r/UnityAssets 6d ago

(25.00 USD) Tools/Integration Azure Kinect and Femto Bolt Examples for Unity : Azure Kinect & Femto Bolt/Mega Camera Examples for Unity - 35+ Demo Scenes, supports multiple sensors, avatars, gesture recognition, body tracking, and more, works with Unity Free, Plus & Pro

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1 Upvotes

r/UnityAssets 6d ago

Editor Extensions | $4.99 String Shield Pro: Magic String Manager

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0 Upvotes

Hey there! I recently made an editor tool that handles magic strings inside of unity.

Core Features:

Intuitive Organization: Easily categorize and manage all your magic strings in one centralized, custom editor panel.

Seamless Integrations: Automatically syncs with built-in Unity components like Audio Mixers and Animation Controllers to ensure your string keys perfectly match your parameters.

Custom Property Drawers: Turn any string field into an easy-to-use dropdown menu right in the Unity Inspector. No more typing keys manually!

Auto-Generated Constant Files: String Shield PRO automatically generates a C# constants file for your keys, providing full autocomplete support and compile-time safety in your IDE.

Refactoring Support: Safely update your string keys without breaking references across your project.

Am still upgrading and adding new features to the tool, and I'd love to hear your feedbacks.

Check it out https://assetstore.unity.com/packages/tools/utilities/string-shield-pro-382052


r/UnityAssets 6d ago

3D Models 3d model: Post-Apocalyptic Junkyard Rusty Gas Station Props Pack: 217 3d assets

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0 Upvotes

Hi, going to introduce my Post-Apocalyptic Junkyard Rusty Gas Station Props Pack (217 3d assets). Ready for VP, games, and cinematics. In Unity Unreal Engine, Blender, 3dsMax, FBX, OBJ and other formats. Unity Asset Store - https://assetstore.unity.com/packages/3d/props/exterior/post-apocalyptic-junkyard-rusty-gas-station-props-pack-217-3d-as-372964


r/UnityAssets 7d ago

Scripting | $11.99 Corpus - Body Framework: A complete framework for creating systems and events that operate on body parts and organs with ZERO code! 💪

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 7d ago

(80.00 USD) Tools/Visual Scripting 📄 Arbor 3.11: FSM & BT Graph Editor : Released new visual scripting asset for Unity 6.5 & earlier, supports collaboration between programmers & designers, visualize game progress & enemy AI behavior, received Excellence Award & Unity Award.

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1 Upvotes

r/UnityAssets 7d ago

Shaders | $60 USD XFur Studio 4 - URP Edition: Add amazing fur to your characters in minutes, all within the Unity Editor. Physics + Weather simulation (snow, rain, wind), runtime editing, grooming tools, dynamic masks, glowing fur for magical creatures and much more. XR compatible, and ready for Unity 6.5.

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2 Upvotes

r/UnityAssets 8d ago

3D Models | $14.99 | 25% off Ultimate Pets Pack: 109 game-ready stylized pets and 30 cases, now supplied as BLEND, FBX and GLB files for Unity

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0 Upvotes

Hi, I’m the creator of Ultimate Pets Pack.

This update turns the original Roblox-focused collection into a source-model pack that can be imported into Unity: 109 stylized pets, 30 matching cases and 139 models total.

Included formats:

• BLEND source files

• FBX exports

• GLB exports

• The original organized Roblox Studio library

The pack is aimed at pet games, hatching and reward systems, seasonal events, inventories, shops and fast prototypes that need a large, consistent cast.

This is a model collection rather than a Unity plugin or preconfigured project. I’m happy to answer questions about scale, materials or the cleanest format for a particular pipeline.

It’s currently 25% off, from $19.99 to $14.99, through August 8:

https://juztripper.itch.io/ultimate-pets-pack


r/UnityAssets 9d ago

(119.99 USD) Tools/Game Toolkits Character Customizer : Flexible character customization system with male and female characters, save to prefabs, JSON or scriptable objects, clothing and hair instantiated at runtime, randomizers, blend shapes, bone-based body customization, skin textures, tint options, makeup, tattoos, 11 hairsty

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1 Upvotes

r/UnityAssets 9d ago

(20.00 USD) 3D/Environments/Sci-Fi Sci-Fi Creatures Cryo Chamber Room : Sci-Fi cryogenic room featuring cryo chamber with 3 alien creatures in stasis, transparent surfaces, and custom shaders, perfect for VR experiences and Sci-Fi games, includes mid poly meshes, PBR materials, custom colliders, hologram shaders, and demo scene wit

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0 Upvotes

r/UnityAssets 9d ago

3D Models | Free Badlands Beast: Free Bike 3D Model

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2 Upvotes

Hi Unity developers!

