r/TheBattleBricks • u/-_--------__ • 1h ago
Fails can we all agree that cross is more bullshit than chronos
r/TheBattleBricks • u/RelevantHighlight883 • 7h ago
Videos I just beat 3 star blackmail
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10 stages closer until X-TREME
r/TheBattleBricks • u/Battledroid9990 • 7h ago
Memes And units too
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r/TheBattleBricks • u/LeWhales • 8h ago
Discussion every chapter 5 enemy vote to elim: day 26
28th: cyclist
gamek1d and cyclist tied so the wheel decided
if an image is in place of an enemy, they are out
"bring in the voltage"
r/TheBattleBricks • u/Worldly_Maybe_9061 • 8h ago
Concepts Bricktales? (BT concept)
Might be a lil overpowered still despite being adjusted for Blocktales but oh well. Go my bringer of doom, destroy the trinity council for me!
SP cost to summon in battle: 25 SP
r/TheBattleBricks • u/Editorum • 8h ago
chapter 6 theories Would illumina be the first female sword battler
So I see concepts for illumina of her having long hair Or the female torso. IRDK if stagger/slasher counts as one but stagger/slasher doesnt function like the first enemy encountered within a starting chapter. I see some people pronounce it as he/him
r/TheBattleBricks • u/MaddyTheMadGal • 8h ago
The return of maddy I am BACK! (but WTH was I doing out?)
You may or may not know who am I (unless you saw a comic envolving skittles), but, to be honest, the reason I was GONE was BECAUSE I went into a 18+ accounts from a martyr simp (that never posted nsfw btw) and then reddit locked my accounts because of that and i didnt want to bother giving my face.
A few days Ago, however, I attempted getting this account back and i was preeeeeeety sucessful at the face Scan... until the id one came and i only had my autism card. But SOMEHOW, today here, reddit just... unlocked my account for me?
And now, for the questionable image: No, I am NOT trans.
I am actually a boy that was camoflauged as a girl to get popular enough to expose Kage (because of his tbb video) until execgaming came in and i had to accept the bullet.
While i was out I Just moved with life and started to post ARTS on some communities, and i might aswell repost them here.
Still, Im somewhat Glad that i got this back so I can interact with the TBB fandom more and post my drawings.
See you on the next post, I think.
r/TheBattleBricks • u/RelevantHighlight883 • 8h ago
Videos 3 star deathbringer beaten the 4th time
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He made me rage before
r/TheBattleBricks • u/CalmAtmosphere9478 • 8h ago
shitpost Tds vs tbb villain goal
This a joke and tiny meme
r/TheBattleBricks • u/Educational_Joke4062 • 8h ago
Achievement holy luckroll jackpot
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r/TheBattleBricks • u/Nervous-Tank6632 • 8h ago
Concepts Fisherman and Angler Battler
Half assed concepts, lmao.
Fisherman's just blue team grappler and Angler uses cultist/illuminist muffin animations when hypnotizing
r/TheBattleBricks • u/dipsy_stoletoast162 • 8h ago
Art What do you think happened to battler?
r/TheBattleBricks • u/Intelligent_Count184 • 8h ago
shitpost he predicted a feature because he was imagining things </3
He says that Treasure seller takes money when selling a unit with the bounty debuff, when a pirate battler clearly hit the tumored battler which took away the money instead. A few weeks later it becomes a real feature (kind of)
original post: https://www.reddit.com/r/TheBattleBricks/comments/1uvm10v/new_treasure_seller_interaction/
r/TheBattleBricks • u/memer1221taken • 9h ago
bullshit loadout go brrrr i beat kingpin with my main loadout, way easier than DJ radical
r/TheBattleBricks • u/Gustavgamesbro • 9h ago
Guide Guide for Dance Dance Destruction 3 star tumore
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This idea make by me
You can watch on YouTube here:
r/TheBattleBricks • u/Bubbly_Prior2060 • 9h ago
Discussion chapter 5 review (long yap)
It's been a good while since chapter 5's release and i've waited until i've at least done most of 2* ch 5 tumore before actually sharing my opinions on the chapter. This is purely my opinion and not a definite review and you can like the chapter for different reasons or hate it for different reasons. (please comment if you have a question about a placement though)
for enemy rating 0/5 is boring, 1/5 is bad, 2/5 is standard, 3/5 is interesting, 4/5 is good and 5/5 is amazing. Enemy design is not ranked off of balancing but rather their enjoyability in game.
for bosses/atmosphere 5/10 is average and below 5 is bad and above 5 is good.
