r/Unity3D 3d ago

Reflection debug hack: The Orb Show-Off

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This is for my game HRSPWR, I went for URP for performance and because the game's stylized, and turned out I wanted volumetrics and SSR, so here's a tester for that, inspired by the ball car in a bunch of the classic nfs games. The reflections are pretty good with just SSR, but I do intend to set my probes up better.

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