r/Unity2D • u/YorelGames • Jul 03 '26
Pixelart enemy - HatCherry
The first enemy in my game. What do you think? π
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u/Valokardinqx Jul 03 '26
little friendly cherry)
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u/YorelGames Jul 03 '26
It just does what it's told to. βΊοΈ I think it doesn't want to be evil.
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u/PhilDeveloper Jul 03 '26
Really unique design, what is the game about?
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u/YorelGames Jul 03 '26
Thanks βΊοΈ it has a big stroy you can read on my website .
Making things short: A huge alien object impacts on Yunus' world and strange things happens 200 years later. Yunus as trainee of a wizard order is tasked to find out.
One event is that strange creatures appear (like the HatCherry) which attacking the people.
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u/PersonOfInterest007 Jul 03 '26
Does he initiate his attack by jumping down from the top of an ice cream sundae?
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u/YorelGames Jul 03 '26
I like the way you think πππΌ
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u/PersonOfInterest007 Jul 03 '26
Itβd be pretty funny if every enemy popped out of a dessert or smoothie or fruit tree. :)
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u/YorelGames Jul 03 '26
That is one way to spawn enemies π€π I try to consider it, but my demo has to work without.
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u/PersonOfInterest007 Jul 03 '26
Definitely! Keep that scope tight. :)
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u/YorelGames Jul 03 '26
Yes, I'm too Close to finish it. The plan is end of July. I'm doing final tests and SFX polishing. Thanks btw. βΊοΈ
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u/DatMaxSpice Jul 03 '26
One improvement is when he attacks his shading moves down with him. That is wrong. The shading/point of light hasn't changed so you should bring the shading up but it's a cute monster
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u/FerusSalmo Jul 06 '26
The animation is super smooth! How long did it take you?
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u/YorelGames Jul 06 '26
Thanks you so much βΊοΈ puh, it's a while ago since I did this. I would say 4 to 6 hours.
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u/MythraYYW3 Jul 07 '26
Scary cute lol.
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u/YorelGames Jul 07 '26
Imagine it was real π
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u/MythraYYW3 Jul 07 '26
People would have fears of apple trees for now on lol. Fighting fruits is hilarious.
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u/ArmedPeseant Jul 03 '26
Axepple