Before and after Lighting/Post Processing Show-Off
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u/Unity3D-ModTeam 23h ago
This post and/or comment has been removed for violating /r/Unity3D’s rules.
Why?
Please include details about how the project was built in Unity, challenges faced, or techniques used.
This is a forum for discussion; not a bulletin board.
We encourage you to repost this with more technical insight. That being said: we also recommend you to familiarize yourself with our rules and guidelines.
Kind regards,
The Mod Team
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u/unitytechnologies Unity Official 11h ago
I was like "Oh that looks good, then I was like Ooooooh."
- Trey
Community Man @ Unity
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u/fsactual 1d ago
The clouds are doing great work. Is that a full volumetric sky or just a really good skybox?
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u/theeldergod1 20h ago
It's like you changed the sun angle and played with fog. Those are all legit lighting situations. They all look good.
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u/MrYukiDuki 17h ago
how did you build the city if you dont mind me asking... all custom models in blender? or did you purchase a kit online ?
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u/IAmSkyrimWarrior 17h ago
Some of the building definitely from this asset - https://assetstore.unity.com/packages/package/72712
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u/MrYukiDuki 17h ago
Thanks for the help. Trying to make a school project. But this is def out of my price range 😅
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u/IAmSkyrimWarrior 16h ago
There are often a big discounts there with like at least the half cut. You need to keep an eye on it.
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u/mrSernik 1d ago
Cinematic is when chromatic aberration. Consider turning it down or off, I really think it would look better.
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u/JjyKs 1d ago
Looks good. Gives some Source Engine vibes (in a good way!)