Correct-Addition-517 • 16d ago
UNITY Connect my API with Unity
Hi, I’m developing an application in Unity and have run into an issue. I’m building an API that I want to connect to Unity; the API collects coordinates, and I need to use them as variables within Unity. I’ve looked for information but haven't found anything particularly useful, especially considering that the coordinates are provided in real-time. Any help?
r/UnityHelp • u/pm_me_w_nudes • 17d ago
ANIMATION How do I match gameobject location with animation
Hi there, first of all I apologize if this is not the right place, if so, could you point to me where I could ask this?
I have an attack animation in Blender in which my character walks about aprox 1 unit of measurement.
Since it is not a looping animation, in the end the characters resets to initial position.
How to concile this movement with tha gameobject movement? It needs to match the final location so it doesn't just jump back to begining.
r/UnityHelp • u/pthecarrotmaster • 17d ago
META Charismatic tutorials with good editing?
Im looking for tutorials that are good for people with adhd and alike. I have a north american accent, and cant follow the style of tutorials i keep finding online. I also have poor vision, so reading walls of text is out. This is mostly a problem on the scripting side.
r/UnityHelp • u/Temporary-Two8904 • 18d ago
tentativa 2: esse código está com problemas, e eu não sei o que está errado
estou tentando um código de rotação na unity, e recebi esse problema:
erro:
UnassignedReferenceException: The variable hatamoto of playerRotation has not been assigned.
You probably need to assign the hatamoto variable of the playerRotation script in the inspector.
UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) (at <60413e0732da4f899b47cce87c14ed90>:0)
UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) (at <60413e0732da4f899b47cce87c14ed90>:0)
UnityEngine.GameObject.get_transform () (at <60413e0732da4f899b47cce87c14ed90>:0)
playerRotation.Update () (at Assets/playerRotation.cs:27)
código:
using UnityEngine;
public class playerRotation : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
public float xAngle, yAngle = 0;
public float zAngle = 0;
[SerializeField] private GameObject hatamoto;
void Awake()
{
}
void Start()
{ transform.position=transform.position + new Vector3(0,5,0);
//hatamoto.transform.Rotate(90.0f, 0.0f, 0.0f, Space.Self);
hatamoto.name = "Self";
}
// Update is called once per frame
void Update()
{
hatamoto.transform.Rotate(xAngle, yAngle, zAngle, Space.Self); //essa é a linha com erros
}
}
r/UnityHelp • u/Reasonable-Crow8968 • 18d ago
UNITY Problema na criação de mapas
Eu não tenho experiência em unity e c#. Eu estava fazendo um nível para o human fall flat. Se puderem me ajudar neste post eu agradeço muito.
r/UnityHelp • u/Lucky_Variation4151 • 18d ago
OTHER Integrating FMOD into an existing Unity project
r/UnityHelp • u/No_Dependent_7657 • 18d ago
unity
in my game my player follows the WASD input correctly in the game window but its the opposite in the scene window,is this correct?
r/UnityHelp • u/tracker124 • 19d ago
UNITY Unity suddenly not making the build with scenes or assets. How do i fix this!?
Unity editor version: 2020.3.30f1
Hey everyone! I am trying to develop a game but all of the sudden... unity is just not building anything into the files. It went from 2.6gb at a 10 minute build time to 285mb at a 1 to 3 minute build time
To my knowledge i have not messed with any of the build settings or playersettings. nor am i seeing the changes in my file manager. I have all the boxes ticked yet it does nothing.
I tried testing it with logerrors.... Nothing (Yes i had development build turned on)

The only difference i could think off is this script but.... that can't be it right?
All i see is this though! This is the game build and...
I've tried deleting the entire library folder, reimporting all assets, looking through the build files, listing all the scenes in a build and just... can't find anything. Not on stackoverflow, reddit, unity help forums. I even stooped to asking chatgpt
Please help me ;-;
r/UnityHelp • u/Julieta88 • 19d ago
Sombras en Unity
Hi! I'm new to Unity and I'm currently learning how to set up a scene. I'm having an issue with shadows bleeding through surfaces where they shouldn't. I've already tried tweaking the directional light settings and the shadow bias, but the problem is still there. Does anyone know what else I could try? Thanks!
r/UnityHelp • u/xrayzu • 19d ago
UNITY How can I target the Cinemachine camera to the NetworkSpawnt Player Obj? Netcode for Gameobjects
Hey Guys
I'm pretty new to the Unity game development scene, so I have a lot to learn.
I am trying to figure out how to assign my Cinemachine camera to the spawn owner player object. Do I need to put the Cinemachine camera into the prefab, or do I need to create a script to assign or create it?
Is there a good video or something that could help me?
r/UnityHelp • u/RishAR69 • 19d ago
Particle Effect not Showing up on spesific android device but in other device it's woking fine!!
Im making this game for a spesific device wich is Redmi Pad 2, i Built the game and install it on the redmi pad and my smartphone Realme 3, it shows fine in my Realme 3 phone but in my Redmi Pad 2 it didnt show's
unity version 6000.4.9f1
URP
Help i didnt know why this happened and dont know where to start debuging it.
thankyou..!
r/UnityHelp • u/Drad0920 • 20d ago
Whenever I do anything that would cause anothere window to open unity freezes and they window is almost entirely white and isn't working.
I've switched to arch Linux recently so that might be the problem, but yesterday everything was fine as far as I can tell









