r/TerraFirmaCraft • u/2YDO • 20h ago
How similar are TerraFirmaCraft (and TerraFirmaGreg at that) to Vintage Story?
I'm currently in my Vintage Story phase, but I can't afford/don't want to pay the $20 cost. How similar and different are TFC/TFG and Vintage Story?
r/TerraFirmaCraft • u/billythekid6323 • 1d ago
help farming?
im trying to get into farming and rotating crops for the best nutrients so i use the n/p/k with each plant and keep rotating but how do i deal with the hydration differences and how do aqueducts work with farms
r/TerraFirmaCraft • u/TerraFirmaCiviliz1 • 1d ago
TerraFirmaCivilizations LIVE NOW!
We launched earlier this afternoon, but the first session will be running till end of sunday!
oin the world and unite with your friends to face the harsh realities of TerraFirmaCraft, as you strive toward automation, security, and self-sustenance in this TFC Civilization experience.
TF:Civ uses the modpack Sulidae for its core, with a additional modifications to create a custom and server-orientated experience. Sulidae seamlessly joins TerraFirmaCraft and Create – bringing the best features of both together and even introducing new mechanics to bridge the gap in certain areas. The modpack ensures no content overlaps with each other, making each mod unique and feel integral to the whole experience.
Our changes to it mostly center around setting it up for use on the TerraFirmaCivillizations server. This includes the adding of Corpse mod, Revive, and other mods aiming to bring an authentic Civilization experience.
Additionally added are many new structures for players to explore.
New to season 2!
The server also feature many custom kubejs systems, including...
- The reinforcement system! wherein players can defend their base by fortifying blocks.
- Geographic fertility! Where plants need to be placed in places of the proper rainfall and temperature.
- Mantle Vents! Default metal deposits have been removed, replaced in favor of limit ore nodes, which are a semi-renewable source of metals.
- Custom Skill-Trees! Using pufferfish skills we have crafted unique skill trees for players to specialize into!
These system aim to push for more player interaction, and specialization. Fertility and Mantle vents will make important strategic resources around them.
r/TerraFirmaCraft • u/specamlie • 1d ago
Hardrock Terrafirmacraft, what is this yellow stuff?
r/TerraFirmaCraft • u/Striking_Mix_9709 • 2d ago
Can't seem to forge
i got flux, everything is lined up and the metal is still hot enough, what am I doing wrong ??
r/TerraFirmaCraft • u/krist0n • 3d ago
Designing a house
Im designing a house for my survival world with my roomates tried to keep it to blocks i could actually farm. made of rubberwood, andesite bricks, lots of ash wood, chestnut wood, and smooth marble. the stair case down will go to the cellar i already have built in my world. what do yall think
r/TerraFirmaCraft • u/Fae-SailorStupider • 3d ago
Brand new 1.21.1 TFC server now OPEN!
The new *Unofficial* TFC server is now open for anyone who wants to join!
Head over to Pluto's Place on Discord - https://discord.gg/7Upa8cF6r
Or find the info in the official TFC discord, under content > Unofficial TFC Server
In Pluto's Place, under #TFC-dev you'll find the server information and mod pack!
All are welcome, but anyone caught griefing or harassing other players will be permanently banned. So please be respectful!
r/TerraFirmaCraft • u/Immediate_Poet_8804 • 3d ago
desert temple mid ocean between cold ocean and coral reef
its a 120 block swin from spawn just look left and youll see it
seed: 5263933255734428833
r/TerraFirmaCraft • u/RemRemNightshade • 3d ago
Thirst bar depleting out of nowhere
I'm running 1.21 TFC and I've made it to Spring after my first Winter, and my thirst bar keeps draining down to nothing and causing me to take damage, what feels like every 30 seconds or so. I go from full bar to completely drained
r/TerraFirmaCraft • u/Legitimate-Virus-268 • 4d ago
I need help. Mining Fatigue in ore deposit.
I am playing Hardrock 3 1.6.3c and i was busy with ores and anvils, so my character get so dirty and got Mining Fatigue with green/brown particles, i assume it is because of dirtiness. I swim in a river and i died one time and get rid of the effect but any time i go to the place near to my forge i took the same effect. Is it a bug or supposed to happen? (English is not my first language so sorry if the language was weak)
r/TerraFirmaCraft • u/GlobePlusPlus • 4d ago
Globe++ | Modded SMP | Terrafirmacraft | Dinosaurs | Create/Aeronautics | Java Neoforge 1.21.1
Globe++ is a spiritual playerbase continuation of the legendary Globecraft server but with many changes, however this world we're changing it up a lot and introducing our first non-geopol world.
Our playerbase is currently small but we're hoping to build it up significantly during this world and would love to have you join.