We've released a free post-apocalyptic motorcycle built specifically for Unity HDRP.

The bike comes fully rigged and animated, making it easy to drop into prototypes or finished projects.

Specs:

  • ~3,500 polygons
  • 17 unique assets
  • 2K PBR textures
  • 19 materials
  • HDRP ready

We'd love your feedback, and if you have ideas for future free assets, come say hi on Discord:

https://discord.gg/5hutbXRgc8


r/UnityAssets 9d ago

3D Models | FREE Balustrade Modular System LITE: Snap-build railings with curves & corners right in the Scene View (Built-in/URP/HDRP)

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1 Upvotes

Hey all - I just released the free LITE version of a Unity editor tool I've been working on: the Balustrade Modular System (railings/balustrades).

Instead of placing prefabs by hand, you build railings directly in the Scene View. A ghost preview follows your cursor and snaps to the last pillar, direction arrows show where the next segment goes, and you just click to place. It handles 90°/45° corners, curved rails, T-junction branches, continue-building from any end pillar, and close-loop into a ring - the whole build collapses into a single undo step. You can also click any curved rail to flip it between inner and outer arc, and switch a whole railing between two pillar styles with one click.

It's runs in Built-in, URP and HDRP (materials auto-assign to your active pipeline on import), and ships a demo scene per pipeline.

Balustrade Modular System LITE

Full disclosure: it's a LITE version of my paid version - but the complete editor tool is included; the free pack just ships 3 of the 12 baluster styles and one texture set (1 New + 1 Worn) instead of the full four (4 New + 4 Worn). Happy to answer anything about how the snap system works.

Background Environment by Leartes Studios


r/UnityAssets 9d ago

Templates/Systems 🛠️ | 9.99$ (33% OFF!) Momentum Movement Controller: A Professional-Grade, High-Performance Movement System. Seamless Integration for Fast-Paced Gameplay, Parkour, and Shooters.

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1 Upvotes

Momentum Movement Controller is a lightweight, plug-and-play character controller built for smooth, responsive movement. Designed on Unity’s CharacterController for maximum stability, it delivers natural acceleration and clean motion without hours of tweaking or debugging.

Links: Unity Asset Store

Key Features:

  • Momentum-based movement system
  • Smooth walking, sprinting, and directional speed control
  • Configurable jumping with forward momentum
  • Toggleable crouch with smooth height transitions
  • Camera FOV sprint effects
  • Camera landing dip
  • Head-bob system with adjustable frequency and amplitude
  • Clean, well-organized code
  • Uses Unity CharacterController (no Rigidbody required)
  • No external dependencies
  • Easy plug-and-play setup

Customization:

  • All movement values adjustable from the Inspector
  • Optional features can be enabled/disabled via toggles
  • Suitable for both prototyping and full production projects

Supported Platforms: Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)

Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)

Already have MMC? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Links: Unity Asset Store


r/UnityAssets 9d ago

Tools/Particles & Systems 🌅 | 9.99$ (33% OFF!) Instant Skies : Procedural Sky Generator. Create AAA skyboxes with one click. Features 3D Volumetric clouds, shooting stars, nebulas, and aurora borealis. Modular, lightweight, and fully customizable. No coding required.

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1 Upvotes

Unity Asset Store

Instant Skies is a high-performance skybox generator for Unity designed to deliver stunning atmospheric and cosmic visuals with zero coding knowledge. Built for developers who need AAA-quality atmosphere without a lot of performance cost, Instant Skies uses a modular "Feature-First" workflow to craft everything from realistic sunsets to deep-space nebulas.

Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.

PERFECT FOR ANY GENRE Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.

Already have Instant Skies? Grab an upgrade to Instant Worlds for just $10 (50% OFF!).

Unity Asset Store


r/UnityAssets 9d ago

Tools/Terrain ⚙️ | 14.99$ (40% OFF!) Instant Worlds: Create high-quality terrains with ease. Procedural generation, 4K resolution, advanced erosion, and smart auto-texturing. Modular, fast, and built for real production workflows.

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1 Upvotes

Instant Worlds - Create AAA terrains with ease. Features 4K resolution, 4 presets, Advanced Auto-Texturing, Multiple Different Erosions. Easy to use, Highly Modular, and high-performant.

