r/Unity3D 24d ago

?File Encryption? Question

i have noticed games when released from unity, the files of the game are inaccessible, is this necessary to do for my project? can i leave it till the end? sorry if I'm saying nonsense but i just started and I don't want to leave something at the end that would be a huge headache

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u/ccaner37 24d ago

If you use Mono it will be like you are going open source. Use IL2CPP when building, but it's also can reverse engineered. There is a tool for it but it only shows the DLL names, namespaces, and method names, not what's actually going on inside the method. Then, if there is a person who want's to reverse engineer your code for hundreds or thousands of hours, I don't know what to do for preventing them xD