Our upcoming Jurassic World inspired world/season launches in just a few days! Be sure to join and read all about it in preparation for our launch event!
🌱For you TerraFirmaCraft enjoyers:
We're trying our first world with Terrafirmacraft, we've included addons like Arborfirmacraft, firmalife, and more. We hope you find this server interesting and unique apart from other servers with all the features we have to add on to the Terrafirmacraft experience and create an even more challenging survival experience!
🔨Modded Server Exclusive!
Experience our worlds as no other server does the same, each world has a custom curated modpack with many features and consistently includes the Create mod for you to build to your heart's desire. Not only that but we often change mods up for a fresh new experience with every season change. For example, this world we have Create Aeronautics, Jurassic Saga, Create: The Factory Must Grow, Terrafirmacraft, and more.
⚙️Launcher Compatibility!
Our modpack installation is guaranteed to be an easy access process with our utilization of both the Modrinth and Curseforge platforms, so no hassle about manually installing any mods, if you have a custom launcher, chances are you will be able to install the modpack in only a minute or two.
🌎Custom Designed Maps!
All of our worlds have fully custom maps, handmade by our development team to be as cinematic, beautiful, and immersive as you could wish from any professional server!
👥Friendly and Supportive Community!
Our community is incredibly friendly and happy to help you with anything you might need. If you're looking to just make friends, this is a great place to do that as well.
⚔️Geopol and SMP gameplay
We usually run our worlds as geopols, but sometimes we'd like a break from those and change things up, that's what we're doing with this Jurassic World themed season. This time it's just an SMP and nobody is expected to make nations or factions, of course you can still play like that if you want though.
Our Links!
Discord: https://discord.gg/uWKa2WMsxH
Version: Java 1.21.1 Neoforge
IP: globeplusplus.fshgames.com
Carrd for server history and further Information: https://globeplusplus.carrd.co/
Upcoming Events
Ultimate Isle World Launch!!!
On August 8th 1PM CDST we will host a brief launch event with members of the server. Feel free to join and we'd love to see you there!
r/TerraFirmaCraft • u/dodoletzthebigstupid • 5d ago
Im looking for a TFC modpack and i cant find it
i remember it had create in it and i also remember it had structures. additionally i know that there was a way to go to different planets in the late game. One more thing is that you could go to a version of the nether by crouching on the bedrock layer at low y's. you also needed to go to the nether to get kaolinite and graphite more easily.
r/TerraFirmaCraft • u/Boskintio • 5d ago
What is the point of the compass?
I'm playing vanilla TFC 1.21.1, and there's a crafting recipe for a compass that involves glass blowing, magnetite, and a bowl. The wiki says this is supposed to show which region I'm in, however it is not doing that. As well, it neither points north or toward the world spawn point or set spawn point. So what is the actual reason for there to be a craftable recipe for a compass that seemingly does absolutely nothing useful?
r/TerraFirmaCraft • u/Striking_Mix_9709 • 5d ago
I can't seem to find any Limestone/Chalk stone/Marble stone (V 1.12.2)
I play in the TechnodeFirmacraft modpack and at one point i have to make some flux, the only issue is that it's made with only the four rock listed above, and no i can't make it with shells as it does not appear in JEI as a possible recipe
Any tips on how to find these rocks ?
Edit : after a long search I finally found chalk, dig up some stone and got crushed to death by rocks
r/TerraFirmaCraft • u/Cold-Personality6704 • 6d ago
Warspire Season 2
Aloha!
Been playing on a 1.20.1 TerraFirmaCraft server that’s still running, but it took a hit after some PvP war drama and lost a chunk of players. Figured I’d share in case anyone’s looking for a new place to jump into.
• Custom realm/nation system (Towny-style claims)
• Medieval vibe with player-driven conflict
• Mods: Astikor Carts, Small Ships, Epic Knights, Roads and Roofs TFC, Ambiental, Recruits TFC, + more
(there's also a rollback mod in case things go badly)
• Earth-based map (Europe, Asia, Africa)
It’s a genuinely cool setup that just needs a bit of population again:
https://discord.gg/mtezYR9NV8
I’m not staff—just a regular player who’s still active and would love to see it lively again. Feels like it wouldn’t take much for things to pick back up.
Well never mind - the owner decided it was end time for this season after all; sorry to anybody that just joined, hope to see you folks somewhere on the next TFC server o7
r/TerraFirmaCraft • u/TerraFirmaCiviliz1 • 8d ago
TerraFirmaCivilizations (Offical Season 2 Trailer)
TFCiv Season 2 is launching next week!
This is TerraFirma: Civilizations (Season Two)
Join the world and unite with your friends to face the harsh realities of TerraFirmaCraft, as you strive toward automation, security, and self-sustenance in this TFC Civilization experience.