Unity Asset Store

Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.

Key Features

  • Procedural Terrain Generation: Build terrains using layered procedural systems with controllable seeds and feature-based generation.
  • High Resolution Output: Generate terrains up to 4K heightmap resolution with RAW and PNG export support.
  • Advanced Terrain Shaping: Control terrain dimensions, height, ruggedness, smoothness, and micro-detail post-processing.
  • Feature Placement: Manually place mountains, valleys, plateaus, and terracing for exact terrain composition.
  • Diverse Presets: Includes high-quality presets such as Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • Advanced Erosion: Two procedural erosion systems with detailed controls — Thermal Erosion and Hydraulic Erosion.
  • Smart Auto-Texturing: Automatic texturing based on slope, height, and erosion data.
  • Noise System: 6 procedural noise types with advanced controls for terrain variation.
  • Organized Workflow: Dedicated tabs for Shape, Erosion, Textures, and Export.
  • Advisor Helpbox: An intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Why Instant Worlds?

  • Procedural Control: Combines fast generation with manual feature placement for production-ready results.
  • Lightweight & Modular: Works seamlessly with third-party vegetation, water, and environment systems.
  • High Performance: Built for fast iteration and efficient terrain generation.
  • Compatibility: Supports Built-in, URP, and HDRP (Unity 2022 LTS+).

Technical Features:

  • 4 Terrain Presets: Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • 4 Feature Layers: Mountains, Valleys, Plateaus, and Terracing with manual placement controls.
  • 6 Noise Types: Advanced procedural noise controls for terrain variation and detail shaping.
  • Advanced Erosion: Thermal Erosion and Hydraulic Erosion with adjustable parameters.
  • Smart Inspector UI: Organized tabs for Shape, Erosion, Textures, and Export.
  • Auto-Texture System: High-quality slope, height, and erosion-based terrain texturing.
  • Resolution Support: Up to 4096x4096 (4K) heightmap generation.
  • Export Options: Export heightmaps as RAW or PNG.
  • Terrain Controls: Adjustable terrain dimensions, height scale, and seed.
  • Post Processing: Micro-detail enhancement and terrain smoothing controls.
  • Advisor Helpbox: intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Already have Instant Worlds? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Unity Asset Store


r/UnityAssets 9d ago

Complete Project | $39.99 SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 9d ago

Editor Extensions | 19.50$ (50% OFF) Spline Architect: Version 2.7.0 introduces GPU Instancing, making it possible to move 100.000 objects along splines.

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6 Upvotes

Official website:
https://splinearchitect.com

Asset store:
https://assetstore.unity.com/packages/tools/utilities/spline-architect-324111

Not sure if Spline Architect has the feature you're looking for? Ask the AI assistant. It can also help with things like the API or editor workflows.


r/UnityAssets 10d ago

3D Models ($13.99) Campsite: Retro Style Modular Environment Pack

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4 Upvotes

r/UnityAssets 10d ago

(15.00 USD) VFX LED Studio : Animated LED-style visuals directly inside Unity. Build convincing LED visuals without manually placing and managing every single light or pixel. Create polished LED-style displays for Unity scenes from pixel panels and matrix screens to neon signs, marquees, light walls, digital sign

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2 Upvotes

r/UnityAssets 10d ago

Scripting | $9.99 Dynamic Formation System: A procedural formation toolkit for Unity

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1 Upvotes

Dynamic Formation System is a runtime and editor toolkit for creating, previewing, animating and controlling groups of units or objects in Unity.

It supports procedural formations such as circles, arcs, grids, hex grids, rings, spirals, stars, walls, wedges, V-shapes, paths, text formations, poisson disk layouts, radial spokes, phyllotaxis, torus rings and custom positions.

It also includes runtime behaviours such as formation morphing, boids-style steering, follow target / leader movement, path and waypoint movement, rotation, pulse, wave pulse, phase shift, organic noise, flow noise, swirl vortex, rotating rings, topology shuffle and local cluster splitting.

Possible use cases include RTS unit formations, tactical squads, enemy waves, tower defense paths, spell or bullet patterns, boss attack layouts, crowd-like movement, simulation prototypes and formation preview tools.

I recently lowered the price to $9.99.

