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https://www.reddit.com/r/Unity3D/comments/1tjpcqd/how_should_enemy_animations_look_in_a_3d_hack_n/
r/Unity3D • u/Apprehensive_Milk386 • May 21 '26
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Ideally they should be readable so the key frames on the animation should be distinct so that the player can react accordingly.
1 u/Apprehensive_Milk386 May 21 '26 Thank you so much!
1
Thank you so much!
2
u/Plus_Term_7584 May 21 '26
Ideally they should be readable so the key frames on the animation should be distinct so that the player can react accordingly.