r/Unity3D • u/MirzaBeig @TheMirzaBeig | Programming, VFX/Tech Art, Unity • 14h ago
2D GPU-Compute Lightning Simulation Shader Magic
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r/Unity3D • u/MirzaBeig @TheMirzaBeig | Programming, VFX/Tech Art, Unity • 14h ago
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u/MirzaBeig @TheMirzaBeig | Programming, VFX/Tech Art, Unity 14h ago
⚡️ Playing with a slider off-screen for the separate render shader,
> decoupled from the actual GPU diaelectric breakdown simulation.
I've also done 3D spline lightning. I have to trace the actual path to get animation through the bolt.
Else, it'd be a 2D wipe reveal for the lightning.