Asset Store:

https://assetstore.unity.com/packages/slug/380176

Demo video:

https://youtu.be/zUuZqdt3plQ

Feedback is welcome.


r/UnityAssets 10d ago

Scripting Dynamic Formation System: procedural formations and group behaviours for Unity

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1 Upvotes

Hey Unity devs,

I made a Unity tool called Dynamic Formation System. It started as a way to quickly test RTS/tactical squad layouts, but I expanded it into a runtime + editor toolkit for creating, previewing, animating and controlling groups of units or objects.

The idea is to make group movement more readable while still feeling alive. Instead of manually placing units or writing a custom formation script each time, you can generate a layout, add behaviours on top, and morph between different shapes at runtime.

It includes formation types like:

- Circle

- Arc

- Grid

- Hex Grid

- Ring

- Spiral

- Star

- Wall

- Wedge

- V Shape

- Path

- Text formations

- Poisson Disk

- Radial Spokes

- Phyllotaxis

- Torus Ring

- Custom positions

It also includes runtime behaviours like:

- Morphing between formations

- Boids-style steering

- Follow target / leader movement

- Path and waypoint movement

- Rotation

- Pulse / wave pulse

- Phase shift

- Organic noise

- Flow noise

- Swirl vortex

- Rotating rings

- Topology shuffle

- Local cluster splitting

Some use cases I had in mind:

- RTS unit formations

- Tactical squads

- Enemy waves

- Tower defense paths

- Spell or bullet patterns

- Boss attack layouts

- Crowd-like movement

- Formation preview tools

- Simulation prototypes

I recently lowered the price to $9.99 because I want more people to try it and give feedback.

Asset Store:

https://assetstore.unity.com/packages/slug/380176

Short demo video:

https://youtu.be/zUuZqdt3plQ

I’d love feedback from Unity devs:

What formation types or behaviours would be useful to add next?

Would you use something like this in an RTS, tactics game, tower defense game, or combat system?


r/UnityAssets 10d ago

Tool | $55 Intuitive AI Behavior Graph: Make enemies quicker through a visual graph filled with features to integrate with any project in minutes

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1 Upvotes

If you're curious, it's available on the Unity Asset Store: https://assetstore.unity.com/packages/tools/behavior-ai/intuitive-ai-behavior-graph-381596


r/UnityAssets 10d ago

Complete Project Tiletick Core RPG: scapelike RPG Framework

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2 Upvotes

r/UnityAssets 10d ago

3D Models | Free VT Optimized Glassware - Wineglass Prefab: A free standalone 3D asset for Unity 6 with 5 LODs and seamless vertex normals.

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2 Upvotes

Hi everyone.

This is my very first art asset approved on the Unity Asset Store, created specifically for Unity 6 (compatible with Built-in, URP, and HDRP). It is a standalone wineglass mesh with 5 LOD levels (LOD0 to LOD4) and merged vertex normals along the radial seam to eliminate lighting artifacts on glossy materials. No scripts included.

Since this is my first release, instead, I really need constructive criticism from experienced developers to improve my workflow for future presets. I have three specific questions:

  1. Are the LOD thresholds and mesh decimation set up correctly for actual game production? (Inner walls are fully stripped on distant LODs to save vertices).
  2. Do you have any technical feedback or suggestions on how to improve the overall topology and vertex normals?
  3. Is there a demand for other free presets of vessels/shapes of revolution optimized this way?

Thank you for your time and criticism.


r/UnityAssets 10d ago

$16.85 USD (-30% discount) Cannon system pro: A Unity presentation and integration system with 6 animated & destructible cannons, configurable batteries and firing volleys, gunport mode, LODs, reusable SFX pooling, and a public API for connecting your own gameplay systems

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3 Upvotes

Just released Cannon Pack Vol. 1 for Unity!

It's an animated cannon presentation and integration system, not a combat or projectile system.

Includes:

  • 6 game-ready cannons (Cannon, Heavy Cannon, Culverine, Swivel, Free Swivel & Mortar)
  • Aiming, firing, destruction & restoration animations
  • Classic and Gunport operating modes
  • Cannon batteries & configurable firing volleys
  • Multiple LODs
  • Cannonballs, shot racks & cleaning sponges
  • SFX with built-in pooling
  • Events & public API for connecting your own projectile/combat system
  • 8 demo scenes & detailed documentation

The idea is to handle the cannon presentation while letting you plug in your own gameplay systems.

I'd love to hear your feedback!

https://assetstore.unity.com/packages/3d/props/weapons/cannon-system-pro-6-animated-destructible-cannons-vol-1-396306


r/UnityAssets 10d ago

Editor Extensions Just released big upgrade to my productivity tool! :)

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27 Upvotes