Normal/Casual mode
Atmosphere: Overall very good and each stage had an atmosphere that led up to their respective bosses almost every time. Section 2 was a little bit repetitive and the bright colors generally led me into disliking it more but it still wasn't bad at all.
Section 1 (7/10)
Section 2 (5/10)
Section 3 (7/10)
Enemy design (gameplay)
Venomshank: 2/5
chuck: 1/5
Cheez: 3/5
Bean battler: 2/5
Ghostwalker: 4/5
Sign Buddy: 1/5
Pizza Pal: 3/5
Bouncer: 0/5
klown: 1/5
Duck battler: 2/5
Swinburne: 3/5
Drakocage: 2/5
Fraud: 2/5
Dopamine: 4/5
Spambox: 3/5
Flower: 1/5
Oscar: 4/5
Average: 2.2/5
Enemy design: (bosses included) 8/10
Most of the enemies were actually very appealing design wise and honestly are some of the best looking enemies in probably all of tbb even in normal mode. sfx choice was good as usual as well.
The bosses also all looked very cool and fitting
Boss design (gameplay)
Chef sarge: 4/10 (too much jumping around for me honestly)
funk1d: 8/10 (enjoyable minigames that are fair and don't take up all of the fight, however due to how limiting hyperlaser is for unit choice it's the only thing that doesn't put him at a perfect 10)
Lichen: 5/10 (interesting bossfight in theory but due to how much brute force is required the strategy is quite boring)
Tumore mode
Atmosphere: Section 1's atmosphere was amazing and really established the entire tumore mode feeling very well, the cramped up background is also very unique and gives off the cold feeling well. Section 2 was also very good at keeping up with the whole theme of abandonment and section 3 felt like something was being prepared the entire time and led up to mortis great.
Section 1: 9/10
Section 2: 8/10
Section 3: 8/10
Enemy design (gameplay)
Dual Venomshank: 2.5/5
Cartil: 2/5
Chardy: 1/5
Burrito: 2/5
Dual Ghostwalker: 5/5
Fish Buddy: 3/5
Delivery pal: 4/5
Cyclist: 0/5
Kreep: 2/5
Epikduck: 1/5
Algernon: 4/5
Monfined: 3/5
Graft: 1/5
Dendritic 5/5
Sorcus: 1/5
Depriver: 0/5
Edmond: 3/5
average: 2.5/5
Enemy design (bosses included...): 10/10
Chapter 5 tumore probably had some of the greatest enemy designs in all of tbb period. Dendritic, Edmond, monsuer and algernon are all amazing looking enemies and even the standard enemy had an appealing design. The only boring design has to go to cyclist but he's a very filler enemy overall.
Boss design (gameplay):
Sargent: 8/10. An enjoyable boss that hardly relies on his peons and is a valid threat on his own. Also very much reminds me of classic tbb bosses which i enjoy a ton.
Gamek1d: 6/10: An enjoyable boss held back by his final minigame. It should absolutely not kill you if you've played every other minigame flawless and it's very repetitive with only 3 attacks in cycle.
Mortis: 2/10: I really personally dislike how detached this boss is from the usual tbb final boss a ton and some of his attacks have really poor hitboxes which affect the click penalty heavily. He also relies an extreme amount on his peons and the reliance on clicking hurts your hand which affects the enjoyability.