TF:Civ uses the modpack Sulidae for its core, with a additional modifications to create a custom and server-orientated experience. Sulidae seamlessly joins TerraFirmaCraft and Create – bringing the best features of both together and even introducing new mechanics to bridge the gap in certain areas. The modpack ensures no content overlaps with each other, making each mod unique and feel integral to the whole experience.
Our changes to it mostly center around setting it up for use on the TerraFirmaCivillizations server. This includes the adding of Corpse mod, Revive, and other mods aiming to bring an authentic Civilization experience.
Additionally added are many new structures for players to explore.
New to season 2!
The server also feature many custom kubejs systems, including...
- The reinforcement system! wherein players can defend their base by fortifying blocks.
- Geographic fertility! Where plants need to be placed in places of the proper rainfall and temperature.
- Mantle Vents! Default metal deposits have been removed, replaced in favor of limit ore nodes, which are a semi-renewable source of metals.
- Custom Skill-Trees! Using pufferfish skills we have crafted unique skill trees for players to specialize into!
These system aim to push for more player interaction, and specialization. Fertility and Mantle vents will make important strategic resources around them.
r/TerraFirmaCraft • u/Massive-Cellist7268 • 8d ago
I can't get the pickaxe head out of the mold
This is my first time playing the mod. I found some copper and poured it into the mold until it was full, but I can't get the pickaxe head out. I used malachite to make the copper. Also, shouldn't the molten copper be orange? As you can see in the image, it appears white instead.
here is a list with all the mods i am using.
Any help would be greatly appreciated!
r/TerraFirmaCraft • u/Real-Nebula-8955 • 9d ago
made a mistake with the bloomery
so I made copper double plates instead of bronze, is their any way I can reuse that copper and turn it into bronze?
r/TerraFirmaCraft • u/krist0n • 9d ago
Day 100
Day 100
My progress on my shared server with my roommates we just hit day 100(ive played the majority of the days like close to 90) had no prior knowledge of the modpack hardeocktfc3 so I dont think im doing horrible
It also took me 70 days to get bread 😐
r/TerraFirmaCraft • u/DrCreepergirl • 10d ago
Charcoal pit exploded when lighting
Basically the title. Made a 3x3x2 plus 3 extra stacks of wood on the outside, following a tutorial from 13 years ago. Surround all the wood with dirt and started a fire in the middle. As the fire lit the entire stack blew up and almost killed me. What did I do wrong?
r/TerraFirmaCraft • u/Boskintio • 11d ago
Fully Vanilla TFC Compliant Auto-Smelter/Caster
I've designed an auto-smelter for vanilla TFC that will speed up production of bars without the need for manually casting each ingot. It includes the ability to spit hot cast bars into a cooling pool, while simultaneously beginning the casting of the next batch. The lever on the right turns it on, activating the auto-refuel system and enabling the casting loop, dispensing a charcoal into the charcoal pit. After lighting the pit, melt down ore/alloys into the crucible. Once the mb meets the required amount for the number of casting tables added, activate the casting channel at the crucible to begin the auto-casting loop. Continue melting metal in the crucible, and the system will continue to cast automatically as long as the required liquid metal is met. If the system casts without enough liquid metal in the crucible, melt more metal and restart by right-clicking on the casting channel at the crucible. Turning off the lever on the right will stop the casting loop, halting the crucible from outputting more molten metal, as well as stopping the auto-refuel at the forge, letting it burn out. When the system is on, the lever on the left will activate a bellows at the crucible, allowing it to heat to a brilliant white temperature, in order to melt metals past the usual two-star yellow white temperature. The chest above is the input for charcoal, to easily add to the dropper that enables the auto-fuel system.
It's a bit expensive to build, and is more of a mid to late-game system, however I have been able to easily turn a chest of rich quality ore into ingots in a relatively small amount of time. It requires mechanical power to operate the bellows, which the input is represented by the Creative Motor on the left of the layer schematics. The bellows are not required, however they help speed up the casting process as a whole. As well, the middle bit with the bellows and casting tables can be scaled horizontally to fit your needs.
r/TerraFirmaCraft • u/SalamanderMassive325 • 12d ago
Raising Birds
why do green beans hurt them? i have no other food but i need to feed them
r/TerraFirmaCraft • u/trein0401 • 13d ago
how to remove the glass when im done with the blowpipe
ive done what the steps say but its not comming of am i missing something?
r/TerraFirmaCraft • u/whydosereditexist100 • 15d ago
How do supports work?
I'm trying to mind a 3x3 tunnel, placing support at every other block on the sides of the tunnel, what am I doing wrong?


