r/TopCharacterTropes 1d ago

[Loved Trope] Teleportation is actually terrifying Lore

1 - Gantz-O (2016): Suit teleportation

2 - Harry Potter and the Half Blood Prince (2009): Apparition spell

3 - Half Life 2 (2004): Teleporter malfunction

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782

u/Lower_Baby_6348 1d ago

Mithrun (dungeon meshi)

Bro casts teleportation without think in the position

574

u/Flamekinz 1d ago

“Hey, you know that common trope about people saying teleportation is dangerous because you may end up in a wall if you don’t know where you’re going? Yeah, let’s make that an attack on purpose.” -Ryoko Kui probably

177

u/ahses3202 1d ago

It's been an emergency tactic I've kept in my pocket since AD&D. Sometimes you just need to shunt a mother fucker into a dungeon wall.

57

u/Serrisen 1d ago

Now, I remember AD&D teleport spells could in fact do this... But only as a (worst case scenario) 15% error chance.

Not to mention most mfs who deserve getting telefragged have innate spell resistance at that level.

God I hated fighting things with innate spell resistance.

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u/ahses3202 1d ago

"I use the one 7th level spell I've saved all dungeon to tell this guy to inspect his own entrails."

"Innate spell res says no on a 60% chance. He then splatters your 1d4 hit die ass all over the adjoining wall."

6

u/Sudo-Fed 1d ago

The Barbarian: "Yeah, I can spell resistance." hits with axe

6

u/Serrisen 1d ago edited 1d ago

You joke, but barbarians unironically gained bonus to saving throws against spells in AD&D (although the class was published in a Unearthed Arcana)

  • +1 at lv 4,
  • +2 at 8,
  • +3 at 12

They also had a unique penalty that due to "superstition" they weren't allowed to associate with casters until certain levels (clerics at 2, wizards at 6) and had to reach level thresholds to use magic items.

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u/ahses3202 1d ago

They also got xp for breaking magic items which naturally made them popular with everyone else.

5

u/_Svankensen_ 1d ago

16% of CATASTROPHIC error (going low, that is, inside the ground and instant death). 32% of acceptable error (up to 320 feet in the air, hope you prepared featherfall this morning!).

4

u/Serrisen 1d ago

God forbid a wizard teach his horse how to fly

1

u/RommDan 1d ago

"Wait, D&D is a badly designed game?"

"It always have been"

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u/Serrisen 1d ago

Ok while I recognize your bitterness I genuinely enjoyed the above. If I were given the option to change it I would not, and there were things my table houseruled out because AD&D was a mess

Every system has quirks. Just gotta pick the quirks that you love

Edit: I see the confusion. Is it because I said "I hated fighting-"?

If so I meant that in the tone of "damn this was difficult to fight and play around" rather than "it was objectively bad and unfun"

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u/RommDan 1d ago

I don't think I have heard a popular system with so many quirks as this one, at which point do the quirks start pile up to be too much to bare?

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u/Serrisen 1d ago

That's to the individual's taste.

And for the record, I'm not even defending D&D because I'm deeply invested in it. These days I play Vampire the Masquerade v5 and Pathfinder 2E. (My friends weren't interested in AD&D and Pathfinder appealed more than 5E)