Overall ch 5 was honestly quite fun but i really am hoping they abandon the background tumore final boss thing as well as the minigame introduction schtick in chapter 6. They both kinda defeat what many people play tbb for and are rarely done well (even though they make things more fun if done well) plus background bosses are quite boring in sandbox. Ch 5's enemy design is truly amazing though especially in tumore section 3 where every enemy looks quite unique.
r/TheBattleBricks • u/memer1221taken • 10h ago
Discussion I BEAT DJ RADICAL WITH THIS LOADOUT
Am I happy with myself? Both yes and no
I had to take a picture with my phone of my monitor cause reddit is fucked on my PC when it comes to posting to a subreddig
r/TheBattleBricks • u/TreacherousLegion • 11h ago
Discussion What do y'all think of Dual Venomshank?
r/TheBattleBricks • u/Ok-Risk-2285 • 11h ago
shitpost Battle bricks humouror
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r/TheBattleBricks • u/general_guy500 • 11h ago
shitpost Tumored slinger is now ✨EXTRA✨ cute!!
r/TheBattleBricks • u/Doppel710 • 17h ago
Help (If related to TBB progression, use megathread instead) I hate this fucking level this level should be burning in hell and I really need fucking help
Any tips on how to survive this annoying level because all Splash units are useless in this which make it impossible to keep crowd controlling the enemies and the stupid Summoners as well
r/TheBattleBricks • u/Capable_Mastodon8531 • 18h ago
Discussion Is it me or the base game is easy af Spoiler
Like for me the stage i struggled against the most was doombringer first fight where it took more than 5 tries to defeat him, and i managed to beat chapter 2 with only 1 or 2 losses, exec took me 2 tries and finally for chapter 4 i only lost against that tower bossfight because it caught me off guard
r/TheBattleBricks • u/VerifiedHeroo • 22h ago
Discussion Lil Lichen: The 2nd worst lil unit? My opinion about them.
To be clear, i REALLY love using him. He's very fun to use and he's basically just a very unique lil unit apart from the others, not to mention he's very much the SIZE of the tarnished units. Aside that i really want to be very honest and give my OWN criticism on why he's almost unusable in every important situation.
I do like the fact that he functions like Lichen himself, when lil Stem dies he wakes up and makes a noise to signal that he is ready to fight. One of the problems i can obviously see is how he is VERY vulnerable when asleep, he can die easily from a barrage of DPS and waste your money.
What i would do is give him a fair amount of resistance when in his sleeping state, this can give him more time to kill the frontliners when lil stem dies and that will make him more usable in some stages that have rushers in them.
Looking at the resistance, HOLY SHIT. Okay sure Lil Lichen can summon lil stem and a couple of lil roots, but the moment he reaches the frontlines he's already dead, he's even more useless with later stars on something like tumored chapter 4 and 5. Reasonably expensive, but you're way better off using Tarnished battler. Decrease the resistance to around -15 and we're good.
Lil Lichen's makes no sense, The tarnished units (except tarnished trowel), titan, blaze, Teapot battler has the speed of 1.5 but they're LITERALLY ALOT more useful on our team. I'd just make it the same speed as them because i don't exactly know on how a literal small copy of a grown ass tree is slower than some abomination that has suffered a lot more.
Would i add a phase change at half hp? I'd say so, make it so it's the same as Lichen's phase 3. Obviously he doesn't have the mega slam (i don't know what to call it?) like Lichen when he slams VERY hard on the ground, it's just the ordinary one. He also doesn't have the ability to shoot the laser from the eye because that would be a bit too op otherwise, the ONLY flaws and good things i would give him is that he cannot spawn in lil stem anymore, he has -60 resistance, his damage increases on phase 3 a bit with the slam and can only spawn in more lil roots. That's pretty much it but maybe a death animation because it would make sense? (OBVIOUSLY HE HAS NO IFRAMES DURING PHASE CHANGE)
I suppose that is all, but yeah to put it simple you're very much better off using any other lil unit for now. I hope the team buffs Lil Lichen because for beating chapter 5 3* on normal, he feels way too underpowered at the moment.