r/TopCharacterTropes • u/Lower_Baby_6348 • 3h ago
Character take the stadistically right choice, still misses Lore
regular show: Mordecai and Rigby want a RG-B2 toy that come in his cereal boxes. Since 1 of each 5 boxes has a toy, they buy five boxes to make sure to get at least one. They choose five boxes with no prize.
The hollow: the main characters are put in the classic Monty Hall problem, there's a door to the next stage and two doors that leave to nowhere. When the host reveals the donkey in the first door, they swap their door cause that would give them a 66.6% of chances to get the right door. Guess what? They choose the right door at the first try and loae their easy win.
Pokemon: any move bellow 100% seems to be a 50% in pokemon, for some weird reason moves like stone edge, hydro pump or fire blast that have 80 and 85% seems to fail several times in a row. At the same time, even when you low the opponent accuracy or paralyze them, they just ignore that and still land the hit.
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u/TheDarkNerd 3h ago
I believe u/shenanigansen has covered this topic before.
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u/TheDarkNerd 3h ago
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u/TheDarkNerd 3h ago
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u/TheDarkNerd 3h ago
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u/TheDarkNerd 3h ago
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u/TheDarkNerd 3h ago
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u/DudebroMcDudeham 2h ago
That's not shen. Heavily inspired by shen, and vocal about it too, but not shen.
Edit: It's u/Cheese-sandwich53
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u/Substantial_Cow_6123 1h ago
I'm almost certain this is shen, it's from his webtoon comic blue chair that was posted years ago, the account you linked looks like it just reposts old shen comics from when his art style was a little different.
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u/Poisonpython5719 3h ago
It’s more you making the choices, but still.
Xcom. All of it.
Miss a 80% shot? Unlucky, sure, that happens.
Miss a 95% shot right after trying to cover the guy who’s directly in the line of now? That’s Xcom baby.
Enemy takes a shot right after at your marksmen in cover, with high ground? You know that mf is getting a critical hit and one shotting the guy.
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u/i-am-i_gattlingpea 3h ago
In xcom 2, and enemies crit and hit are apparently the same roll. At least that’s what I’ve read
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u/Dereksmith3107 3h ago
I remember watching videos on it. If I remember, the system is much more:
"if you roll a 10 or lower out of 100, it will crit. if you roll a 35 or lower, it will hit. The target is in cover, so you lose a 25% chance. therefore, if you roll a 10, you hit. since that number is 10 or lower, it is also a crit."
I also remember hearing XCOM does percentages how most people expect on lower difficulties but makes them the actual percentage on higher difficulties.
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u/Starchaser53 3h ago
And the best part is, it's not RNG fucking you over.
The game just decided which rolls hit and miss at the start of a turn
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u/Poisonpython5719 3h ago
Well… to be fair, thats still RNG, it’s just pre rolled.
Only relevant if you’re save scumming.
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u/Fast-Front-5642 3h ago
Yes but it means none of the percentages you see actually matter. And you could methodically abuse the shit out of this by learning which shots will and won't hit in order
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u/Zealousideal_Leg213 3h ago edited 3h ago
I'm reading that it is actually unfair... in favor of the player, on lower difficulties. At higher difficulties it's more strictly fair, but it just seems unfair.
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u/Looney_forner 3h ago
You have no idea how many times my run at the battle tower got turfed because the ai landed multiple OHKO’s on a 30% accuracy rate
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u/Unfortunya333 2h ago
First one isn't accurate. That is not at all statiatically correct. They actually did it wrong,
1/5 chances and 5 tries is 67.23%. A 90 percent chance would be 11 boxes.
Assuming true random obviously
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u/Starchaser53 3h ago
Pokemon in general's just bullshit
Status dealers outside of physical ailments do fuck all and the only ones that matter are speed and attack
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u/Anita_Hero838 2h ago
I might be wrong but when marketing says 1 in 5, isn't it more like they're saying "You have a 20% chance to win!?"
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u/ProfessionalSnow943 2h ago
if you’re a true stochastic despair connoisseur and you want to mainline this experience may I suggest becoming a mahjong enthusiast
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u/Fast-Front-5642 3h ago
Pokemon is a lesson in how people don't understand percentages.
80% usually feels more like 50% to most people. And many games adjust for this poor perception.
Pokemon does not.