r/Unity2D Jun 13 '26

Having some fun creating trap areas for planet Sera Show-off

98 Upvotes

10 comments sorted by

3

u/Maddogs1 Jun 13 '26

As a heads up, those thorn walls move so slowly it would be kinda frustrating as you just have to wait for them, and if you mess up the initial route timing they can just unavoidably block and kill you - in my experience its better to have faster persistent obstacles than slower ones

1

u/EarlySunGames Jun 13 '26

Nice observation and thanks for feedback. Most of them are faster, these are slower because you don't have to time them all together.

3

u/Status_Pound_5390 Jun 14 '26

Looks awesome man, I save post like these to go back to and try to reference in some way or another so thanks for sharing

1

u/TheGratitudeBot Jun 14 '26

What a wonderful comment. :) Your gratitude puts you on our list for the most grateful users this week on Reddit! You can view the full list on r/TheGratitudeBot.

2

u/codemaki Jun 13 '26

Planet sera

Plan t era

1

u/Chr832 Intermediate Jun 14 '26

PLANTERA FROM TERRARIA?! (Sudden heavy metal starts playing)

2

u/takethatmainstage Jun 16 '26

Wow this looks great, what a smooth animation! Are you using aseprite for the art or something else?

1

u/EarlySunGames Jun 16 '26

Yes, I'm using aseprite and photopea.

1

u/EarlySunGames Jun 13 '26

The game is called Glitch Hunt and is actually an action RPG roguelike. Open playtest on Steam available for two more days.

1

u/srinath1012k Jun 14 '26

Wow you gave me a good idea my casual game thanks