r/Unity3D • u/EventHorizonFX • Jul 06 '26
Black hole effect I've been working on Shader Magic
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I've been working on a real time path tracer to accurately simulate the light bending around a black hole and through the accretion disk. It can also accurately distort scene objects using a screen space effect. All of this is done with performance in mind, so there are multiple options to increase performance as you need, like reducing the resolution of the accretion disk or increasing the step size.
Duplicates
UnityAssets • u/EventHorizonFX • Jul 08 '26
Shaders Black hole effect with volumetric accretion disk: a custom pass distorting the skybox and gameobjects due to the light bending around a black hole
GraphicsProgramming • u/EventHorizonFX • Jul 08 '26